Wizard
It would be nice, if we could have a kind of Basic-6-Piece-Set for the Wizard. This Basic-Set is completely open and similar to the LoN-Set - but only for Wizards. It is complemented by weapons, orbs and other legendariy items, to change the skills and the playstyle of this entire Set. LoN-Builds are also possible with this Set.
Set of the Illusionist
Head, Shoulders, Torso, Hands, Legs, Feet.
(2) Set:
Decreases the Cooldown of Teleport by 66%.
For 11 seconds after you Teleport, your attack speed is increased by 11%.
(4) Set:
For 11 seconds after you Teleport, you will take 55% less damage and your movement speed is increased by 66%.
(6) Set:
Primary Skills deal 666% more damage.
For 11 seconds after you Teleport, your damage is increased by 9999%.
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Legendaries:
With these legendary items you can use Magic Missile or Piercing Orb as Main-Skill, very similar to the Crusaders Captain-America-Build:
Magic Missile
1-Handed-Wand
Magic Missile now deals 666% weapon damage, becomes a Seeker, searching for targets, and bounce between targets.
Piercing Orb
1-Handed-Wand
Piercing Orb now deals 666% weapon damage, moves forward in a straight line, searches for enemies and bounce between targets.
Piercing Orb
Orb
Increases the size of Piercing Orb.
Piercing Orbs deals 333% increased damage to the first target, hit.
There’s a chance, that Piercing Orb electrocutes enemies for 333% weapon damage as Lightning along its path, in a wide area.
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With these legendary items you can use Hydra now similar to the Traps of the Assassin:
Hydra
(2) Set: 1-Handed-Wand / Orb
You may have 6 extra Hydras active at a time.
Hydra now lasts 30 seconds. When you or your Hydras deal damage, there is a chance that the remaining time of your active Hydras will be reset by 1 second (so that the Hydra last longer).
Serpent’s Sparker
1-Handed-Wand
You may have one extra Hydra active at a time.
Your Hydras periodically release Explosions of the same damage type. Explosion immediately deals 1111% weapon damage as Arcane, Cold, Fire or Lightning to all enemies within 15 yards.
The Magistrate
Hat
You may have one extra Hydra active at a time.
All Hydras now periodically cast Frost Nova.
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More Legendaries:
The following legendary items can be used in addition, to enhance the Basic-Set even further:
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With this legendary weapon, Explosion could be used in a very different way, supporting other skills like Magic Missile and Piercing Orb.
Explosion
2-Handed-Staff
Increases your damage by 333%.
Damaging enemies with Arcane, Cold, Fire or Lightning has a very high chance to trigger an Explosion of the same damage type on hit, at the target location. Explosion immediately deals 1111% weapon damage as Arcane, Cold, Fire or Lightning to all enemies within 15 yards.
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With this legendary weapon, Arcane Torrent could be used in a very different way, as a kind of auto-cast-support-skill. The Wizard can release lots of Arcane Missiles in quick succession in all directions onto enemies, which somehow visually reminds on the Necromancers Corpse Lance.
Arcane Torrent / Magic Weapon
2-Handed-Staff
Increases your damage by 333%.
While Magic Weapon is active, you periodically shoot single Arcane Torrent Missiles onto random targets, each dealing 666% weapon damage as Arcane, Fire or Lightning, based on your selected Magic Weapon Rune. Several Missiles can be shoot at the sam time. While casting a spell you release more Arcane Missiles more often. The longer you cast a spell, the more, and the faster you shot Arcane Missiles.
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With this legendary weapon, Mirror Image could be used as a kind of auto-cast-support-skill. Furthermore, there is no longer a push effect, when summoning a Mirror Image!
Mirror Image
2-Handed-Staff
Increases your damage by 333%.
Chance when attacking to summon a Mirror Image (there is no longer a push effect, when summoning a Mirror Image!) that cast some of your equipped skills. Mirror Images can not be killed and each lasts for 33 seconds. When you or your Mirror Images deal damage, there is a chance that the remaining time of the Mirror Images will be reset by 1 seconds (so that they last longer). Spells cast by your Mirror Images will deal 33% of the damage of your own spells. You can have up to 6 Mirror Images at the same time.
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Here are some more suggestions:
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Familiar
Familiar calls all 5 Familiars to your side.
Your damage is increased by 66,6% for every Familiar you have active.
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Arcane Power
2-Handed-Staff
Increases your maximum Arcane Power by 55% and you regenerate 11 Arcane Power every second. You deal 2,5% more damage for each point of your Arcane Power.
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Ice-, Storm-, Energy-Armor
2-Handed-Staff
All 3 Armors (Ice-, Storm, -Energy-Armor) may now be active at the same time. Each active Armor increases your damage by 111%.
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Slow Time
2-Handed-Staff
Increases your damage by 333%.
For 11 seconds after you Teleport, you receive Slow Time that follows you.