I still don`t know why BZ cannot give me a good D3.
For me, is simple and easy.
If 2.7.7:
No nerf for everying.
Huge buff or maybe rebubuild some equipments that no one use.
Done.
Everyone can do gr 150, awesome.
Come on, D3 is a 11 years game, giving us a awesome, happiness diablo game, is it very difficult?
I really don`t want to see nerf anymore in D3.
Maybe, this just can happen in my dream.
They tried balancing only by buffing many years ago, and that is why we do millions of billions of trillions of damage now. They could only balance by buffing, but they suck at balancing, so now they balance by buffing and nerfing, which they still screw up, but at least we aren’t doing GR15,000 worth of damage.
It is the same story every season, why didn’t they do more to change/fix/improve things, it should be no surprise at this point this is what the patch is, sad as it is to say. There are so many simple improvements I can write on a piece of paper in 1 hour, which I’m no programmer but shouldn’t take more than a couple days to implement, that they could do, but choose not to. Idk
I like playing with Tal Rasha and Tragoul instead of LoD,Because Tal Rasha and Tragoul have stronger mobility,Tal Rasha can reduce the CDR teleported during attacks, and Tragoul can obtain all blood rush runes.But the LoD are very clunky.
I think nerf The Smoldering Core and Bloodtide Blade are enough. There is no need to nerf Tal rahsa and Tragoul sets.PTR 2.7.7 makes some weak playstyle stronger, that make us exciting,but the previous S-level should not become dispensable.
Its just about paragon again and some GR experiences. Its irrelevant how hard the nerf is, as long as condy can still zap 6+ packs, power for RG and shield for SQ bursts. If you rely on a build that kills the 1st elite on sight and player doesnt move until its dead, then the game should never been powercreep that way. Gathering is fundamental in GR, current strengths of builds post nerf is fine on progression generation on solo 150s.
Buffs, buffs, buffs, we need more buffs, we cannot enjoy the game unless we have buffs. Or so the story goes.
I remember when the first guy hit P100, now people get thousands and thousands of paragon in every season.
Nope. There are people that no matter what paragon, what gear, and what overpowered build will never do a GR 150 under the absolute best of conditions. Don’t assume because some have done it everyone can.
Define a 150 GR? Its the test of game knowledge and skill accumulated in D3, ask your self if anyone deserving passing it w/o investing effort in a game like any final boss in any RPG should be face rolled. We play a game for all sorts of reasons, test of skill, relax, kill time. Almost proper games offers relaxation on final test/boss and to some extend, test of skills and knowledge is the relaxation and recreation.
End of day, most players leave this game not because of how hard it is, but how face rolling it is and lack of goals.
Tl:dr 150 should not be granted w/o effort. Pure paragon power is boring but at least its still time effort or not to be mentioned effort.
It’s not true for people with zero posts too. I have arthritis. More time spent playing the game won’t improve my abilities. I’ve been playing this game off and on since it was launched.
That’s got nothing to do with what a person can or can’t do or what is or isn’t true.
It’s nice the entire player base has you to speak for them.
Just sit at home all day like some of the kids and grind out paragon like a mindless hamster on a treadmill.
Once you get to 7 - 8k paragon GR150 should be no problem.
People don’t want challenge anymore. They just want to lay their head on the keyboatd an win. Fun is relative for everyone and a matter of perspective, that people refuse to aknowledge. Though I agree that just nerfing and buffing multipliers doesn’t realy help some of the biulds.
And you speak for an entire gamer community? I am not sure who wants to participate in something with no progression and expected to be spoon fed. How about a patch note grants the altar a node to 1 shot ad well as god mode. 100% progression upon spawn a GR portal?.
Extreme comments, you get the idea? Essentially 130 vs 150 is same, you play what ever your skill cap and health conditions are, the game is for everybody, just because of your personal conditions that others have to pave a way for you? Do you understand how boring for s28 themed tal rasha meteor is? Let me elaborate, 150 is 1 button 100% clearable, 4 man group slowest, most worst map is 2 mins tops. Paragon cap in s29 puts off alot of players but it is fun in a way.