… is among the most stupid ideas I have seen in video games so far. I just dumped >500 yellow mats into rolling 14% skill damage on my pants and I would be happy to pay twice as much if this was the price for it, I just dont want to sit there like a gambling addict, spin the wheele 100 times and wait for 15%… this is so stupid… I am fine with random drops and random stats on them, you get those while playing but I hate standing infront of the mystic and wait for 50% CHD, 20% elemental and so on…
Take the 14% and move on.
Yes I did, 14 is it is just anoying, they could have done this better.
Well, yeah, they could have made the odds higher. But D3 is a heavy RNG game that basically has no way to use gold except rerolling and enhancing GRs. So this is what you get.
This is why I will do a few attempts in a session then give it a rest for awhile and try later. I find it works better (player bias I’m sure) for me overall. But occasionally I get a stubborn item that refuses to max out a roll and ends up being expensive no matter what I try.
And then you get items that give you exactly what you wanted with the max roll on the first attempt.
So…
Game has to game I guess.
Welcome to the layers of RNG that Diablo III has had in placed for ‘the sake of gameplay longevity’.
The game is 8.7 years old do not expect them to change it.
- I hope that D4 does not have some of the goofy stuff that they have in D3.
Totally, 100% agree with you. I have no problem with gambling being in the game, since there is a ton of people who like to sit in front of a slot machine all day, but give the players who hate this mechanic a buyout option. If the odds of getting 15% damage for the skill on your pants is 1/100, for example, give players the option to just pay 100 times the mats cost of a single roll to get the 15%.
I HATE the mystic. When I am rolling something, I work on my 4 letter word combo bonus the entire time, and when I finally get what I want, I am more relieved than happy. Give me a buyout option, I can save up for what I want, and have more fun playing the game rather than be aggravated.
A little rng is ok. Jamming rng into every orifice possible is not something I enjoy.
It would be nice if the rerolls eliminated the lower rolls offered once you’ve opted for something.
If you rolled 47% CHD you sure as hell aren’t going to pick the 35% option it offers next re-roll. Have it reset if you pick a different stat though, meaning if you opt for 18% AD roll you won’t see lower than 18% again, but if you opt to swap that roll to say 8% CDR, the AD pool resets.
Also, would be nice to get an extra roll option for ancient/primal instead of the measly two.
Could have been…
A, Choose the stat you want to change.
B, Pick the stat you want it to change to.
C, Roll for the amount.
D, You get two rolls each time.
E, You choose which roll you want.
F, You keep doing that till you get the roll you want.
G, Each roll gets more expensive.
Yes it is more controlled and it favors the player vs. the house. This is a video game, not a casino.
- OR -
It could be this…
A, Choose the stat you wish to reroll.
B, Indicate if you are rerolling the same stat for a better roll or another stat.
C, If the same stat, then there is a chance it could roll again with a better number, not a worse one.
D, If another stat, then you get 3 chances to get change the stat vs. the way it is now.
E, You choose which roll you want.
F, You keep doing that till you get the roll you want.
G, Each roll gets more expensive.
As above it gives the player more control, but not nearly as much. Yes it favors improving a current stat vs. rerolling for another one. However, it’s still a tad better than the version we have now.
All items, regardless of quality, should have more than the original + 2 new random ones. Enchanting some items, offhands in particular, can be extremely tedious when you want to change a useless affix to anything else and there are 57 trillion options the system can pick from. The chance to get the one you want is really miniscule and it usually rolls with either the very minimum or almost minimum value.
I once advised a Twitch streamer to do this to get what they want and it “worked”. Swearing solves all problems.
I kinda feel you. 80% of my crafting materials got sucked by Myriam this season trying to take damage from a thorns build weapon and roll it into area damage. I absolutely loathe this npc sometimes when there is a pool of 5-6 possible rolls and you enchant 50 and 60 times just to get the desired outcome and it comes with the lowest possible number.
This this this!
Some of the layers of RNG in this game are just ridiculous!