I am against ploot. I have explained how the math is wrong from the hop that MicroRNA used because it is based on a diminishing return ie you cant land in the same iteration over and over. You have the same chance of landing in the same game with the same people over and over again. I have had this happen 3x randomnly in a row and 5x randomnly in a row in real life. It does not include the bias of people knowingly avoiding toxic players, sticking to good games, or to friends either.
The main push for ploot has been pick it. Since the servers on bnet are where your character information is going to be stored ie the comment you never have to worry about saving your characters. You can check click rates and pick up speeds so banning is easily done. Also storing the item information on the bnet servers then packet stuffing doesn’t work either so that pick it is gone. Storing those files on the bnet servers is essential to preventing most exploits. It will definitely not stop them all though.