Ermm let me get this right…
The WD 6 piece got nerfed by almost half meaning it will be 4-5 Gr lower in Solo and who knows how will it perform in group cause we gamble here at blizzard and not test. Also the spirit barrage tickrate is back at it like a maniac because it was too much work? so lagfest.
H90 Barbarian set was weak according to multiple sources testing on PTR both in damage and survivability and yet neither was addressed while an attempt to fix the “really bad idea” 2 set was deployed. Here is a crazy fix to that idea which was way easier to implement: 2-set: Double the effectiveness of the barbarian shouts and Enemies affected by shouts take double damage from the barbarian. because you know it was a shout theme not fear.
Wizards Typhon’s veil sigh … The set arrived broken on release and extremely squishy due to 4 piece mechanics therefor LOD/LON. A fix was suggested by the community to increase the 6 piece damage significantly and reduce the 2 buffs to the supporting legendaries so it is more rewarding to play the set and not LOD/LON variant. So the result was cutting the legendary powers of both head piece and wand by half (100%) and increasing the really bad designed 6 piece by overall 30%. Please someone enlighten me on how that makes sense in anyway?
Overall, it seems evident that this game is just being managed like a classic game and keeping up performance is not the priority while we bleed players to all other ARPGs. I hope the group who take notes from the forums take our warcry to people in charge that with this approach and maybe by the time D4 is ready there won’t be a D3 community/player base to move to the new game.