What is the point to this game?

I complete a map/storyline but all my accomplishments are available again the next day like I haven’t been to that map/storyline. So what is the point if nothing is accomplished?

Like most arpgs, to grind for upgrades so you can progress to and through the end game.

The campaign doesn’t reset each day or at any interval. That should be saving your place so you can pick it up where you left it off. It starts over only once you complete it.

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Unless you have another Account or are also playing on console, I only see one Level 43 non-Season Crusader on the Americas Region. (None on Europe or Asia Regions).


Are you playing in Campaign Mode or Adventure Mode? (Assuming you have Diablo III  and Reaper of Souls).

Looking at your Career tab, it doesn’t look like you’ve fully completed any of the Act Quests (story-line).

In Campaign Mode, when you complete an area, the area is done. (Provided you’re completing the Quests along the way). You should also be able to return to areas you’ve previously visited by way of Waypoints.

However, you should not have to repeat Quests you’ve already done. Not unless you changed Game Difficulty. Or, if you change the Game Settings to an earlier Quest point, then you’ll have to repeat the Quests available from that point on. You will not lose any Achievements you’ve already earned.

So, unless you provide more information, I don’t know what to tell you.

You should also know: If you’re playing in Adventure Mode, you’re not playing the Diablo Story. You’re playing endgame content. Everything resets, maps and monsters, whenever you leave or quit the game. But, you can go anywhere you want to go without completing Quests first.

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As Perusoe said, it appears you jumped straight into Adventure Mode (which is end game content), seeing as you are stating everything is resetting. I would do Campaign Mode first. The story isn’t great, but you will get all the lore and there is good amount of it.

When you reach end game, there are bounties, Visions, rifts, greater rifts, set dungeons (not a player favorite), Challenge rifts, Achievements, Conquests, Season Journey, Vaults, rainbow goblin portals, Ubers, Echoing Nightmares, and Cow Portals. Just note there are two major game modes, seasonal and non-seasonal and some end game features are seasonal only. Other game modes available are hardcore (you lose your character and all gear they are wearing and in their character inventory when they die), and solo self found mode (only available in seasons and any character you make in this mode cannot play with other characters).

Most features reset or are not progress saved and are basically for farming purposes. These would be bounties, rifts, Vaults, cow portals, rainbow goblins, Visions, Echoing Nightmares and Ubers. These are great for loot hunting or gearing for greater rifts.

If you want to push your builds and like ranking on leader boards, you have greater rifts and Challenge Rifts (CRifts are on the unpopular feature list).

If you like checking off boxes (having progress saved), I would do Conquests, Achievements, and Season Journey. These are my personal favorite. There are career achievements, which can be done in season or non-season. There are also seasonal achievements and Conquests which are seasonal only and do come with leader boards. Season Journey has no leader board, but does have cosmetic bonuses (xmogs and pets), along with giving you up to 2 stashs tabs a season (max of 4 earned through SJ).

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To elaborate on the above…

Originally, the default behaviour was that you play through the story. If you clear the maps it’s roughly 20-25 hours. Once you were done with the entire thing, you had the option to replay at a higher difficulty (and level).

Eventually you’d hit a wall where you simply can’t progress. In some games there is no way back, so you’d eventually die inside from the struggle. That’s your game ending.

D3 offers the option to backtrack to a previous checkpoint to farm more power. People started “abusing” it and also complain about the linearity of the game (and having to frequent the menus to move between stories), ultimately leading to much more flexible, free play.

I can get behind the thought that the game has become a grinding theme park in the process. But you can still play story like it was.

Up until fairly recently, you had to complete the Campaign before Adventure Mode would unlock and again in Hardcore and in any other Region.
I forget which Patch eliminated that requirement.
In non-Season, that is. One could always jump into Adventure in Seasons, I believe.

Crush your enemies,
see them driven before you,
and hear the lamentation of their women!

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So that’s why the Succubi moan when you kill them, lol.

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That’s easy.

MOB BLASTING!!!

I.E., fun. :slight_smile:

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Idk what specifically this is describing… but it vaguely sounds like Bounties? Is it possible you’re doing Bounties & then seeing them reset the next time you log in? Just checking.

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It’s been five days and no response from the OP. They did get 8 more levels, though.

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