Stuttering in town and huge FPS drops during fights

I updated all my drivers, i disabled all windows apps, i optimized my graphic settings on the Nvidia control panel and i still get stutters while i’m in town and FPS drops from 140 to 30 during fights. Why is this happening? Are the servers overloaded?

Random freezes, lags and other stuff is just par for the course, at least for me, and this is my third computer since I bought the game.

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If you go to the “bugs” section of the forums you’ll see that the PTR was up for testing. Devs asked the community to participate and recreate the conditions when the freezes/lag/stuttering etc is happening.

So they were working on it and I believe PTR is over and the Devs gathered enough info to put out a new build which will roll out shortly according to them. Hopefully it fixes everything

I thought the focus for the ptr is fixing the freezing issues, not the stutters and the lags…
Anyway, i hope you’re right. Those things are killing the fun for me

um good point…
the PTR was to address the intermittent 5-10 second lag when playing certain builds and I believe to also address area damage lag.

In terms of stutters and in town lag I’m not too sure but hopefully those were related to the overall lag problems and was fixed with the latest build

D3 was designed to run at 60 fps, so anything above is just waste and making your vid card run uselessly hard. Turn on vertical sync and limit your fps to 60, it may help smooth out your playing.

I’ve already done this and i still get microstutters and big lags

The D3 game engine has always had stability issues unfortunately, but the only thing that helped me was setting the affinity via task manager to 3 cores on my intel cpus.
Some people have luck setting to one, two or three cores to improve fps stability.

#facepalm

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This (59/60 fps) plus play with nvidia control panel - triple buffering etc.

Try the .txt file with D3 settings and play with it - there was some hardware class property, set it to minimum value.

It’s the 21st centuary there are no more lines… there’s a line and on this side of it we have 8 cores or more.

Go to the sound settings and drop the channels to the lowest setting, see if that helps with the stuttering/fps drops during battles.

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Just out of curosity, are running a hard drive, ssd or nvme. And how much room is left on the drives. Harddrives can cause micro stuttering. SSD can cause issues if you have over 85% full.

I use ssd, but i have no idea how to check how much % i use. Btw. i have noticed yesterday, that if i change my screen from full to windowed, i see a permanent tear line above my char, even when i have g-sync and vsync on. It occurs when i’m moving. Could this tear line be the reason for my microstutter? How is it even there and how can i fix it?

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That is totally not true, I play at 280 hz. It goes from like 200 to 500, I don’t get any skips or studders, though I have gsync, diablo 2 wasn’t designed at 60 hz at all. It looks 100 times better at 280 fps.

As for the guy above me you don’t turn on vsync if you have gsync.

And why is that? If i let vsync off, i get a lot of tearing in the game. As far as i know, vsync is not needed when the refresh rate of your monitor reaches the FPS of your GPU

Nope it’s not, it also adds input lag as I said among other things. What you are talking about is a fps cap, which only goes up to 200. I use to have skips and issues with it too, till I shut the frame cap off and vsync. Though I do have windows 11 so I don’t if thats it I doubt it. Try turning off that slider in the options the fps cap it doesn’t work right.

I never use vsync, it is for trying to keep fps at a certain number which is the opposite of gsync, which keeps the refresh rate at what ever the fps are. As for the game going over the max fps of your monitor it doesn’t matter, well unless you are trying to save power I guess. Atm I’m at cathedral 4 at max setting 374 fps, zero tearing. Act one town I get 169 to 280, but there is no skips between it going from that.

Sry, but i don’t quite understand those sentences. You mean you were having issues when you capped your FPS at 200? And although your FPS goes down to 169 when you are in town you still don’t have stutters, right?

I just turned Vsync off and my monitor runs at 144, but i still have those microstutters.

Did you try shutting off the fps cap in the settings? It is the 2 bars in options ones for back ground fps, and the other is for max fps cap, uncheck the boxes.

If you are still having skips I’m not sure. For me it doesn’t skip even if it goes down low, or 180 this time I am in town.

Make sure vsync is off in GeForce settings, and it’s set to max performance not max power saving.

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I did all that, nothing has changed.