WD opinion on Class develpoment

This wont fix it. Also it seems A lot of WD folks forget the other classes have a “Prison Ring” of sorts too. Wizard Bracer for shields, Krysbins and Dayntees for Necros’ damage and defense. The itemization choke is a problem for a few. Its just glaringly obvious for the WD because the best items for their DMG and DEF are linked and limited. Have to shoe horn in Soul Harvest, Locust/Haunt in every build.

The main issue for the WD in this case is the lack of variety in how to stay alive or vastly amp damage via skills and legendary effect interactions. Horrify could become a DR skill or Confusion and Big Bad Voodoo could become decent buff skills for some MUCH needed variety. They need to expand the WD itemization options instead of forgetting the other bloody skills they programmed into the game.