Just copy / pasting from my reddit post, and the other time I posted this on the forum. I just want to get the news out there!
Patterns of Justice was fixed (Flurry works now), but don’t use Vengeful Wind. The movement speed makes flurry stacks drop early!
Hey all. Since the beta, Patterns of Justice Tempest Rush has been my baby. I was testing it when a GR 86 was too much to ask. Now I’m happy to announce we’re able to 1-shot elites in 110+! Here is the video explaining why you should never use Vengeful Wind with the Flurry Rune with the Justice set, and it shows some game play in a GR 109:
To do this you use the Tempest Rush rune, Flurry. You get 100 stacks and then hit blind (to buff Cesar’s Memento bracers for 800% damage) and the explosion from canceling 100 stacks tempest rush will one shot a trash pack or chunk an elite hard. Or in some cases one shot an elite.
The issue is that people were getting Flurry stacks reset randomly. So you’d never get up to 100 stacks unless you were lucky. For this build to do well, you need to cancel Tempest Rush at 100 stacks, in a good position, after hitting Blind, and if you use COE it has to be on Cold cycle. I use unity instead, but we’ll see if I can learn how to play without it ;).
So I did some searching on google, and found a post on the old official forums saying that when players got a big movement speed buff like a speed pylon, their Tempest Rush would reset. Basically that’s what’s making Patterns of Justice not work with the fist weapon, Vengeful Wind. Vengeful Wind gives us 13 stacks of Sweeping Wind, and with the Justice set every stack of Sweeping Wind gives 5% movement speed. This buff to movement speed will act like a Speed Pylon! So basically you have to use Sunkeeper instead of Vengeful Wind. Which means we are no longer a TR / SW build. Tempest Rush is really all that’s getting buffed here.