S62 Proposal - Necromancer - Bone Armor rips Skeletons

4K Poster

https://i.ibb.co/qkLLpyF/s62-inarius-bone-armor-from-skeletons.jpg

D3 Planner

https://maxroll.gg/d3/d3planner/545041917

Death Eater

Legendary Two-Handed Sword
The Vengeful Armaments rune of Bone Armor rips every Skeletal Warrior to gain 2 stacks and multiply both its duration and damage by 50%.
Cannot be extracted (Necromancer Only)

Death Feaster

Legendary Shield
All bonuses applied to the Vengeful Armaments rune of Bone Armor are increased by 45% and your cooldown reduction affects the spawn rate of your Skeletal Warriors.
[40 - 50]% (Necromancer Only)

Explainer

  • Fantasy: Sacrify Skeletons for a Powerful Perma Auto Bone Armor
  • Best attributes: Bone Armor Damage, Cooldown Reduction
  • Gameplay: Support Vengeful Armaments
  • Death Eater: Every spawn of a Skeletal Warrior triggers Bone Armor (which also attacks enemies within its radius) and grants 2 stacks of Bone Armor (2x7 = 14 stacks). Skeletal Warriors are destroyed in the process. When they respawn, they trigger Bone Armor again. Following this loop, Bone Armor is auto-cast every 1 second, as the cooldown reduction affects the spawn rate of Skeletal Warriors. « Cannot be extracted » means player must equip the Two-Handed Sword. This mechanism deoptimizes both Funerary Pick and LoD.
    x1.5^7 Skeletons = x17 duration and damage (1,600%)
  • Death Feaster: +50% to the multiplicative damage bonus
    x2.0^7 Skeletons = x128 duration and damage (12,700%)

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