Hi All!
I get it that we won’t have the altar of rites for S29. S29 is supposed to be different and a new start with a new seasonal theme. We’ve also had a really long S28 (which has been great, the best so far for me).
But for sure, it will be extremely regressive to go back to the game without many of the important QOL nodes which were introduced in the Altar. We really need those! Especially stuff like Auto-pickup and salvage whites/blues/yellows, (and many others)!
So, while many of us would like to have the Altar for S29, if the devs maintain its decision NOT to have the Altar, then instead of unlocking all the QOL features through the Altar mechanism, players should be given a way to unlock at least some of the QOL features in S29.
And here, my suggestion is to do so via the Season Journey. Ie, at various stages of the season journey, some of the important QOL features can be unlocked together with the regular season journey rewards.
What I have in mind is something which looks like this:
Chapter 1: Regular Season Journey rewards + [No level Requirement]
Chapter 2: Regular Season Journey rewards
Chapter 3: Regular Season Journey rewards + [Auto-pickup & salvage]
Chapter 4: Regular Season Journey rewards
Slayer: Regular Season Journey rewards + [Resource on Crit]
Champion: Regular Season Journey rewards + [+1 Progress Orb]
Destroyer: Regular Season Journey rewards
Conqueror : Regular Season Journey rewards + [CC Immunity + Passability]
Guardian: Regular Season Journey rewards + [Double Primals / Triune Circles / Double Kadala legendaries / whatever, just a suggestion]
I think the above can be a fair way of activating the QOL features for S29 - at least the most important ones.
We’re not trying to reinstate the entire Alter for S29 (given that we’ve just had a year of playing S28 and we are looking for a new seasonal theme); and we are not trying to get these QOL features for free either. So players still have to work in order to get the QOL features.
The technology should also already be there in the game to unlock each of the QOL features via a ‘trigger’ which in this case instead of the relevant offering to the Altar, is the fulfilment of the season journey condition for the relevant stage.
I hope the devs can consider this idea and it would be really great if this goes through and be implemented in the game!!
If you folks like this idea, do upvote so it gets the attention of the devs.