Shadows of the Past: Piranhas - Piranhado

Please test on PTR!

So Im a little worried about Shadows of the Past: using Piranhas - Piranhado. It will pretty much function like a follower having Ess of Johan. Which means for any build that relies on mobs to be grouped and stay in one place, the ability might PULL THE MOBS AWAY FROM THE AREA you want them in seconds before an ability.

Think Barber explosions here for spirit barrage. What will happen if these idiot clones pull your mobs away from your phantasm right before an explosion? Yeah, the explosion damage will miss a good chunk of them!!!

Personally, if Im using piranado myself I drop ess from my follower as they sure love to ungroup packs on me :rage:

Thoughts?

EDIT: At the very least, can we get the clone to drop Piranhado on a phantasm if one exists? please!!!

Or you drop the piranhnado seconds before the explosion and pull them in to it. - You learned this skill when you played Dart Doctor.

  1. The devs already revamped piranhas skill on the ptr to no longer use Piranhado so this is no longer an issue.

  2. Your comment is absurd. Your not going to keep piranhas off CD just to baby sit clones before every explosion lol, on top of several other issues making it not viable to simply undo the clones yanking mobs around.

Anyway, thankfully the devs realized this was going to be an issue after posts like this and several youtubers pointing this issue out, so its a resolved issue now.

I agree, I should be able to use zombie dogs instead of pirahnado with jade build. but i digress.