#SAVEBARBS: update Mortick’s to also increase damage by 50% while WOTB is active!

So you work for Blizzard then to provide with that info about more to come?
Where does it say that morticks is for IK only?

You admit Ik is underperforming, but you also write about Morticks being a buff for it, then go onto the ptr and prove it?
And now you write to Ulma about “explain it to me”, when you can go read up about it in several threads AFTER telling me that you sit here laughing, while everyone else is right and you are wrong…

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Does it look like it?

I’d say over-reacting.

You get that even with IK set bonus and all the other multipliers, arreats wail is doing about 1/9th the damage of one HOTA swing, and slaughter is about 1/90th of a hota swing right?

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Well you wrote it in an above post of yours. I wrote about the outdated item = Morticks. You then proceeded to type “It’s for IK set.”

I’d say = people are right and you are wrong.

What are you talking about? Slaughter critting for 300% weapon damage X Bane of the Trapped X IK multiplier X Compass Rose = NO DAMAGE for a push without supporting legendaries.

Imagine HOTA doing 300% base damage and not being boosted by Gavel of Judgement or Bracers of the First Men and only the other multipliers. It would be useless for a push.

That’s what you’re talking about when you wonder if Slaughter will deal any damage.

And yes, you are describing incredibly low numbers unless you’re referring to a T16 build.

Slaughter

While active, Critical Hits have a chance to cause an eruption of blood dealing 300% weapon damage to enemies within 15 yards.

The rune is garbage. It’s not designed like Bloodshed. Read it carefully.

Don’t know how else to describe it for you. These are LOW NUMBERS. NO DAMAGE. ZERO DAMAGE. LOW DPS. BAD DAMAGE. Understand? Don’t just read tooltips, go play the class and push.

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Because IK is the only that worthy of using it. There’ll be a time for you to get buffed on WW, Charge and others, just that doesn’t seem like one.

It ADDs area damage to your attacks, which can be multiplied by IK set. If you have HotA based spec while using IK, Slaughter will add area damage to your crits for 300%*40x (IK multiplier) times 5.0x (average dual wield ChD% add or remove WH belt), and that’s only additional damage. I think that’s something.

It doesn’t have to be based on any other skill multiplier as crit damage will be its burst as an additional area blast and IK will have something. To comparison, Standoff increases charge damage by 500%, Bracers of the first man will increase HotA damage by 500%; which can be translated as 6.0x but you get it.

But I think I’ll take being wrong, it’s not like my mathcraft means anything without someone pushing forward than the best Barbarian. Right?

You don’t understand the skill or you just don’t read carefully. You’re inserting a 5x multiplier based on CHD which doesn’t exist in reality. This is magical math you’re making up out of thin air.

Slaughter

While active, Critical Hits have a chance to cause an eruption of blood dealing 300% weapon damage to enemies within 15 yards.

The rune is garbage. It’s not designed like Bloodshed. Read it carefully.

Don’t know how else to describe it for you. These are LOW NUMBERS. NO DAMAGE. ZERO DAMAGE. LOW DPS. BAD DAMAGE. Understand? Don’t just read tooltips, go play the class and push.

The skill doesn’t say the resulting damage is a guaranteed critical hit.

The skill doesn’t say the resulting damage deals 100% of your Critical Hit damage.

The skill ignores dedicated skill multipliers.

The skill is not a guaranteed AD proc.

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So you work for Blizzard to tell the truth about this?

Just cause it might make more sense for you to use it for IK does not mean it’s meant for Ik alone.

As written plenty of times on this forum :

Free have wrote several posts about WHY Barbarians deserve buffs.
3+ years with nothing.

Every class got something for season 17, buffing old builds or some new ones, Barbarians got nothing.

Raekor. Go play it and see. It is the ONLY build that requires that much ramp up time before you can deal damage.
Sure, you can build 5 stacks somewhat easily and spent them. But one hit from Hota is not enough if you push.
There is no other build with such clunky design or that slow of a build up time.

WW. Rend is useless. WW alone cannot do much outside farming low levels. If you want to push you need the perfect gear, while every other build can do higher rifts with way less damage and less perfect gear.

Every build for Barbarian is below a lot of other builds. They wrote about not being finished with Barbarians, yet what we got is ONE item that does not even have anything new on it…

They had the resources and time last season for every other class than Barbarians.
All Barbarian players are asking for is the same.
No one here is saying “do more for us than other classes”.

No one.

But we dang sure want something like the rest got.

You do the same work like someone else. Same time spent. Same deal total.
They get paid more than you.

I can for sure tell you, that you would be the first to go demand the same amount of money like the rest got.

Just like we do.

There is no one here raging. Imo it’s about the liking of a game and class we have spent countless hours on playing from D1-2 and till now and will continue to like.

I am not a Barbarian main, I circle through classes, but what I want is the same. Fairness and equality.

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Where else would you use it? Raekor? I doubt it’d work at all.

Apparently they wanted Barbarians to stay zdps. Nothing so hard to understand. Any further changes will be delicate and;

  1. Can shake current meta for zdps.
  2. Barbarians have problems on lag some of their skills may need some fine tuning for performance or a complete overhaul for their disoriented tick rate problems.

Those changes couldn’t happen with a few players’ essay, developers have to do it by practical meanings, such as coding and gameplay testing. Also I’m sure developers read and analyzed that page already.

No. But looking at the current changes I say they listen and I see why they hesitate to move further in a whim.

Listen? If they did they would never have dropped the mobile game last Blizzcon. They would never have written “we hear you” and then proceed to say nothing.

They wouldn’t have said “we are not finished with Barbarians” and then do nothing.

And you can’t defend yourself from what has been written already. Every class got something, Barbarians didn’t.

I really do not care much for discussing further, cause you have proven to be somewhat ignorant, blatanly ignore posts and writings.
You write about something you don’t know anything about.

Last season they buffed several legendary items for other classes, they could do the same for Barbarians.
I’m done here. Several people have proven you wrong and you keep defending Blizzard.

They followed the market by the news of their cash shop is a hit at China and took the consequences by a stock crash for 50% when they announced a project solely catered to it. There are more than one reason for that and major one is their own tailflick.

That’s why I believe you haven’t seen any real effort yet.

Because I kept whining about Rapid Fire on Demon Hunters and next patch they delivered. I knew it was easy enough to pull, if they didn’t give what you asked for it’s either about current meta or performance issues that they need time to repair.
None of you have any idea about how a seven year old game engine, let along any game engine works yet dictated how things should go by ignoring practice.

I believe if they could, they would. If you are not satisfied with their work schedule, you are free to do whatever you want. You can use Mortick’s on any Set you want for example.

And the written proposals would not require much to implement since it was calculated.
There were easy fixes to do as well.

For the last time.

Go read about what they have written to fix Barbarians. Even streamers and people knowing about the game is talking about how manageable it could be to do some of it.

Again, you defend Blizzad and you keep talking like you know what is easy or not to program. Yet lack the understanding : go read and do some research.
There is a reason why Free’s + company posts got so many likes. Cause they comprehended a guide to do it all for them… Do please understand this before telling more about something, when you don’t even work for Blizzard.

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It’s not just about software coding and clickety-clack. There’s also a concern for shaking up dual zdps meta. Just skimming through Free’s proposal and there’s NOTHING about server lag when using WW-Dust Devils; he just wants those specs to get buffed so more people would use them to push and cause a burden. There’s NOTHING about disoriented tick rate or removing visual clutter for the spec. All I see are an essay about same WotW bonus apply to Rend…

Also we just recently got this post from CM;

If you think they have done nothing, why don’t you just yell at her for not doing anything for 3 years?

You are right, I don’t work for Blizzard. Yet that doesn’t prevent me from putting all this salt fest in my sights.
Free’s proposal got many likes and attention of Blizzard. Yet that doesn’t change the fact that they’re on it, and they gave you something to prove it. It’s your problem if you keep being pessimistic about it.

And the fact still remains :

Free wrote about this as well.

Nothing for 3+ years.
No update for any legendary items as other classes have gotten.
If they intent to do something for all classes, why didn’t Barbarians recieve anything in season 17, while every other class did? That is not talking about classes in general and doing something for everyone.

They implement an item that is outdated, nothing new about it and never tested. Cause if it were, they would realise, it does literally NOTHING to boost in the right areas.

Keep defending them and keep posting rubbish, cause that’s about all you do.
Proven again and again that you are wrong.

There were a lot of time they had to change things up. They just didn’t. They recycle already given season journey items.

Do you know how little time it takes running some legendaries through a meeting , then come up with some suggestions to redo them and then have someone changing it?
I am not a pc / programmer geek, but I can tell you this much, it does not require 3 months of work.

I am done here cause you seem to only want to play the defense game towards a company that more than 1 time have proven they don’t always care about their customers.
So go ahead and defend yourself with “laughing at you” , “salt” and “nerd raging”. Cause the rest of us want to debate and discuss what is still needed and more fair to every player.

And last part : I told you to do some research. I refuse to go tell someone it is poorly done, when she is only working with media stuff for Blizzard.
I would tell the same deal for those responsable = not fair to exclude Barbarian players out of this when every other class got something refreshing…

There’s NOTHING about server lag or burden on that proposal. What about YOU, provide some data then? Do you really think they do “magic” with coding? Don’t expect a miracle from a small crew.

You said it before, yet wanna increase your post count as much as me.

It takes longer than doing a group work in school. Expert. There’s gameplay testing beyond the coding, QA teams and feedback.

There’s NOTHING on that proposal about server lag. You just want 99999999% damage amplification on WW for no care about game engine or servers’ burden.

“Hurp durp yer wrong” changes nothing and all self-reflection. I did my part and I doubt you ever read that proposal.
Where’s the data? Where’s the tickrate? Where’s the mathcraft? Where’s the part you guy suggest reduced visual effects and inner cooldowns? Code doesn’t work on your imagination as fuel, it requires human work and touch.

She’s the one who does reports on player base and tell about them to the developers. You have no idea what are you talking about. Just like that proposal are miles away from technical issues, you are miles away from how things work around here.

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Naksiloth,

Nothing against you, but if you keep posting the kind of ignorant posts above, i will start reporting you for trolling and thread derailing.

I mean no harm, but listen to what people are saying, understand and inform yourself on game mechanics and required damage to achieve XX GR level.
To do what you are doing can only come from someone who doesn’t have neither the game / class knowledge nor the reading comprehension for understanding all the above.

I would advise you to take a break, read through again, and if you still have any doubts about IK, Morticks, WW, WotB runes, feel free to ask in the Barb forums and i will be happy to ensue a different attempt on how things work, why Morticks is irrelevant at any level and what is the purpose of this thread.

Also, you’re discussing specific matters of a class you openly admitted that you do not have experience. That alone should be enough for you to acknowledge your place in this discussion.

Thus, you’re derailing and trolling an otherwise fine thread.

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Naksiloth you clearly don’t understand Barb mechanics or don’t bother to inform yourself on how the class works and until you do please stop posting rhetoric as if everything’s fine.

Slaughter does not work like you claimed it does.

You’re inserting a 5x multiplier based on CHD which doesn’t exist in reality. This is magical math you’re making up out of thin air.

Slaughter

While active, Critical Hits have a chance to cause an eruption of blood dealing 300% weapon damage to enemies within 15 yards.

The skill doesn’t say the resulting damage is a guaranteed critical hit.

The skill doesn’t say the resulting damage deals 100% of your Critical Hit damage.

The skill ignores dedicated skill multipliers.

The skill is not a guaranteed AD proc.

The skill is not even guaranteed to work off every critical hit. It’s a chance based on a proc coefficient.

It’s horrible, just like Arreat’s Wail.

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My point of view, after reading all rage people against barb or defending barb is…

Wizards are over all classes

Blizzard please improve all classes Solo-play and stop giving love to Wizards

End of story.

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this Naksiloth dude reminds me of the one and only TLgamer. He has posted under many names on this forum. Feel free to check him out on youtube, here is a link when he talk about inarius set and LoN mage. Diablo III - S17 Inaruis Bone Build does not work (explantion in video) - YouTube. Put on a pair of owen mittens cause you might want to punch the screen.

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I can’t say I’m honored. Necro mage spec owns.

They wanted to give Immortal King a small push which is underperforming already. There was nothing beyond that. All I read is how they failed to do anything while Barbarians have more in-depth problems than “damage increase”. Those problems in subject will take them long to consider and solve as it may require them to pull an overhaul or nerf tickrate and inner cooldowns.

Those require meticulous playtests to pull, especially when they can not measure your reaction to their planned changes. I honestly believe your suggestions and their plans do NOT match together so they chose to take it slow.
Instead of playtesting for months and worrying if they break anything they gave you a small simple item for a general damage multiplier Set and a promise of more to come with an official reply.
If they can pull anything which is unlikely for this Season I believe, they will.

I thought Barbarians use HotA with dual wield emeralds? You have 50% natural ChD% from character which means you deal 1.5x on crit. Dual wield on emeralds adds 260%, gloves add 50% and amulet may have 100%; a total of 410%. Let’s add rings for 50% ChD both… and… yeah… Gets over 500% easily when you consider your own 100% base damage included in the multiplier.
Feel free to correct.

I can take being wrong as I didn’t notice it was about proc rates. Yet you people have to realize a very simple proposal won’t solve the issues of the Barbarian as problems are more technical than they seem.