Hi guys,
Would anyone be interested in a toggle for the allied pet transparency in the game? I can see how it’s useful to reduce visual noise when playing with 3-4 players, but I find it more of a hindrance than a help that my ally’s pets are see-through. It’s almost impossible to see them when things are going on.
I play a lot of witch doctor and a friend of mine likes the necromancer, but we can’t see each other’s pets easily. I’d find it useful to be able to see where his skeletons are body-blocking, and he would like to be able to see which enemy my single big zombie dog is killing - really useful tactical info when doing greater rifts. For example, I’ve missed a few skill shots before (or been killed) because enemies unexpectedly pathed around allied pets I couldn’t see properly.
Even outside of a usefulness standpoint, it would just be… nice. Wizards, Barbs and Crusaders can generate a lot of visual noise when fighting (especially wizards, dear god the wizards), but the pet transparency tends to mute the necro/WD pet builds and make them less interesting to your allies - very disproportionately unfair to those builds. Plus I’d like to be able to weird my friends out with the toad of hugeness because it’s funny, but it’s transparent too for some reason 