Turns out, EP never worked with BotLG. After this update, it doesn’t work with Crudest Boots OR Rabid Strike. It’s like they blacklisted this skill for some reason. This entire idea is moot so long as they don’t fix that.
Disclaimer: Feel absolutely free to recheck my math. I usually don’t trust it myself, I tend to get ahead of myself and on most occasion with D3, if it sounds good on paper, it likely sucks.
I was wondering how strong Exploding Palm can be now that Rabid Strike and Crudest Boots got a massive buff. I actually didn’t even know Rabid Strike had any build in the first place until this PTR. The idea of the build is to have them as a strictly trash killing machine while having the RGK pop the EP’s:
LoD WoL: https://maxroll.gg/d3planner/469523539
LoD EP: https://maxroll.gg/d3planner/860332877
Both of these use the same conditions, save a few items. Any blank spots don’t really matter what goes there, which is why I leave it blank. Flavor of Time is likely the best for the jewelry slot though. I’ve never done meta runs, rat runs etc, so I am just using my best guesses based on what I know about the meta. Obviously LoD WoL isn’t set up exactly how it’d be used, but it isn’t far off. Here are the damage rolls respectively:
12.750 Quadrillion per Bell
48.508 Quadrillion per EP
For reference, a 100 stack flurry in a solo push PoJ build is around 29 quadrillion damage. Same conditions makes it around 233 Quadrillion damage. I actually triple checked this because I felt like that’s quite low considering how many modifiers there are. So a singular Exploding Palm is going to do roughly 21 stacks of flurry under the same conditions. Compared to solo play, it’s closer to 150 stacks per EP.
I went to Youtube to see if I could see a 100 stack flurry burst. This was 15 months ago, but the first one I seen had 98 stacks hit for 4.5 quadrillion. This was when Shenlong’s did 200% more damage and the cube had 3 wildcards. Coincidentally, I actually did this calculation with Bartuc’s, so the math actually came out to be the same. He also had 3,000 paragon. So this damage should be 1.5 quadrillion now without that bonus.
The damage of an EP should be 6.75 quadrillion if I am correct. This is also assuming 2k less paragon and significantly lesser gear. Chances are, with the links I provided, the EP is more likely to do around 10 quadrillion or more. With that in mind, here is the amount of health if I’ve done all my math correctly:
250-325~~ Quadrillion Life per champion at tier 150
600-750~~ Quadrillion Life per elite at tier 150
The way I calculated this was I went into a tier 100 rift, checked their health then multiplied by 1.17 ^ 50 and multiplied by 2.5 for the health modifier. So, in theory, if maybe 10 trash minions die, everything within that area is going to evaporate.
EDIT: I did forget to mention, PoJ EP is about 50% stronger then LoD EP, it’s just super squishy.