I have some ideas for reworking the seasonal leaderboards and paragon system that I think would make the game a lot more fun. Curious about the thoughts of the community.
Firstly, a seasonal paragon cap of 5k makes sense to me. I also advocate for a tiered leaderboard (for solo) and/or weekly leaderboard for seasons (for solo and group play)
For example, if you are paragon 1 to 1k, the default solo board you see is the “Hero” leaderboard, 1k to 2k “Slayer”, 2k to 3k “Champion”, 3k to 4k " Destroyer" etc. This would let the casuals (and semi casuals) compete to a greater extent and therefore achieve more satisfaction from the game. To further drive this point home, no leaderboard containing a 5k paragon clear could also show a 1k paragon clear, meaning each tier has its own set of tabs for every individual set leaderboard and weekly leaderboard.
A weekly leaderboard (for solo and groups) during season would spread the glory around and make the game more inviting to play. Of course, at the end of the season it would show the overall leaderboard for the entire season, and not just the final week. At least this would give us some incentive to set goals more regularly and have something to shoot for every week. Imagine reliving the excitement of having an actual chance of seeing that rank 1 badge flash on the screen, even as a casual (with tiered leaderboards), multiple times throughout a season. To me this also isolates botters and puts them in a rather obvious position where it is easier to throw tomatoes (and other assorted fruits and vegetables) at them.
There are two crucial points that would make all the above ideas feel more logical, considering the amount of keys it would take to go for weekly ranks.
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Make oreks dream a consumable that can be opened on command at the rift obelisk. (Maybe give us some for clearing the challenge rift, with perhaps more for a better time).
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Establish more consistent pylon spawn mechanics for Orek’s dream (pushing mode). For example, guaranteed spawns at 15%, 30%, 50% etc, and/or make sure we get all 5 pylons for Orek’s dream rifts.
Overall, even without tiered or weekly leaderboards, a lot of players are tired of the leaderboard pretty much representing who is the luckiest + who can bot the most. These above ideas aren’t necessarily the perfect solution, but I believe the most balanced solution I can think of in terms of satisfying the majority of players.
What do ya’ll think about this? I think this is also a concept or baseline of leaderboard mechanica for seasons that could also be considered for Diablo IV.