Hi all, just want to check if it is different difficulties between para900 and 4000+ onthe same solo GR?
For example para900 with 1.1m damage would easily melt down mobs in GR90, but someone with 2.5m damage at para 4000+ literally deal not much damages to GR90 mobs?
Monsters at certain difficulty or GR level have the same amount of health. So if one can effectively oneshot enemies at certain level at low paragon, the high paragon provides very little extra.
The paragon levels and how much they actually affect is often something people have difficulties to understand and as a result people usually vastly overestimate the effect. Since past PL800 one effectively gains only main stat (that’s usually the only attribute worth to invest in), it’s simpler to use the total amount of main stat to estimate the differences in power.
I’ll give an example. Player A has 2k paragon levels and total of 20k main stat from all sources. Now if you add additional 4k paragon levels, that doubles the main stat to 40k and with that doubles the effective DPS. From 2k to 6k paragon is only doubled DPS. With yet additional 4k paragon levels the total main stat goes to 60k, that’s only 50% more DPS.
Of course additional main stat also adds more toughness through either armor or all resist which further complicates things when estimating the effectiveness of paragon level.
There are also builds that if all you are doing is one shotting mobs, you don’t necessarily get your resources back.
I know on my Barb, I was doing lower level content, and my Fury was going down. That’s because I relied a lot of Fury on Hit. But everything was dying around me just by gazing at my awesomeness, so I wasn’t hitting monsters “enough” to counter my drain by going spinny spinny.
Similar for a DH with Impale that returns hatred when it hits. With tougher mobs, you can “endlessly” shoot, while splash damage is killing the nearby mobs. But if you just one shot everything, it drains like a sink.
A person plays on Character A with paragon 900 (1.1m damage) basically one shot mobs with unlimited resources, basically cleaning GR90 in 2.5 mins.
Same person play on Character B with paragon 4000 (2.5 damage), literally had difficulties clearing mobs as in mobs Hp won’t really drop, resulting in clearing GR90 in 15 mins.
So does it mean mobs in GR90 appears to be tougher for Character B?
Maybe set only had 5 when suppose to be 6 on para 4k. Or as earlier stated above para 4k kills mobs just by awesomeness and hardly any resource returned hence the slowdown
U cant just propose it like that, as it really depends on gear/skills.
For your general question tho, NO the difference is no different if youre either P900 or P4000. The scaling is done in the same way.
Back to your example, if the P900 guy has a proper build, correct skills according to the build and doing a GR90 fine thats great.
If the P4000 guy has an assortment of random items, no skills to back it up and incomplete sets or whatever, ofcourse hes not gonna do a GR90 nor a T16.
If however they had the same build/skills the P4000 guy could perhaps not clear a GR90 faster but go alot higher and do it in the same time.
Plus your P4000 guy with 2.5m dmg is really low in your example
Thanks for clearing my doubt it does make sense now.
Just wondering what damage on a p4000 is consider ok? 4m?
Also wondering if higher players with higher paragon has better luck in getting primals? Or I should ask if people get better gears at higher gr’s like 130/140 compared to 90/100?
This thread might help you understand how more paragon helps with GRs:
As for the loot itself, you get more items in higher GRs (I think it caps after GR90 with 12 items but I could be wrong). The drops themselves are not better though just as long as you’ve cleared a solo GR70 to unlock primal items.
I just did a GR105 and got 12 legs. So, at certain lvl, the Magic Find% is already so high that almost all items roll as legs. Note that “almost all” is still a probability.
We play high GR not just for legs, but also for EXP, chance of upgrading gems.
my GoD DH has 3.4mil sheet damage at 2411 paragon
my UE DH has over 4mil sheet damage at same paragon
GoD build is clearing higher GR for me than UE.
Sheet DPS means nothing. It’s all about the effective DPS from gear, bonuses, elemental, cube, etc.
Unless they unequipped something causing a 6pc bonus to drop, forgot RoRG in cube in a hybrid type build, didn’t equip a weapon or offhand or just playing a junk build for a challenge rift … just don’t see a 4k para having any problems in a GR90.
I was doing my thing, and a pair of set boots dropped. I did the quick mouse over, stared at the stats, and said “Hey, yea, these are better” so I swapped them out and salvaged my old boots.
The detail is that the new boots were set boots, but they were the WRONG set boots.
I’m running my GR and just nothing is happening. “What is this, some kind of lag?”
Nope.
When you go from 6PC 10 BILLION % damage bonus to zip, it has an impact. PL ain’t going to dig you out of that hole.
Thanks for all the replies guys.
Basically I was doing a test with a friend who has also just returned to game, using exactly the same build as I but the outcome was a huge difference. So he thought his character was bugged.
Like some suggested above, he has swapped out one of his set item hence the damage drop, also running without any leg gems lol. He is back on the right track now