I generally play the seasons up through Chapter IV in order to get the easy unlocks, then retire that character. This time, with the altar mechanic, I decided to try and push further, so I started a necromancer (after years of hearing how powerful they were.) I powered up to 70 in a day in Adventure Mode, then knocked off the remaining chapter content to unlock my set, mostly playing at Torment IV.
It looks like I picked the wrong season to try a necromancer. From what I’ve read, the set that they give you this season is powerful, but is almost useless without a couple of very specific, very rare items (Haunted Visions and Gelmindor’s Marrow Guards). Without those, I’m going into the end game without a starting set bonus, which has been particularly painful, as it means that I’m having to use builds without set bonuses, and most of what I need to do to advance requires more oomph than you can get without a set.
Getting those items (or unlocking things in the altar) requires obscene amounts of resources (Blood Shards, Forgotten Souls, Veiled Crystal, etc) for crafting and upgrading, hoping to get a lucky roll. So, how do you get those? Apparently (according to the research I’ve done), you get them by speed-farming rifts, going for those that take 3 minutes or less.
Without a set bonus, none of them are even close to that. I can do a Torment IV rift in about 15 minutes. I just tried a regular rift at Torment VI. 28 minutes, 17 deaths. None of them are dropping much of anything in terms of crafting materials - I haven’t gotten a single Forgotten Soul in several hours, and not enough Legendaries to break down for them.
I’m running a ‘fresh 70’ build from Icy Veins, using the best gear I’ve been able to find.
I’m not sure what to try to advance this character at this point - it takes hours for a single shot at the RNG of the items I need.