Hello, couldn’t reply to the old topic anymore so here’s a new one.
Old one is here: Skill Buff discussion (400 posts) - #34 by Ruined-2215
So, it was great that we got new sets! Really, didn’t see that coming in 2017. Or in 2018. For fun, I thought it would nice to check how well the new set covered the inquiries of this poll. Naturally balance has changed a lot since these days but this is not so serious post.
Aegis of Valor
(2) Set:
Attacking with Fists of the Heavens empowers you, allowing Heaven’s Fury to deal 100% increased damage for 5 seconds. Stacks up to 3 times multiplicatively.
(4) Set:
Hitting with Fist of the Heavens returns 5 Wrath and reduces damage taken by 1% for 10 seconds. Stacks up to 50 times.
(6) Set:
Increase the damage of Fist of the Heavens and Heaven’s Fury by 20,000%.
Crusader skill votes:
Phalanx 21
Fist of the Heavens 21
Shield Bash 6
Heaven’s Fury 3
Falling Sword 2
Where is our Phalanx crusader!?
Horde of the Ninety Savages
(2) Set:
Double the effectiveness of shouts. You deal double damage to Feared, Frozen, or Stunned enemies.
(4) Set:
Each Frenzy stack reduces damage taken by 6%. Frenzy lasts twice as long.
(6) Set:
Frenzy deals 1000% increased damage per stack.
Barbarian:
Weapon Throw 16
Bash / Cleave / Rend 15*
Frenzy 14
Ancient Spear 12
Revenge 9
Overpower 5
Call of the Ancients 4
Avalanche 3
War Cry 3
Whirlwind 3
Lightning barb 3
Leap 2
*Sorry for bundling these three skills
Frenzy barb yeah!
The Typhon’s Veil
(2) Set:
Double the duration of Hydras and increase the number of heads on multi-headed Hydras by two.
(4) Set:
Damage taken is reduced by 8% for each Hydra head alive. Each time you take damage, a head dies. A head cannot die more than once every 2 seconds.
(6) Set:
Hydras deal 1300% increased damage for each Hydra head alive.
Wizard:
Hydra 32
Blizzard 23
Mirror Image 20
Signature Spells 9
Ray of Frost 8
Teleport 8
Electrocute 8
Disintegrate 7
Black Hole 7
Twisters 7
Arcane Orb 6
Slow Time 6
Wave of Force 4
Conjuration Skills 4
Magic Missile 4
Hydra was the queen of the whole poll, so it went as expected. However, here’s to hoping that Mirror Image and Blizzard get some love.
Gears of Dreadlands
(2) Set:
Gain 4 seconds of Momentum when attacking with a Primary skill, at a maximum duration of 20 seconds. Your Primary skills deal 10% increased damage per second of Momentum.
(4) Set:
Strafing against enemies will automatically shoot your last used primary skill, and also give 60% damage reduction while strafing and for 5 seconds after. While Strafing, you gain 8% increased movement speed for each second of Momentum.
(6) Set:
Your primary skills deal 10,000% increased damage.
Demon Hunter:
Elemental Arrow 21
Strafe 20
Chakram 16
Spike Trap 16
Rapid Fire 12
Bolas 6
Caltrops 6
Companion 4
Hungering Arrow 5
Entangling Shot 3
Marked for Death 3
Fan of Knives 2
DH has most of the skills covered but Elemental Arrow and the trap DH are lacking.
Masquerade of the Burning Carnival
(2) Set:
Simulacrums no longer take damage, gains all runes, and its cooldown is refreshed when you die.
(4) Set:
While you have a Simulacrum, damage is reduced by 50%. Damage you take is split with your Simulacrums as well.
(6) Set:
Your Bone Spear deals 10,000% increased damage. Simulacrums gain triple this bonus.
Necromancer:
Revive 17
Army of the Dead 11
Bone Spirit 6
Bone Spear 6
Mirinae buff 4
Skeletal Mages 4
Golem 3
Corpse Explosion 2
Revive and Army of the dead buffs incoming?
Mundunugu’s Regalia
(2) Set:
Big Bad Voodoo now follows you and lasts twice as long.
(4) Set:
Gain 60% damage reduction for 30 seconds when you enter the spirit realm.
(6) Set:
Spirit Barrage deals 20,000% increased damage plus an additional % equal to 5 times your Mana Regeneration/Second.
Witch Doctor:
Zombie Bears/charger 19
Acid Cloud 11
Frogs/Spiders 10
Piranha / Bogodile 7
Grasp of the Dead 6
Zombie dog 5
Wall of Death 4
Fire Bomb 4
Sacrifice 4
Locust Swarm 3
Mass Confusion 3
Fetishes 2
Haunt 2
Big Bad Voodoo 2
Toad of Hugeness 1
Back in the day LoN Spirit Barrage was a thing so we didn’t see this coming, really.
Patterns of Justice
(2) Set:
Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
(4) Set:
Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
(6) Set:
Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15,000%.
Monk:
Tempest Rush 9
Sweeping Wind 6
SSS 5
Shenlong 4
Lashing Tail Kick 1
Well, that went as voted? Cyclone strike was a nice addition.
Nice to see what’s coming in the next patch!