I googled that question, and all I get are posts about a challenge rift reward.
In a greater rift, soon as you open the reward chest, it starts counting down to close the rift…
WHY? What is necessary? Why can’t you just say “the rift is over” to close the rift?
It’s never really bothered me before, because I was right at the end and could pick up everything that box just threw out onto the ground.
But why must it be that way for the Visions of Enmity zone reward chest?
I play hardcore, I don’t pick up gear until everything is dead…I just leave it lying there while I kill everything that is trying to kill me, before I start collecting loot. In the enmity portals, I Town Portal back to salvage or store anything I picked up, before going to the next level, because your inventory quickly fills up and you have to do that anyway.
But several times, while I’m running around killing everything, I didn’t see the last reward chest was beneath the mob I had to kill…and going over to kill the mob accidentally opened the chest to throw everything out and close the rift.
The zones are too large to cover and pick up everything before the rift closes.
There were 12 legendaries on the ground, waiting for me to pick them up, as I was killing everything trying to kill me.
Didn’t see the chest, because I wasn’t looking at the minimap…looking at the minimap and NOT the main map can get you killed. I have to see everything moving around, where I was moving around.
But why can’t it just close the rift when you pick up all the loot from the reward chest. OR why can’t you just click a button to close the rift when you’re finished looting everything you want to take?
What’s so important that you have to make it work the way it works…and not the ways I suggest?