By the time the game had been out for a month, any and all the problems with it were well known. Any sales made after that point, i.e. for the next seven and a half years, had nothing to do with coat-tail riding.
They well known to those that go to forums, but how many players go look up issues with games before they go buy it, particularly if itās a franchise they love didnāt have the money to get it right away and had to wait a few months? How many players expected quality gameplay on par or exceeding that of Diablo 2? How many of those players paid the money, tried it and left?
Again, amount of sales does not necessarily validate the quality of a product. The quality of the sales department, maybe. But not necessarily the quality of the product.
Thatās not how it works rofl. Especially since the initial reports were positive and practically tricked the people. The pull the Blizzard and Diablo brand has in the market is constantly present.
Consider a scenario where GGG released D3 as we know it but instead named it PoE. You can be damn sure that game wouldnāt even sell half. Iād wager it wouldnāt even sell a quarter of what D3 sold, even if it was the exact same game.
Just like you can be damn sure PoE2, because of the success of PoE, will be far more succesful numberswise than PoE. Even if the game ends up being bad in the longrun.
The Blizzard brand is so big today that they can release a piece of turd and it will still sell millions.
All the articles about āError 37ā and the disastrous launch must have been in my imagination then. It definitely didnāt become a meme within days and there was no Francis video of him raging about it. Nope, none of that happened.
I was referring to the reviews of the game. They were initially positive. Ofc only later D3 was deemed a disappointment. People see the high score. People donāt see error 37 rofl. The next Diablo game is on the menu and youāre gonna let error 37 stop you from buying it? Yeah right.
If you played as you toled back in the early 2000 i am confused about your strange comparison of 39 Million sold copys of d3 in 2012. Back in the early 2000 a pc was quite rare and expensive. So pc-gamer were rare. Most pc player back in the days were dedicated hardcore player because games werent casual friendly at all. i remeber a magazine article of a strategy game called āsudden strikeā that sold ~ 200k copys. It was considered a huge comercial succes. I cant provide you exact numbers considering the growth of the game industry back than till 2012 but i would consider that the 4 million copys of d2 in 2000Ā“s would transfer to 100-150 million copys in 2012. so even under that perspective, your point is invalid.
Sure dude.
You act like negative opinions donāt have an immediate effect on sales. And then thereās also the pesky detail of the millions of units that were moved years after the initial release.
LOL
What you guys always forget is that there is no guarantee that a modern D2 being released when D3 was would have performed as well. Especially when D2 suffers from the same exact problems that D3 had at release: bad drop rates and no endgame. Thereās also the issue that D2 had no competition back in 2000, there were simply no other games like it back then.
Streamer, a kind of [confetti](https://en.wikipedia.org/wiki/Confetti) consisting of strips of paper or other material
D3 is more colourful than PoE so PoE needs more streamers to brighten up the game.
When d3 was released there wasnt any sucessfull arpg on the market. the situation was the same as in the 2000 for d2. poe released at the end of 2013. At its release it wasnt liked a a lot because it needed some crucial patches balance and server wise. lets assume it was somewhat of a competitor at ~ 2014. The market for d3 was perfect for at least 2 years.
And telling that d3 had the exact āsame Problemsā is not truth at all. i Liked old inferno but its difficulty wasnt as d2 at all. d3 had brick wall difficulty. a lot of minions had attacks that wasnt avoidable at all like the ātongueā guys that just instant hit you and you just died. Maybe 0.2. seconds reaction time. Or playing a melee without gear when everything oneshot you
The difficulty was gear < than minimum requirment ā you lose. in d2 in hell minions had special attacks but they had for example cast animation and travel time. Some had special mechanics that if you just press buttons without thinking you instantly died. If you get hit you died instantly too but you could avoid to get hit by most of the deadly attacks. Its a big difference when you can handle the damage with your personal skill at some degree and didnt reach a brick wall of gear. Further more every act had different item lv even in inferno. so you could get the best weapons in act 3 onwards. act 1 was quite fair and easy because you could avoid a lot of attacks and the damage was lower. but act 2 onwards there were tons of instant death āgear checksā.
And a lot of people didnt liked the ābrickwallā mentality of a mmorpg like WOW. A lot of people hate it back in the day runing against a brick wall. For me it wasnt something new i played wow. even without your so called āendgameā (Inferno was very demanding before the nerfs) diablo would be much more sucessfull without a running against a wall to get the best items. Blizzard only had to give back in the days the high end legendary/ Highend Yellow a chance to drop in hell and not forcing ācasualsā to play inferno. The game would be much more sucessfull. But in d3 the casuals had to run against the brickwall of inferno if they wanted the best gear. That was to my mind the 2 biggest problems of d3 back in the days. the droprate were just a minor Problem and demands for āendgameā only occured after inferno turned into a noob farm fiesta. before all the inferno nerfes Inferno was the endgame

why Quin and Alkaizer when start season D3 they play 2-3 days and stop
and when start POE season they play it 2-3monts ??? some one can tell me ?
Can you tell me how my personal enjoyment of this game is effected whatsoever by what two garbage streamers do. Oh wait its not.
Nobody care what these two do and if you change how or what you play based on what you have said well clearly D3 isnt for you.

When d3 was released there wasnt any sucessfull arpg on the market.
But there were years and years of action RPGs being released. D2 quite literally had no competition. And this isnāt even counting that there are so many more games being released to capture the attention of gamers than there were in 2000.
Seems like a bad bait attempt.
Itās really trying to compare two games that play completely differently, with different philosophies and design to say one is better.
One is designed for the player to get to end game rather fast and push speed runs. The other is designed to take some time to get to end game and has systems in place to slow down progression.
Torchlight, TL2, and PoE all we out or released just shortly after D3. All three were successful, and all three have a lot of crossover buyers. I donāt understand why people insist it is one or the other. I played all three D3, PoE, and TL2, and guess what had fun with all 3 even if PoE was a clunky, sloggy POS when it launched.

And telling that d3 had the exact āsame Problemsā is not truth at all. i Liked old inferno but its difficulty wasnt as d2 at all. d3 had brick wall difficulty. a lot of minions had attacks that wasnt avoidable at all like the ātongueā guys that just instant hit you and you just died. Maybe 0.2. seconds reaction time. Or playing a melee without gear when everything oneshot you
Ah yes those amazing gearchecks. Another moronic feature ported over from wow.
They actually made many of those mechanics worse with RoS. Frozen and thunderstorm for example got their delay removed and instantly dealt dmg.

why Quin and Alkaizer when start season D3 they play 2-3 days and stop
and when start POE season they play it 2-3monts ??? some one can tell me ?
PoE leagues add new content , you should try playing sometimes - you might like the game .
I try, every season. The only one I vaguely enjoyed was the one where you could kill or befriend mercenaries or what have you. But I just canāt get past the clunky gameplay and boring as hell campaign. I did promise somone I would. Currently on Act 9, but lost interest 3 Acts ago. Still gonna finish. Much the league stuff would be called gimmicks if Blizzard did it. But, I wish seasons were more like leagues.
Because PoE has true replay ability and tons of ways to customize your character and Diablo anything does not.
OH BOY! 400 paragon. The guyās my hero. Iām a freekin casual and have 1500+ P on my main account, almost 700P on my second account and 800+P on a switch account. Hell I spend more time playing Forza Horizon 4 now than I do D3. Sometimes Iāll log into the game and before I can even decide which of my 3 favorite classes to play, Iāve hit the exc key to bring up the quit game button.
I just want to remeber you that d3 went through a lot of power creep(maybe you are a new player). in earlier seasons 3 or 4? you had to be beeing unemployed and playing all 3 month every day to even reach 1k para in season. now you just hit 1k para in days. Of course it is easy for you hitting 1.5k para. I guess i could do this in less than 2 weeks too. In his case paragon means nothing at all. It only shows that he didnt played season 12+ onwards.

A failure game riding on the coat-tails of itās famous predecessors and the hype of a famous franchise can sell 39 million copies. A failure game will also be brutally called out by the players that feel itās a failure, even those that bought the game.
The amount sold does not equal a quality product.
Neither it is equal to a failure product. Want to see a real failure product? Mighty No.9
Saying that D3 after a first year sales is riding the famous predecessors is just ridiculous as people already knew that D3 is not D2 whether thru word of mouth or internet reviews and people still buy it in the end.

D3 players are lying to themself everytime they log in and think they are playing a great game.
I donāt even know why you quoted my original post when it is not even directing to you.
So when a D3 players think D3 is a great game = a lie to himself and but when D2 players think D2 is great game = justified and true to himself. Never change, D2 fans.

I cant provide you exact numbers considering the growth of the game industry back than till 2012 but i would consider that the 4 million copys of d2 in 2000“s would transfer to 100-150 million copys in 2012. so even under that perspective, your point is invalid.
https://i.imgur.com/uqYiMTD.png
If what you said is true, D2 would have make into the list considering that Tetris is in the list, and I am pretty sure that Tetris is older than D2 a lot.