Some thought to wand of woh

The easiest way to make it powerful is let the explosive of woh can trigger Firebird damage
(just give it a low trigger factor but not 0)

Or give full rune ability to it (which I think it can deal the range problem of the explosive and make DMO woh set a bit stronger)
(but DMO mechanism is just out of date I think)

Or make a new legendary that give the explosive four times cooldown but six times explosive (to deal with the handbreaking problem)

(sry for the poor English)

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