I feel the same and i’d like to share his video. D:I is the last timestamp.
i don’t know what’s going on with him usually being pretty reasonable but in that situation he is standing on that side very alone xD
Eww.
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Rhykker does have several good points and I agree.
One point in particular is an interesting one. A lot of people seem to be surprised that D:I is P2W. Why? It’s a game designed for mobile and it’s been (or at least should’ve been) common knowledge for a very long time that it’s going to have a lot of P2W features.
D4 news very soon, woop woop.
Yeah, It’s rather surprising, especially considering when the game was first announced that plenty figured it was going to be p2w, due to it being both mobile and f2p. I guess with the game being added to pc either made folks forget, or think that the p2w elements greatly lessened.
I’m not sure if I agree that P2W is fine on mobile but terrible for PC. Either it is good for gaming or it isn’t. Whether it makes money successfully is without question. It does do that. That’s not where the debate is. It’s an underlying cause of the debate, honestly, because all developers want to be paid. You want to live well if you do good work. We all do.
The issue is broader than that. Games are something we all grow up playing as a kid. They’re fun. They’re ways to challenge the mind as we get old. They teach strategic thinking. They teach teamwork and sportsmanship. They teach us how to be competitive without becoming destructive about it. They teach us how to turn on our competitiveness when it is acceptable, and then turn it off when the game is over and still be friends, family, or at least members of the human community. They’re a really important part of our society. We build all of these games on the concept of “fair play” where everyone follows the same set of rules. And when everyone does that, the best player is supposed to win. The strongest, the fastest, the most clever, the most skillful, etc. You earn a victory with hard work and dedication.
P2W completely upends that. It changes the rules. If you have a large credit limit, you get a head start. You get to run faster. You get stronger characters. You can take the short cuts. You get advantages. You get to be the boy dominating in the girl’s games. Now, if you have two highly skilled players, it’s not some fractional nuance that decides the winner. It’s the amount of cash in their wallet. There’s no “fair play” when the rules are different for the rich kid whose parents spoil him or for the 30-something player who’s single and has a ton of disposable income.
P2W destroys all of those concepts we learned from games as a kid. No longer is a game “just a game.” Now, if you lose, but really want to win, you don’t have to learn how to cope with your friend being better. You don’t have to choose to train more. You just get out the credit card. No longer is a game predicated by the concept that all players must follow the same rules. Now you can pay more, so if you’re rich, you have options the poor kid doesn’t have. You don’t have to learn social skills to cope with losing. You just pay to win. No, it’s not a “guarantee” of a win. Usually, it’s a head start or a short cut. It’s not quite a blatant as handing you the trophy. Part of the dopamine stimulus is giving the payer the illusion he still “earned” his win.
Gaming is something that needs to be kept pure because our society needs the lessons we learn from fair play. The corporations will always seek to make money. They’re not people and they darn sure aren’t angels. The customer has to be the one to tell them they will not pay for this, that we still value fair play.
And on the flip side of that, we need to pay the developers fairly for their work too. We have to give them an alternative to this exploitative and predatory business model. The idea that all of us F2P players are going to get something for nothing is just as insidious as the whales.
Yeah. It is pretty sad to watch that video.
People are not surprised.
Something expected to be terrible, turning out to be terrible, is still terrible.
Surprise is not part of it. The terrible thing should still be called out for what it is.
Exactly!
Being a mobile game is not an excuse.
Rhykker saying that mobile P2W cant be changed it just fatalistic.
Just sell the game itself. Simple.
And as much as I dont like it, selling cosmetic MTX is still a better option too.
From the look of some of these threads. Surprise is indeed a part of it. Otherwise, we’d seen threads like these pop up daily long before D:Immortal launched (or at least a week or two before the game launched).
People start to talk more about something after it releases. Most people likely dont follow pre-release games. And we did have plenty of topics about D:I being P2W before release. We can go back and look at all those posts calling it out for months and years.
If people didn’t follow info pertaining it, then I believe that would make it a surprise for them then.
That’s my solution honestly, but it struggles with online culture where everything is a free download and everything we get online is ad-supported. Will you try a game that you have to pay $20 up front for, or the one that’s free? You’ll get far more "I’ll try it"s with the free up front model where you pay on the back end. We’re fighting human psychology here. We’re fighting the illusion you can get something for nothing.
I want to pay alot more than $20 for D4! Then at least $200 on mounts and at least $200 for cosmetics. That’s right… at least 420.
I think it’s the extent of the greed on display, and the fact that they used a beloved IP that has historically always been on PC with no monetization. There was the RMAH was in D3 for a short while before getting removed. I put it down to a combination of those factors.
I’m glad people are shocked, honestly, because it’s shining a lot of light on a disgusting industry practice. Hopefully something changes for the better.
Not necessarily, even if you dont follow the game pre-release, it doesnt mean you are surprised by yet another mobile game, and yet another Blizzard game, being P2W. Mobile games because it is the standard (even though one that should never be accepted), and Blizzard games because Blizzard have turned more and more toward P2W over the years; Hearthstone is of course blatantly P2W, while WoW and Heroes of the Storm has P2W elements.
D3 offers a demo. Heck, afaik, most Blizzard games have demos these days.
Play the first 10 lvls (or whatever, could be way more than that), then pay to get the full game.
Especially with Wyatt Cheng at the helm. He was part of the whole D3 RMAH fiasco. He learned that lesson the hard way. Then he built another game to try it again. It strikes me as a particularly egregious “own goal.” Of all people, he should’ve known better, and people absolutely should criticize him for it.
On the contrary if someone figured that the game was going to be p2w (either because it was free and/or mobile) and aren’t as surprise as you say, then they sure waited a good amount of time before voicing their opinion on it.
People here have voiced their opinion on this for years now.
So has streamers, newssites etc.
Actually no. Most of the ones who had voiced their opinions on it, are no longer on these forums. Some of the ones talking about it now are either 0 posters or those who rarely visit the forums. Now maybe it’s a different scene in reddit. But I hardly saw much talk on these forums about D:Immortal p2w elements. In fact D:Immortal rarely had much talk on these forums in comparison to D3 or D4.
To understand anything Rhykker makes a video about, one must consider this fact:
Rhykker is the prime sycophant for Blizzard games.
Rhykker wants to be the goto streamer for Blizzard.
Rhykker did not support the players on that horrible Blizzcon announcement for mobile.
Rhykker said the red shirt guy (that asked if this was an out of season April Fools joke?) was wrong and how dare he say that.
What I saw in red shirt guy’s question was a man about to cry and hurt very much.
I was not there but was connected to all my brothers and sisters that were there that fell into that pit of despair for some time during the mobile announcement.
Rhykker says in this video that we knew for years Immortal was P2W.
I only knew that was a fact recently, as Blizzard kept things pretty secret for years.
Rhykker doesn’t play D3 or D2R much at all, yet he acts like he is the goto guy for advice on builds.
I’m all for Rhykker becoming some news announcer for Fox or CBS or NBC.
This is where all this posturing from him is going he hopes.
He will have to loose that dumb hat though.
Why doesn’t he use makeup or wear other hats and things on his head to cover the unsightly bump he has?
I wish he would just accept the news announcer offers and be gone from here.