Strategy to communicate and publish media content - advertising, news posts, developer highlights, etc.
Again, this is media content (published written content, images, and videos). The cross region part has a lot to do with Localization and ensuring the messaging is properly translated and presented. Oh, and of course handling time of day etc.
Content Creators are streamers, bloggers, fan sites, etc.
This is not analyzing the game, it is about analyzing the effectiveness of the media presentation strategies, feedback gathering methods, contests, engagement activities, etc. They want people who can understand and reflect on the program they work on (Community Publishing) and provide feedback that can help make it even better.
That is a part of what the Community team does. YES, they do gather feedback from a variety of sources. Yes, it goes into a weekly report and there is a weekly physical meeting. Yes, hot topics like PTRs and things get more rapid reporting. But that is still a small part of what the Community team (who are part of Publishing), does.
They are not blind. They do also read and review feedback too. Just not to the same level as the CMs and they rarely directly interact, although they can write and approve messages for CMs to pass along.
My point was that despite gathering feedback, the CM is the messenger, not the one who makes the decision. I don’t understand why people think it was Nev’s fault some feature they wanted did not get in the game. Yes, she certainly DID pass it on and the Devs do read feedback on their own. The Devs and Mgt ultimately make the calls though. Then the CM has to deal with the outcome and player backlash. It kind of bites. Having to deal with the angry crowd without any power to change the outcome.