S27 conquests too far into group play and set dungeons

Avarice, Boss Mode, and Thrill are all pretty easy solo. Even Sprinter is pretty easy solo, just annoying.

You’re math is just BS.

  • you can get drops while farming for blood shards.
  • you can use the convert set item recipe
  • you can use the upgrade rare item recipe
  • with RoRG you don’t even need the 6 pieces of a set

And probably the most important one: you don’t need 13 specific items to master set dungeons.

So yeah, I call BS on taking days (much less weeks) to get the items needed to master a set dungeon.

someone give this guy the peace pipe please. math is just math. a whole other thing is namecalling and picking fights.

we got it the first time. you can do the season in the first five minutes, half-asleep and with no hands (ma!). not everyone is oh-so-skilled as you are. I’ve seen people struggle getting their first primal all season.

ah why do I even bother lol, it’s not like you’re gonna change your mind anyways

Ah ok, so when someone is so obviously lying, we should all just shut up then.

Ty Fuzzy. I am not sure where is OP at…

Boss mode - Solo capable, I have done this with 7 classes
The Thrill - Solo capable, usually first conquest done on day 1 @ 70
Avarice - Solo capable, automatic with any dense rift on T16, again all class capable
- OR batch open chests in T16 town

No conquest is required in groups, although group does make some significantly faster

You got evidence that someone is lying? I’ve had threads farming bounties for weeks and not gotten a single RoRG. They ended up quitting the season.

Everything is random, if you’re really unlucky, you just won’t get what you need.

This is a well known group conquest. There are literally videos of people doing it where you have people going to different parts of the maps to trigger things as quickly as possible using ‘the fastest movement builds’ in game. And even then they do it with minutes to spare.

Trying to do this solo, although may be possible for most classes is not an easy feat by any means. It requires a TON of preparation, absolutely 0 distractions, and for everything to go perfectly.

Just 1 thing going wrong can turn your run in to a complete waste of an hour.

You can do it solo, even on T16.

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That’s mainly when you’re learning the conquest.

Pokeytoe has written up a few decent guides on the campaign.

Tips and Tricks for Any%
Map Guide

Yes, there is some learning that needs to be done for the conquest, but once you have the basics down, you can typically avoid having to search 50% or more of most maps.

On the console, it can be difficult for any class other than monks because of the way things work, but on the PC, it’s fairly doable to one shot it for every class, provided you have the above down.

There are a few mistakes people make in my opinion. Typically, having a dedicated towner is just a terrible idea overall, unless the player knows exactly what they’re doing. I would have to guess in the runs I’ve done, roughly 90% or more, I’ve ended up doing the dedicated towner’s job as well as the runners. It’s only a few seconds here, and a few seconds there, but it adds up. And it can be 10+ minutes overall that a dedicated towner can add to a run from all of the times they were out of position, which only added 5 seconds to a run.

The other thing is, just know when to restart. If you’re at 5 minutes grabbing the crown in the tombs, don’t bother continuing. At that point, yes, if you decide to press forward, you are wasting an hour. I can’t tell you how many times I’ve heard that with a little luck, it’s still possible, and they want to see. But the people who can make that time back don’t really need luck. I would say the vast majority of times, it’s plainly obvious whether you will pass Sprinter/Speed Racer within the first 3 minutes into the run.

Thanks… This does kind of prove the point though.
It’s doable, but it takes a lot of preparation, and unless you’ve done it, probably multiple times in the past, you could end up spending several hours trying to get it done, unless you just happen to luck out and get it on the first try.

I have tried it a couple of times and not made it, it’s not something i’m really willing to spend time attempting considering I can just go to hardcore and more easily attain a couple of conquests that way, without having to stress about it.

I look at it as follows. Season 26 was just Season 14 in terms of the journey. Season 27 is Season 15. And I’m assuming from hereon in, it’s going to follow that pattern. So, it’s going to be a conquest every other season.

From my experience working with players teaching them the conquest, it’s roughly 10 hours of practice, at which point you’ll never fail it again. In the grand scheme of things, 10 hours is nothing.

Personally, I’m all about getting the season journey done asap. I’ll admit, I’m burnt out with Diablo 3 at this point in time, and the post game does nothing for me. It’s why I’ve moved to focusing on other stuff such as the season start. In terms of that aspect, Sprinter is one of the fastest conquests to knock out of the way, whereas something like Avarice is one of the slowest. And leveling a hardcore character is also slow.

And that’s an issue I’ve noticed a lot in this forum, particularly with drop rates, be it discussions about primals, ENs, ACs, etc. Most of it seems to be focused on the perception, rather than the reality. It’s like driving in traffic. Some people prefer to be going at a constant snails pace, because they at least appear to be moving, over stop and go traffic, even if they arrive at their destination 2 hours later than the stop and go route.

But Sprinter’s difficulty is more in reputation than anything.

Sprinter is the only conquest I haven’t solo’d. One of these days I’m going to make a serious effort to do it. All other conquests are easy to solo.

On your first serious effort, just go the monk route. They’re significantly faster than every class, allowing for tons of leeway for errors. A couple seasons ago, I made an attempt to avoid just using standard map knowledge, and did 100% clears of every map to get an idea of what should be a worst case scenario, and ended up around 1h8m for a full campaign run.

As to the monk, I’d probably also suggest going the speed bell monk approach, as you can kill stuff without needing to be accurate, and they get nearly infinite dashing strikes. Going pure dashing strike requires some resource management. Plus, the bell monk approach is a lot slower, which, while that sounds bad, makes it easier to learn with, as sometimes, you can be going too fast. Plus, it’s also much easier to gear for. Half the pieces are optional.

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RoRG is a lot different than getting a specific shoulder item.

But if official game forums have taught me anything, it’s that people often lie to exaggerate their issues with a game.

The only time I succeeded this conquest was wit a necro.
Whenever I failed it was not because I was not fast, but because I got screwed by the random pathings.

In multiple occasions I spent 1000+ shards at Kadala and not gotten a single legendary.
Not “I did not get the legendary I wanted”, but not a single legendary at all.

Other times I got the one I wanted at the very beginnig of the season. RNG is RNG.

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What does this matter?
It’s an example of an item being inaccessible due to RnG. You’re claiming that the RnG isn’t actually RnG and that you are essentially guaranteed to get the item that you want within x amount of time.

That’s not the case, and there are many more examples.

I don’t know if you’re just trolling if you’re actually that deluded that you believe it’s not possible for someone to play for days or weeks without getting a specific item.

RnG is… in case you just don’t know… Random Number Generator…
It means that the chance of getting something is COMPLETELY RANDOM and may NEVER happen. Odds are that you’ll get something because it’s a loot based game, but you’re never guaranteed to get something after any number of drops.

Context matters. I was responding to a guy claiming that it can take weeks to get the gear needed to master a set dungeon.

It’s a lot different because:

  • to get a chance for a RoRG to drop takes a lot more time than running a GR and getting multiple attempts at getting an item with blood shards, upgrading rare items, getting a direct drop, or when possible, converting a set item.
  • you don’t need a RoRG to master any set dungeon.

You’re still missing the point.
It’s still random. You could do everything that you’ve been saying, play 4-6 hours a day, and still take 1 week or longer to get one of the set pieces you want.
The chance is low for sure, but that doesn’t mean it can’t happen.

I’ve gone 2-3 days being online basically every minute I was awake before getting the 6th piece of the set that I wanted before. Doing that for 2 or more classes to get 8 full sets with the luck that i’ve had in some seasons could take a week or two. Granted you can usually get every set for 2 classes within 24 hours if you find a way to push to t16 and start running 70-90 speeds in the first few hours, but it’s still not a guarantee.