PTR Pop-Up | Focus on Freezing Issue | Has Ended

Because I’m used to play like that, in previous seasons that wasn’t such problem for me, but in the season 23 and 24 it became worst thing to get…

The deep freeze seems to happen very frequently on me when playing (or playing with) a Firebird Mirror Image Wiz on wifi network

I have an identical PC as my wife’s and we play side by side; The only difference is that I use wifi and she uses wired network. when playing with another friend who uses a firebird wiz, I have significant lags and freezes while she doesn’t. I also had bad freezes very frequently when I was playing firebird myself.

Hope that helps a bit for you to reproduce this issue.

1 Like

Hey everyone! This weekend, we received so much valuable information from the files and feedback on the Freeze issue. As of this morning, the team is preparing to jump into “Phase 3” of the PTR Pop-up and publish another build update with the intent to improve the current issues we’re reading into now.

At the moment, players can pause from sharing feedback and stay tuned for updates on the new build version coming. We’re very grateful for all the support and will keep you posted.

11 Likes

Happy Monday! Thank you for the update. Good luck with the new build, I’m excited for phase 3.

Finally, even if it was late, but I’ve done some testing (couldn’t done it earlier)… For now, it was acceptable lagging, FMOD sound ready after: was normally at 20ms, but at lag spikes it was from 100 to 200 ms. But for certain, those 200ms wasn’t able to kill my HC char, as I could still battle, but all those lag spikes was due to the Elites and other bosses (yes, I thought about that connections, as I usually died in such way), the more elites were at the same time, the bigger was lag spike, but in rare cases it could be due to the only one elite…
Edit: let see, what changes will be in the Version 3, as I’ve prepared for the full test (to the limit)…

PTR Pop-up has been updated!

The latest PTR pop-up build has been updated with improvements to address the freeze issue. We’re looking for more feedback from folks who encounter the issue and ask to share your D3Debug.txt files via pastebin on this thread.

Looking forward to hearing on how the build is performing and I’ll be chiming in for new updates to share. Hope you’re having a wonderful day!

8 Likes

Better.

Phase 1 ~3,000ms FMOD Error sound not ready - big freezes
Phase 2 ~200ms FFOD Error sound not ready - mini freezes
Phase 3 ~100ms FMOD Error sound not ready - micro freezes

User defined symbols path: C:\Program Files (x86)\Diablo III Public Test\x64
2021.08.09 19:08:57.593319700	Diablo III Release (No Assertions) running under Windows 10-64 (Version 10.0.19042)
2021.08.09 19:08:57.593487300	<BUILD>2.7.1.77337 (134501-1696705)</BUILD>
2021.08.09 19:08:57.593628800	Cheats: DISABLED
2021.08.09 19:08:57.593937600	CPU Vendor: GenuineIntel
2021.08.09 19:08:57.594101400	CPU Details: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
2021.08.09 19:08:57.594249100	CPU Processors: 1
2021.08.09 19:08:57.594389300	CPU Cores: 6
2021.08.09 19:08:57.594523500	CPU Threads: 12
2021.08.09 19:08:57.594670900	32643.55 MB of total physical memory
2021.08.09 19:08:57.594806400	OS Language: English
2021.08.09 19:08:57.594943500	Application Path: C:\Program Files (x86)\Diablo III Public Test\x64\
2021.08.09 19:08:57.596257400	--- OS memory stats -----
2021.08.09 19:08:57.596400500	Virtual size: 5189.00 Mb
2021.08.09 19:08:57.596520000	Total free: 134212536.00 Mb
2021.08.09 19:08:57.596664500	Largest free block: 131841200.00 Mb
2021.08.09 19:08:57.596847000	--- OS memory stats end-----
2021.08.09 19:08:57.596990300	--- Main memory stats ---
2021.08.09 19:08:57.597139800	XLocalHeap 00000238003920C0: Nodes used: 17, Memory used: 69742944/939524096, Wasted by nodes header: 576, Biggest contiguous free block: 869781152, Biggest contiguous allocated block: 67108864
2021.08.09 19:08:57.597283000	XLocalHeap 000002380A5B5080: Nodes used: 149, Memory used: 28736/67108864, Wasted by nodes header: 4864, Biggest contiguous free block: 67078880, Biggest contiguous allocated block: 1024
2021.08.09 19:08:57.597413900	--- Main memory stats end ---
2021.08.09 19:08:57.597588900	----------------------------------------------

2021.08.09 19:08:57.597766300	Command Line: OnlineService.SSO=true OnlineService.PTR=true -launch -uid diablo3_ptr
2021.08.09 19:08:57.597967200	Monitor BPP: 32
2021.08.09 19:08:57.598110500	Lowest monitor BPP: 32
2021.08.09 19:08:57.880453100	Clock freq = 10000000
2021.08.09 19:08:57.903975100	Adjusted initial working directory: C:\Program Files (x86)\Diablo III Public Test\x64
2021.08.09 19:08:57.904270600	NGDP detected
2021.08.09 19:08:57.904421200	WinSock started successfully!
2021.08.09 19:08:58.546875300	Detecting first installed locale.
2021.08.09 19:08:58.547060200	Detected: enUS
2021.08.09 19:08:58.587646100	Agent is successfully started or running already.
2021.08.09 19:08:58.614158200	AgentManagerImpl::GetStatus - bResult: 1, StatusCode: 200
2021.08.09 19:08:58.614345300	Agent is not reporting speed - this is a problem.
2021.08.09 19:08:58.614495500	Detecting installed locales:
2021.08.09 19:08:58.614643600	    Found: enUS
2021.08.09 19:08:58.641896100	Agent selected locale: enUS
2021.08.09 19:08:58.642070800	FileSystemGetLocale, AgentSettings: 1
2021.08.09 19:08:58.642222900	FileSystemGetLocale, using agent locale: enUS
2021.08.09 19:08:58.642388700	FileSystemGetLocale, returned locale: enUS
2021.08.09 19:08:58.643145700	SNOFilesInitialize('Data_D3', PC, enUS)
2021.08.09 19:08:58.643585100	Working Directory: C:\Program Files (x86)\Diablo III Public Test
2021.08.09 19:08:58.656257700	--- OS memory stats -----
2021.08.09 19:08:58.656434200	Virtual size: 5218.00 Mb
2021.08.09 19:08:58.656552400	Total free: 134212512.00 Mb
2021.08.09 19:08:58.656662200	Largest free block: 131841200.00 Mb
2021.08.09 19:08:58.656774100	--- OS memory stats end-----
2021.08.09 19:08:58.656879000	--- Main memory stats ---
2021.08.09 19:08:58.657006000	XLocalHeap 00000238003920C0: Nodes used: 218, Memory used: 180688640/939524096, Wasted by nodes header: 9824, Biggest contiguous free block: 757595744, Biggest contiguous allocated block: 67108864
2021.08.09 19:08:58.658837000	XLocalHeap 000002380A5B5080: Nodes used: 288588, Memory used: 20767328/67108864, Wasted by nodes header: 9235008, Biggest contiguous free block: 46341536, Biggest contiguous allocated block: 1952
2021.08.09 19:08:58.658947200	--- Main memory stats end ---
2021.08.09 19:08:58.659239400	No NGDP Manifest key found for 'enUS_CoreData.mpq.hash'
2021.08.09 19:08:58.659413400	SNOFileLoadTextFile: 'Data_D3\Locale\ruRU\declension.txt'
2021.08.09 19:08:58.659551900	No NGDP Manifest key found for 'Data_D3\Locale\ruRU\declension.txt'
2021.08.09 19:08:58.659695900	SNOFileLoadTextFile: 'Data_D3\PC\Misc\banned_names.txt'
2021.08.09 19:08:58.659877700	No NGDP Manifest key found for 'Data_D3\PC\Misc\banned_names.txt'
2021.08.09 19:08:58.660045800	SNOFileLoadTextFile: 'Data_D3\PC\Misc\enUS_banned_names.txt'
2021.08.09 19:08:58.660208700	No NGDP Manifest key found for 'Data_D3\PC\Misc\enUS_banned_names.txt'
2021.08.09 19:08:58.660370200	SNOFilesAsyncInitialize()
2021.08.09 19:08:58.664415600	--- OS memory stats -----
2021.08.09 19:08:58.664562700	Virtual size: 5219.00 Mb
2021.08.09 19:08:58.664680600	Total free: 134212512.00 Mb
2021.08.09 19:08:58.664791000	Largest free block: 131841200.00 Mb
2021.08.09 19:08:58.664917500	--- OS memory stats end-----
2021.08.09 19:08:58.665061100	--- Main memory stats ---
2021.08.09 19:08:58.665223100	XLocalHeap 00000238003920C0: Nodes used: 219, Memory used: 180705088/939524096, Wasted by nodes header: 9888, Biggest contiguous free block: 757595744, Biggest contiguous allocated block: 67108864
2021.08.09 19:08:58.667059600	XLocalHeap 000002380A5B5080: Nodes used: 288589, Memory used: 20768320/67108864, Wasted by nodes header: 9235040, Biggest contiguous free block: 46340544, Biggest contiguous allocated block: 1952
2021.08.09 19:08:58.667210000	--- Main memory stats end ---
2021.08.09 19:08:58.668068700	Found 206641 assets in the TOC!
2021.08.09 19:08:58.789989700	ParseFileDataToKeyValues - uFileSize: 1387
2021.08.09 19:08:58.820345800	Client SNOPackHash: 0xC440E016
2021.08.09 19:08:59.225392300	********** Main-thread blocking-read outside of loading screen:
	Frame: 0 - Blocking read: 8.04 ms (thread: 0)
2021.08.09 19:08:59.247611300	********** Main-thread blocking-read outside of loading screen:
	Frame: 0 - Blocking read: 19.99 ms (thread: 0)
2021.08.09 19:09:00.889419400	SNOPreload::InitializeForApp submit required SNOs in 1430743us
2021.08.09 19:09:08.677638600	SNOPreload::InitializeForApp in 9218958us
2021.08.09 19:09:08.677883000	GamelessGameGlobalsInit()
2021.08.09 19:09:08.678029500	CGameGlobalsInit()
2021.08.09 19:09:08.678169900	CGameGlobals::Init()
2021.08.09 19:09:08.678308800	Disabling loading screen for 31, 0
2021.08.09 19:09:08.681037200	[Telemetry] (HTTP): You set 'maxConnections' of HttpRequestHandler to 1. More concurrency is recommended, especially when you want to use the flow control, it is better to set maxConnections at least two.
2021.08.09 19:09:08.684631100	[Telemetry] (TELE): OS Architecture: amd64
2021.08.09 19:09:08.684792900	[Telemetry] (TELE): OS Platform    : win
2021.08.09 19:09:08.684945200	[Telemetry] (TELE): OS Name        : Windows 10 Home
2021.08.09 19:09:08.685094700	[Telemetry] (TELE): OS Version     : 10.0.19042
2021.08.09 19:09:08.685263000	[Telemetry] (TELE): Host Name      : DESKTOP-4A5HT6C
2021.08.09 19:09:08.686087700	>>> initializing Battle.net Game Service SDK v0.0.0 "98af98198c"/171 (Aug  6 2021 13:22:30) win32-x86_64-vc140-release
2021.08.09 19:09:08.687234200	REGION[D3]: value=XX
2021.08.09 19:09:08.687384800	CONNECTION_STRING[D3]: value=
2021.08.09 19:09:08.687555600	CONNECTION_STRING_XX[BNA]: value=test.actual.battle.net
2021.08.09 19:09:08.717442800	Protocol Hash = 0x4E04D30F
2021.08.09 19:09:08.786076700	Build VersionEx: 2.7.1.77337 (134501-1696705)
2021.08.09 19:09:08.787222500	Initializing graphics subsystem...
2021.08.09 19:09:08.787393300	dpi = 96 96
2021.08.09 19:09:08.787542400	sCreateD3DObject (debug: 0) - D3D11CreateDevice
2021.08.09 19:09:08.945010100	sCreateD3DObject - D3D11CreateDevice - 0x0, feature level B000
2021.08.09 19:09:08.945189100	sCreateD3DObject complete
2021.08.09 19:09:08.945829800	*************
2021.08.09 19:09:08.945973500	Device supports the following modes:
2021.08.09 19:09:08.946112200		800x600, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.946249600		800x600, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.946410300		800x600, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.946543100		800x600, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.946672700		1024x768, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.946804400		1024x768, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.946944600		1024x768, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.947075900		1024x768, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.947224300		1152x864, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.947494300		1152x864, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.947623600		1152x864, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.947752900		1152x864, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.947884100		1280x720, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.948011500		1280x720, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.948139800		1280x720, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.948264800		1280x720, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.948393000		1280x768, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.948519700		1280x768, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.948645700		1280x768, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.948773600		1280x768, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.948904000		1280x800, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.949031600		1280x800, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.949156900		1280x800, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.949287200		1280x800, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.949412700		1280x960, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.949539300		1280x960, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.949664200		1280x960, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.949793700		1280x960, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.949920900		1280x1024, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.950048800		1280x1024, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.950175700		1280x1024, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.950318700		1280x1024, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.950444200		1360x768, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.950569700		1360x768, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.950696200		1360x768, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.950826600		1360x768, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.950953000		1366x768, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.951124300		1366x768, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.951280500		1366x768, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.951421600		1366x768, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.951555800		1600x900, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.951686500		1600x900, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.951823500		1600x900, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.952044900		1600x900, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.952181400		1600x1024, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.952315000		1600x1024, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.952443500		1600x1024, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.952577300		1600x1024, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.952706800		1680x1050, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.952842200		1680x1050, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.952972400		1680x1050, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.953099400		1680x1050, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.953233500		1920x1080, 60 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.953359700		1920x1080, 144 Hz, 32 bits, Format = 28
2021.08.09 19:09:08.953511700	End GetValidDisplayModes *************
2021.08.09 19:09:08.953662700	Rejecting mode 800x600, 32 bit
2021.08.09 19:09:08.953797800	Rejecting mode 800x600, 32 bit
2021.08.09 19:09:08.953930000	Rejecting mode 1024x768, 32 bit
2021.08.09 19:09:08.954068900	Rejecting mode 1024x768, 32 bit
2021.08.09 19:09:08.954201300	Rejecting mode 1152x864, 32 bit
2021.08.09 19:09:08.954332600	Rejecting mode 1152x864, 32 bit
2021.08.09 19:09:08.954476900	Rejecting mode 1280x720, 32 bit
2021.08.09 19:09:08.954612600	Rejecting mode 1280x720, 32 bit
2021.08.09 19:09:08.954742500	Rejecting mode 1280x768, 32 bit
2021.08.09 19:09:08.954876800	Rejecting mode 1280x768, 32 bit
2021.08.09 19:09:08.955009100	Rejecting mode 1280x800, 32 bit
2021.08.09 19:09:08.955138500	Rejecting mode 1280x800, 32 bit
2021.08.09 19:09:08.955268300	Rejecting mode 1280x960, 32 bit
2021.08.09 19:09:08.955400000	Rejecting mode 1280x960, 32 bit
2021.08.09 19:09:08.955531300	Rejecting mode 1280x1024, 32 bit
2021.08.09 19:09:08.955664300	Rejecting mode 1280x1024, 32 bit
2021.08.09 19:09:08.955803000	Rejecting mode 1360x768, 32 bit
2021.08.09 19:09:08.955930600	Rejecting mode 1360x768, 32 bit
2021.08.09 19:09:08.956058600	Rejecting mode 1366x768, 32 bit
2021.08.09 19:09:08.956191300	Rejecting mode 1366x768, 32 bit
2021.08.09 19:09:08.956319000	Rejecting mode 1600x900, 32 bit
2021.08.09 19:09:08.956450700	Rejecting mode 1600x900, 32 bit
2021.08.09 19:09:08.956601300	Rejecting mode 1600x1024, 32 bit
2021.08.09 19:09:08.956731100	Rejecting mode 1600x1024, 32 bit
2021.08.09 19:09:08.956861700	Rejecting mode 1680x1050, 32 bit
2021.08.09 19:09:08.957028100	Rejecting mode 1680x1050, 32 bit
2021.08.09 19:09:08.957198900	*************
2021.08.09 19:09:08.957331800	Device supports the following texture formats:
2021.08.09 19:09:08.957497600		Usage = 0, Format = 0
2021.08.09 19:09:08.957671000		Usage = 1, Format = 0
2021.08.09 19:09:08.957825200		Usage = 0, Format = 9
2021.08.09 19:09:08.957995900		Usage = 0, Format = 10
2021.08.09 19:09:08.958164400		Usage = 0, Format = 11
2021.08.09 19:09:08.958299400		Usage = 0, Format = 12
2021.08.09 19:09:08.958465100		Usage = 0, Format = 24
2021.08.09 19:09:08.958634700		Usage = 1, Format = 24
2021.08.09 19:09:08.958772200		Usage = 1, Format = 25
2021.08.09 19:09:08.958909300		Usage = 1, Format = 26
2021.08.09 19:09:08.959036300		Usage = 2, Format = 30
2021.08.09 19:09:08.959168000		Usage = 2, Format = 31
2021.08.09 19:09:08.959294100		Usage = 2, Format = 34
2021.08.09 19:09:08.959427400		Usage = 0, Format = 43
2021.08.09 19:09:08.959553200	*************
2021.08.09 19:09:08.967834900	--- OS memory stats -----
2021.08.09 19:09:08.967982000	Virtual size: 5626.00 Mb
2021.08.09 19:09:08.968200900	Total free: 134212104.00 Mb
2021.08.09 19:09:08.968349000	Largest free block: 131840912.00 Mb
2021.08.09 19:09:08.968486700	--- OS memory stats end-----
2021.08.09 19:09:08.968619900	--- Main memory stats ---
2021.08.09 19:09:08.968918800	XLocalHeap 00000238003920C0: Nodes used: 1874, Memory used: 382921408/939524096, Wasted by nodes header: 82080, Biggest contiguous free block: 527765056, Biggest contiguous allocated block: 67108864
2021.08.09 19:09:08.970829300	XLocalHeap 000002380A5B5080: Nodes used: 296427, Memory used: 21986816/67108864, Wasted by nodes header: 9489184, Biggest contiguous free block: 44918112, Biggest contiguous allocated block: 2016
2021.08.09 19:09:08.970960500	--- Main memory stats end ---
2021.08.09 19:09:08.975526300	ACTIVATE APP 1 iconic 0
2021.08.09 19:09:08.985106000	Closing Direct3D11 window.
2021.08.09 19:09:08.985305700	Opening Direct3D11 in 1713x963 windowed mode.
2021.08.09 19:09:08.988361200	Video Card: NVIDIA GeForce RTX 2070
2021.08.09 19:09:08.988533900	Video Driver: 27.21.14.6275
2021.08.09 19:09:08.988687600	Video RAM: 8031 MB
2021.08.09 19:09:08.988860300	PCI Vendor and Device: 10DE, 1F50
2021.08.09 19:09:08.989174400	HW Class = 4
2021.08.09 19:09:08.990557100	Initializing input subsystem...
2021.08.09 19:09:08.990812300	Initializing sound subsystem...
2021.08.09 19:09:08.991130500	****** Sound Device Caps ******
2021.08.09 19:09:09.016357600	Found 1 sound drivers:
2021.08.09 19:09:09.020809200	Driver 0: 'Speakers (Realtek(R) Audio)'
2021.08.09 19:09:09.020981700	 Min Freq: 48000, Max Freq: 48000
2021.08.09 19:09:09.021131200	 Speaker Mode: Stereo
2021.08.09 19:09:09.021300100	 Driver Capabilities:
2021.08.09 19:09:09.021501100	  Device can output to 8bit integer PCM.
2021.08.09 19:09:09.021667700	  Device can output to 16bit integer PCM.
2021.08.09 19:09:09.021811600	  Device can output to 24bit integer PCM.
2021.08.09 19:09:09.021950200	  Device can output to 32bit integer PCM.
2021.08.09 19:09:09.022119900	  Device can output to 32bit floating point PCM.
2021.08.09 19:09:09.022324500	Selecting driver 0 (Speakers (Realtek(R) Audio))
2021.08.09 19:09:09.022608200	Speaker Mode: Stereo
2021.08.09 19:09:09.022784000	Initializing sound with 32 channels
2021.08.09 19:09:09.173591700	--- OS memory stats -----
2021.08.09 19:09:09.173833200	Virtual size: 5852.00 Mb
2021.08.09 19:09:09.174036800	Total free: 134211872.00 Mb
2021.08.09 19:09:09.174301700	Largest free block: 131840696.00 Mb
2021.08.09 19:09:09.174494300	--- OS memory stats end-----
2021.08.09 19:09:09.174689500	--- Main memory stats ---
2021.08.09 19:09:09.175054600	XLocalHeap 00000238003920C0: Nodes used: 1880, Memory used: 383054368/939524096, Wasted by nodes header: 82304, Biggest contiguous free block: 527765056, Biggest contiguous allocated block: 67108864
2021.08.09 19:09:09.177350700	XLocalHeap 000002380A5B5080: Nodes used: 296493, Memory used: 21996992/67108864, Wasted by nodes header: 9490624, Biggest contiguous free block: 44918112, Biggest contiguous allocated block: 2016
2021.08.09 19:09:09.177538400	--- Main memory stats end ---
2021.08.09 19:09:09.179628900	GameDisposeGames()
2021.08.09 19:09:09.179869100	STARTING Menu
2021.08.09 19:09:09.180019100	CGameGlobalsInit()
2021.08.09 19:09:09.180158400	CGameGlobals::Init()
2021.08.09 19:09:09.180308900	Disabling loading screen for 31, 0
2021.08.09 19:09:09.370379700	SNOPreload::InitializeForGame submit required SNOs in 189807us
2021.08.09 19:09:10.764846600	SNOPreload::InitializeForGame in 1584278us
2021.08.09 19:09:11.000157000	********** Main-thread blocking-read outside of loading screen:
	Frame: 1 - Blocking read: 9.21 ms (thread: 0)
2021.08.09 19:09:11.043798200	Setting depth texture, fmt = 30
2021.08.09 19:09:11.046518800	PostFXGfxInit() success
2021.08.09 19:09:11.047263800	SubObjectGfxInit() 1
2021.08.09 19:09:11.063037700	Initializing client world BattleNet_Act1Screen...
2021.08.09 19:09:11.258944800	Disposing UI for World
2021.08.09 19:09:11.260056200	Client Disposed world.
2021.08.09 19:09:11.260204600	Initializing client world BattleNet_MainScreen...
2021.08.09 19:09:11.354542800	>>* sCampaign_GameQueue_OnQueueRemoved(): Enabling Battle.net UI campaign buttons
2021.08.09 19:09:11.354868400	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.09 19:09:11.355562200	>>* UIBattlenet_Campaign_EnableButtons(): no campaign data found.
2021.08.09 19:09:12.396749300	===== Battle.net Platform : Connect =====
2021.08.09 19:09:12.398818300	I 00:09:12.398586 [BGS] |event=cert_bundle_from_user_is_ready|cert_bundle_info=version(1455065214),whitelist_size(48),trusted_certs_size(6),root_ca_hash_size(0) (src\low\network\network_connection.cpp:265)
2021.08.09 19:09:12.773408100	I 00:09:12.773603 [BGS] |event=load_and_try_cached_cert_bundle (src\low\network\network_connection.cpp:1195)
2021.08.09 19:09:12.785784700	I 00:09:12.786081 [BGS] |event=cert_bundle_from_cache_is_loaded|filename=C:\ProgramData/Blizzard Entertainment/Battle.net/Cache/web_cert_bundle (src\low\ssl\ssl_system.cpp:165)
2021.08.09 19:09:12.788883500	I 00:09:12.789073 [BGS] |event=cert_bundle_from_cache_is_ready|cert_bundle_info=version(1524165989),whitelist_size(30),trusted_certs_size(8),root_ca_hash_size(150) (src\low\network\network_connection.cpp:1231)
2021.08.09 19:09:12.879895100	de activate app 0 iconic 0
2021.08.09 19:09:13.159776200	ACTIVATE APP 1 iconic 0
2021.08.09 19:09:13.171443900	I 00:09:13.171565 [BGS] |event=Connection metering enabled.|connection_id=1 (src\low\core\connection_handler.cpp:244)
2021.08.09 19:09:13.171844600	I 00:09:13.172562 [BGS] |event=Connection to Battle.net ready.|connection_id=1|address=test.actual.battle.net|port=1119 (src\low\core\connection_handler.cpp:264)
2021.08.09 19:09:13.172272800	===== Battle.net Platform : Connected to Battle.net =====
2021.08.09 19:09:13.172866300	===== Battle.net Platform : Authentication.Logon [SSO] =====
2021.08.09 19:09:13.262564500	>>> Logon Queue: Queued Position 1 - <1 minute left...
2021.08.09 19:09:13.692958100	>>> (no hero selected) InvokeAccountLevelInfoUpdated
2021.08.09 19:09:13.693706400	>>> MicroRNA#1507 BnetRID::GameAccountLogon id={id=15878509, program=D3, region=98}
2021.08.09 19:09:13.972122300	>>> MicroRNA#1507 BnetRID::GameAccountLogon_SelectGameAccountCallback code=0
2021.08.09 19:09:13.973081100	SendCustom hero:(no hero selected) id:6 attribute { name: "Version" value { string_value: "2.7.1.77337" } } attribute { name: "CustomMessageId" value { int_value: 6 } } attribute { name: "CustomMessage" value { message_value: "\010\323\252\001\022\0132.7.1.77337" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
2021.08.09 19:09:13.973349700	SendWarden3Custom hero:(no hero selected) id:270 attribute { name: "Version" value { string_value: "2.7.1.77337" } } attribute { name: "CustomMessageId" value { int_value: 270 } } attribute { name: "CustomMessage" value { message_value: "\010\001" } } attribute { name: "CustomMessageDestination" value { uint_value: 7 } } count:0 attribute_spaceused:840
2021.08.09 19:09:14.186218400	>>> BnetRID::GameAccountLogon_OnInitialLoginDataQueuedResponse code=0
2021.08.09 19:09:14.186962300	>>> BnetRID::GameAccountLogon_OnInitialLoginDataQueuedResponse: service_id=991271200 timeout_tick_interval=1800
2021.08.09 19:09:15.776061000	>>> BnetRID::OnInitialLoginData: Expected service_id=991271200 message service_id=991271200
2021.08.09 19:09:15.776769600	>>> BnetRID::OnInitialLoginData code=0
2021.08.09 19:09:15.777426300	MyContentFlags=3159007 ServerContentFlags=4294967295 ServerPool=Default
2021.08.09 19:09:15.778014000	>>> BnetRID::OnInitialLoginData: server reported time at logon is 681869356357799000
2021.08.09 19:09:15.786088100	********** Main-thread blocking-read outside of loading screen:
	Frame: 140 - Blocking read: 7.22 ms (thread: 0)
2021.08.09 19:09:15.789492100	>>> MicroRNA#1507 My Hero List:
      MicroRNA#1507 (Gynormica) Barbarian level 70 aaLevel=2291 pvpRank=1 flags=1586495474 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629677 lastPlayed=ACT_5-273408(Angel of Death)-Step21 secsPlayed=773840
      MicroRNA#1507 (SpeedDemon) Monk level 70 aaLevel=2291 pvpRank=1 flags=1586495474 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629678 lastPlayed=ACT_1-87700(The Fallen Star)-Step42 secsPlayed=2003540
      MicroRNA#1507 (Menace) Barbarian level 70 aaLevel=2291 pvpRank=1 flags=8388624 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629679 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=32562
      MicroRNA#1507 (Balian) Crusader level 70 aaLevel=2291 pvpRank=1 flags=1115684880 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629680 lastPlayed=ACT_5-257120(The Witch)-Step73 secsPlayed=355689
      MicroRNA#1507 (KodoSawaki) Monk level 70 aaLevel=2291 pvpRank=1 flags=8388626 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629681 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=19115
      MicroRNA#1507 (SpeedKills) Monk level 70 aaLevel=2291 pvpRank=1 flags=8388624 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629682 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=532681
      MicroRNA#1507 (Skulliosis) Witch Doctor level 70 aaLevel=2291 pvpRank=1 flags=8388626 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629683 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=25156
      MicroRNA#1507 (PepeLePewPew) Necromancer level 70 aaLevel=2291 pvpRank=1 flags=8388626 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629684 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=396365
      MicroRNA#1507 (ColdAsIce) Wizard level 70 aaLevel=2291 pvpRank=1 flags=41943058 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629685 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=722093
      MicroRNA#1507 (Shaky) Witch Doctor level 70 aaLevel=2291 pvpRank=1 flags=8388624 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629686 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=6001552
      MicroRNA#1507 (Deathkiss) Demon Hunter level 70 aaLevel=2291 pvpRank=1 flags=8388624 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629687 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=7643400
      MicroRNA#1507 (SeeTheWhites) Demon Hunter level 70 aaLevel=2291 pvpRank=1 flags=8388626 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629688 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=355260
      MicroRNA#1507 (WMD) Wizard level 70 aaLevel=2291 pvpRank=1 flags=1586495474 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629689 lastPlayed=ACT_5-Quest=NONE secsPlayed=1066781
      MicroRNA#1507 (Sibylla) Crusader level 70 aaLevel=2291 pvpRank=1 flags=1585446930 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629690 lastPlayed=ACT_5-Quest=NONE secsPlayed=933951
      MicroRNA#1507 (MicroREND) Barbarian level 70 aaLevel=2291 pvpRank=1 flags=1585446930 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629691 lastPlayed=ACT_5-Quest=NONE secsPlayed=1207594
      MicroRNA#1507 (Grogu) Necromancer level 70 aaLevel=2291 pvpRank=1 flags=8388624 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629692 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=8778
      [deleted] MicroRNA#1507 (Necro) Necromancer level 30 aaLevel=2291 pvpRank=1 flags=8388626 highestAct=OpenWorld { 15878509,D3,98 } heroId=11629693 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=323
      MicroRNA#1507 (Resurrected) Wizard level 70 aaLevel=2291 pvpRank=1 flags=8388624 highestAct=OpenWorld highestSoloRift=101 { 15878509,D3,98 } heroId=11629694 lastPlayed=ACT_1-87700(The Fallen Star) secsPlayed=13843
-------- Total: 17 --------
2021.08.09 19:09:15.790977700	SendCustom hero:(no hero selected) id:32 attribute { name: "Version" value { string_value: "2.7.1.77337" } } attribute { name: "CustomMessageId" value { int_value: 32 } } attribute { name: "CustomMessage" value { message_value: "\010\001" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
2021.08.09 19:09:15.791846900	Loading new achievements static data file. hash: 5FD6C79C16042631F3D32932A7ADF9A136243940DD32253A4F26787AFACF0096
2021.08.09 19:09:15.792866800	SendCustom hero:(no hero selected) id:16 attribute { name: "Version" value { string_value: "2.7.1.77337" } } attribute { name: "CustomMessageId" value { int_value: 16 } } attribute { name: "CustomMessage" value { message_value: "" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
2021.08.09 19:09:15.793562900	Chat System Message: Welcome to Diablo III! (v2.7.1.77337)
Type /? for a list of available chat commands.

2021.08.09 19:09:15.795618000	SendCustom hero:(no hero selected) id:3 attribute { name: "Version" value { string_value: "2.7.1.77337" } } attribute { name: "CustomMessageId" value { int_value: 3 } } attribute { name: "CustomMessage" value { message_value: "\010\376\350\305\005" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
2021.08.09 19:09:16.021017000	ProcessClientRequest RPC failed with error:300016, request:attribute { name: "Version" value { string_value: "2.7.1.77337" } } attribute { name: "CustomMessageId" value { int_value: 32 } } attribute { name: "CustomMessage" value { message_value: "\010\001" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } }
2021.08.09 19:09:16.233953400	SendCustom hero:Resurrected id:9 attribute { name: "Version" value { string_value: "2.7.1.77337" } } attribute { name: "CustomMessageId" value { int_value: 9 } } attribute { name: "CustomMessage" value { message_value: "\010\376\350\305\005" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
2021.08.09 19:09:16.851909100	>>> Resurrected BnetParty::_OnPartyJoined Resurrected partyId=[id:47,type:1] members:
 >>> Resurrected >>>     [0] identity { game_account_id { high: 144115608982668339 low: 15878509 } } state { role: 2 privileges: 64439 info { battle_tag: "MicroRNA#1507" } } ONLINE_AVAILABLE(1)
2021.08.09 19:09:17.178319300	>>* UIBattlenet_Campaign_OnOpen(): Enabling Battle.net UI campaign buttons
2021.08.09 19:09:17.178917500	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.09 19:09:17.179494600	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
2021.08.09 19:09:17.179976000	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.09 19:09:17.180471700	>>* sRefreshButtons()
2021.08.09 19:09:17.180954300	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:09:17.181426900	>>* sUpdatePlayGameButton()
2021.08.09 19:09:17.181904300	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:17.182498700	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.09 19:09:17.182985200	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.09 19:09:17.183444200	>>* sSetPlayGameButtonText()
2021.08.09 19:09:17.183931200	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:17.184398800	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:09:17.184889500	Disposing UI for World
2021.08.09 19:09:17.187345300	Client Disposed world.
2021.08.09 19:09:17.187841300	Initializing client world BattleNet_Act4Screen...
2021.08.09 19:09:17.433864100	>>* sSetPlayGameButtonText()
2021.08.09 19:09:17.434047100	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:17.499052200	>>* sUpdatePlayGameButton()
2021.08.09 19:09:17.499225500	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:17.499400600	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.09 19:09:17.499536200	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.09 19:09:17.499670700	>>* sSetPlayGameButtonText()
2021.08.09 19:09:17.499805600	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:17.500048700	>>* sMyPartyMembersUpdated(): Refreshing buttons
2021.08.09 19:09:17.500179900	>>* sRefreshButtons()
2021.08.09 19:09:17.500310300	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:09:17.500437000	>>* sUpdatePlayGameButton()
2021.08.09 19:09:17.500571400	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:17.500719300	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.09 19:09:17.500850400	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.09 19:09:17.500981100	>>* sSetPlayGameButtonText()
2021.08.09 19:09:17.501113000	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:17.501241100	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:09:17.501575800	>>* sMyPartyMembersUpdated(): Refreshing buttons
2021.08.09 19:09:17.501709000	>>* sRefreshButtons()
2021.08.09 19:09:17.501840100	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:09:17.501993600	>>* sUpdatePlayGameButton()
2021.08.09 19:09:17.502127000	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:17.502274400	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.09 19:09:17.502401600	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.09 19:09:17.502528900	>>* sSetPlayGameButtonText()
2021.08.09 19:09:17.502659300	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:17.502784900	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:09:18.585470600	[Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 3
2021.08.09 19:09:19.388240400	Achievements: Static Data attribute: :timestamp: = Tuesday, July 6, 2021 5:23:38 PM
2021.08.09 19:09:19.388426900	Achievements: Static Data attribute: :seasons_in_cycle: = 12
2021.08.09 19:09:21.924667200	>>* UIBattlenet_Campaign_OnClick_PlayGameButton()
2021.08.09 19:09:21.926187700	>>* sDoPlayGameWork(): Disabling Battle.net UI campaign buttons
2021.08.09 19:09:21.926934000	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.09 19:09:21.927578400	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
2021.08.09 19:09:21.928156600	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.09 19:09:21.928754900	>>* sRefreshButtons()
2021.08.09 19:09:21.929321700	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:09:21.929954300	>>* sUpdatePlayGameButton()
2021.08.09 19:09:21.930546500	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:21.931152900	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
2021.08.09 19:09:21.931719400	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.09 19:09:21.932300200	>>* sSetPlayGameButtonText()
2021.08.09 19:09:21.932903100	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:21.933465200	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:09:21.934620200	>>> Resurrected BnetParty::CreateGame params={ Resurrected Private COOP StartAtQuest act=OpenWorld snoQuest=-1 SNO_NONE step=-1 handicap=19 }
2021.08.09 19:09:21.935260700	>>> Resurrected PartyCreateGame::Begin params={ Resurrected Private COOP StartAtQuest act=OpenWorld snoQuest=-1 SNO_NONE step=-1 handicap=19 }
2021.08.09 19:09:21.935840800	>>> Resurrected BnetParty::LockPartyForReason CREATING_GAME(0)
2021.08.09 19:09:21.936287100	>>> Resurrected BnetParty::SetJoinPermissionPreviousToClose token=1 new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2021.08.09 19:09:21.936714000	>>> Resurrected BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2021.08.09 19:09:21.937414200	>>* sCampaign_MyPartyIsNowLockedEvent(): Disabling Battle.net UI campaign buttons
2021.08.09 19:09:21.937825700	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.09 19:09:21.938299000	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
2021.08.09 19:09:21.938708100	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.09 19:09:21.939171300	>>* sRefreshButtons()
2021.08.09 19:09:21.939691100	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:09:21.940178500	>>* sUpdatePlayGameButton()
2021.08.09 19:09:21.940696400	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:21.941018600	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
2021.08.09 19:09:21.941330200	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.09 19:09:21.941626300	>>* sSetPlayGameButtonText()
2021.08.09 19:09:21.941957700	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:21.942254400	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:09:21.945939500	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '6'
2021.08.09 19:09:21.997964000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '6'
2021.08.09 19:09:22.017933300	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '6'
2021.08.09 19:09:22.049229300	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '6'
2021.08.09 19:09:22.081176600	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '6'
2021.08.09 19:09:22.111975800	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '6'
2021.08.09 19:09:22.140535500	>>> Resurrected BnetGames::_OnQueueEntered notification=request_id { id: 14127688685277825701 } wait_times { min_wait: 0 max_wait: 2 avg_wait: 1 std_dev_wait: 0 } member { id: 15878509 program: 17459 region: 98 } request_initiator { id: 15878509 program: 17459 region: 98 }
2021.08.09 19:09:22.142108400	>>> Resurrected BnetParty::InvokeOnQueueEvent ADDED gameRequestId=14127688685277825701 info={ waitAvgSeconds=1 waitStdDevSeconds=0 }
2021.08.09 19:09:22.142757600	>>* sCampaign_GameQueueEventCallback(): Disabling Battle.net UI campaign buttons
2021.08.09 19:09:22.143582300	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.09 19:09:22.144177700	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
2021.08.09 19:09:22.144767500	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.09 19:09:22.145356500	>>* sRefreshButtons()
2021.08.09 19:09:22.145929600	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:09:22.146509500	>>* sUpdatePlayGameButton()
2021.08.09 19:09:22.147152000	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:22.147734400	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in queue
2021.08.09 19:09:22.148299900	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.09 19:09:22.148874200	>>* sSetPlayGameButtonText()
2021.08.09 19:09:22.149471200	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:22.150041700	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:09:22.153234900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.162255400	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.186999700	>>> Resurrected PartyCreateGame::CreateGameCallback code=0 requestId=14127688685277825701
2021.08.09 19:09:22.189724700	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.219874900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.249564800	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.279670600	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.308254400	>>> Resurrected BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2021.08.09 19:09:22.311211600	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.341629500	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.371878200	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.402823000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.432226000	>>* sMyPartyMembersUpdated(): Refreshing buttons
2021.08.09 19:09:22.432933600	>>* sRefreshButtons()
2021.08.09 19:09:22.433609900	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:09:22.434235100	>>* sUpdatePlayGameButton()
2021.08.09 19:09:22.434869600	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:22.435475500	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in queue
2021.08.09 19:09:22.436076100	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.09 19:09:22.436663200	>>* sSetPlayGameButtonText()
2021.08.09 19:09:22.437295400	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:22.437872000	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:09:22.441308500	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.464702400	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.492838300	>>> Resurrected BnetGames::_OnQueueUpdate notification=request_id { id: 14127688685277825701 } wait_times { min_wait: 0 max_wait: 2 avg_wait: 1 std_dev_wait: 0 } is_matchmaking: false
2021.08.09 19:09:22.495668800	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.525522700	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.556278700	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.587349400	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.618230900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.649214300	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.680711300	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.711615600	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.742483800	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.773426100	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.804139200	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.836442200	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.868285700	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.899201100	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.931042800	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.962482900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:22.994532200	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.025466800	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.056686900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.087654600	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.119737700	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.149931300	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.182126200	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.213810500	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.245745800	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.277015900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.308824500	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.339636700	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.371761500	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.402369400	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.433477300	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.464178900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.495171000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.525163800	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.556002000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.587776000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.618754300	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.651005000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.682783500	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.712448400	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.742550700	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.774402400	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.806274100	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.838145200	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.869942000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.900982200	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.933051700	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.964227900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:23.996100200	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:24.027213000	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:24.058300500	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:24.088504500	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:24.119143500	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:24.151919600	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:24.184091200	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:24.215740900	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:24.247658100	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '4'
2021.08.09 19:09:24.276273800	>>> Resurrected BnetGames::_OnMatchmakingResult requestId=request_id { id: 14127688685277825701 } result: 0 connect_info { address { address: "37.244.15.99" port: 3724 } attribute { name: "GameAccount" value { blob_value: "\rmI\362\000\0253D\000\000\030b" } } attribute { name: "Token" value { uint_value: 9933354685003788950 } } attribute { name: "SGameId" value { int_value: 2011824131 } } attribute { name: "GameCreateParams" value { blob_value: "\010\002\020\000\032\027\010\360.\025\377\377\377\377\030\377\377\377\377\377\377\377\377\377\0018\023HF*\013Resurrected0\000" } } } game_handle { game_instance_id: 61 matchmaker_guid: 867009084322339386 game_server_guid: 16849602929349719604 }
2021.08.09 19:09:24.276980800	>>> Resurrected BnetParty::InvokeOnQueueEvent REMOVED gameRequestId=14127688685277825701 removedCode=0
2021.08.09 19:09:24.277620000	>>* sCampaign_GameQueue_OnQueueRemoved(): Enabling Battle.net UI campaign buttons
2021.08.09 19:09:24.278213200	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.09 19:09:24.278795200	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
2021.08.09 19:09:24.279372300	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.09 19:09:24.279952200	>>* sRefreshButtons()
2021.08.09 19:09:24.280523600	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:09:24.281107400	>>* sUpdatePlayGameButton()
2021.08.09 19:09:24.281682700	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:24.282272100	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): waiting for playgame response
2021.08.09 19:09:24.282845200	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.09 19:09:24.283403800	>>* sSetPlayGameButtonText()
2021.08.09 19:09:24.284009400	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:24.284566200	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:09:24.285333100	>>> Resurrected PartyCreateGame::InvokeOnEnteredGame requestId=14127688685277825701  [name: "GameAccount" value { blob_value: "\rmI\362\000\0253D\000\000\030b" }, name: "Token" value { uint_value: 9933354685003788950 }, name: "SGameId" value { int_value: 2011824131 }, name: "GameCreateParams" value { blob_value: "\010\002\020\000\032\027\010\360.\025\377\377\377\377\030\377\377\377\377\377\377\377\377\377\0018\023HF*\013Resurrected0\000" }, ] 
2021.08.09 19:09:24.285906900	>>* sCampaign_PartyJoinInProgressEvent(): Disabling Battle.net UI campaign buttons
2021.08.09 19:09:24.286421100	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.09 19:09:24.286845800	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
2021.08.09 19:09:24.287247000	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.09 19:09:24.287643000	>>* sRefreshButtons()
2021.08.09 19:09:24.288052600	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:09:24.288442700	>>* sUpdatePlayGameButton()
2021.08.09 19:09:24.288862800	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:24.289263900	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
2021.08.09 19:09:24.289664500	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.09 19:09:24.290061100	>>* sSetPlayGameButtonText()
2021.08.09 19:09:24.290486000	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:24.290900700	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:09:24.291239600	>>> Resurrected GameSession::ConnectToGameServer Joining 'Resurrected' game at 37.244.15.99:3724 idSGame=2011824131 (0x77ea0003) heroId=11629694 authToken=9933354685003788950
2021.08.09 19:09:24.291629800	>>* sCampaign_PartyInGameUpdatedEvent(): Refreshing buttons
2021.08.09 19:09:24.291976800	>>* sRefreshButtons()
2021.08.09 19:09:24.292289500	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:09:24.292590300	>>* sUpdatePlayGameButton()
2021.08.09 19:09:24.292904200	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:24.293207100	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
2021.08.09 19:09:24.293504300	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.09 19:09:24.293810200	>>* sSetPlayGameButtonText()
2021.08.09 19:09:24.294123900	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:24.294429800	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:09:24.294778000	>>* sCampaign_PartyJoinInProgressEvent(): Disabling Battle.net UI campaign buttons
2021.08.09 19:09:24.295085800	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.09 19:09:24.295385600	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
2021.08.09 19:09:24.295681400	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.09 19:09:24.295969600	>>* sRefreshButtons()
2021.08.09 19:09:24.296220100	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:09:24.296455200	>>* sUpdatePlayGameButton()
2021.08.09 19:09:24.296711400	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:24.296955600	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
2021.08.09 19:09:24.297197300	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.09 19:09:24.297434400	>>* sSetPlayGameButtonText()
2021.08.09 19:09:24.297686000	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:24.297942200	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:09:24.298481600	>>* UIBattlenet_Campaign_JoinedGameSessionEventCallback(): Disabling Battle.net UI campaign buttons
2021.08.09 19:09:24.298795000	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.09 19:09:24.299038700	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '0'
2021.08.09 19:09:24.299282000	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.09 19:09:24.299525100	>>* sRefreshButtons()
2021.08.09 19:09:24.299767900	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:09:24.300016300	>>* sUpdatePlayGameButton()
2021.08.09 19:09:24.300266600	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:24.300513000	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
2021.08.09 19:09:24.300762600	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.09 19:09:24.301023200	>>* sSetPlayGameButtonText()
2021.08.09 19:09:24.301236600	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:24.301436900	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:09:24.301645700	>>> Resurrected BnetParty::UnlockPartyForReason CREATING_GAME(0)
2021.08.09 19:09:24.301862300	>>> Resurrected BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2021.08.09 19:09:24.302063300	>>* sCampaign_MyPartyIsNoLongerLockedEvent(): Enabling Battle.net UI campaign buttons
2021.08.09 19:09:24.302323800	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.09 19:09:24.302559400	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
2021.08.09 19:09:24.302793800	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.09 19:09:24.303013700	>>* sRefreshButtons()
2021.08.09 19:09:24.303231000	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:09:24.303438500	>>* sUpdatePlayGameButton()
2021.08.09 19:09:24.303653700	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:09:24.303869000	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): already in progress
2021.08.09 19:09:24.304076700	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to FALSE.
2021.08.09 19:09:24.304281000	>>* sSetPlayGameButtonText()
2021.08.09 19:09:24.304495700	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:09:24.304701400	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:09:24.305155900	>>> Resurrected CreateGame::EnterGameBase::Complete code=0
2021.08.09 19:09:24.306320100	<<* UIBattlenet_Campaign_DisplayTooltip_PlayGameButton(): ePermission == '2'
2021.08.09 19:09:24.308125300	GameDisposeGames()
2021.08.09 19:09:24.308332700	ENDING GAME
2021.08.09 19:09:24.309400000	Disposing UI for World
2021.08.09 19:09:24.310652200	Client Disposed world.
2021.08.09 19:09:24.392454400	>>> Resurrected OnGameLeft
2021.08.09 19:09:24.434810000	Disposing UI root!
2021.08.09 19:09:24.604322900	STARTING NETWORK CLIENT GAME
2021.08.09 19:09:24.604521400	CGameGlobalsInit()
2021.08.09 19:09:24.604683400	CGameGlobals::Init()
2021.08.09 19:09:24.604854700	Disabling loading screen for 31, 0
2021.08.09 19:09:24.605087900	Enabling loading screen for 1, 1
2021.08.09 19:09:24.655968500	SNOPreload::InitializeForGame submit required SNOs in 50666us
2021.08.09 19:09:25.255185100	SNOPreload::InitializeForGame in 649883us
2021.08.09 19:09:25.786292300	Setting depth texture, fmt = 30
2021.08.09 19:09:25.789058200	PostFXGfxInit() success
2021.08.09 19:09:25.790107800	SubObjectGfxInit() 1
2021.08.09 19:09:25.806885400	Connecting to 37.244.15.99:3724
2021.08.09 19:09:25.950877600	-----------------------------------------------------------------
2021.08.09 19:09:25.951515200	Server Version Information:
2021.08.09 19:09:25.952069700	-----------------------------------------------------------------
2021.08.09 19:09:25.952589500	Server BuildVersion: 2.7.1.77337
2021.08.09 19:09:25.953104400	Server SNOPackHash: 0xC440E016 (client hash = 0xC440E016)
2021.08.09 19:09:25.953590200	Server ProtocolHash: 0x4E04D30F (client hash = 0x4E04D30F)
2021.08.09 19:09:25.954100300	-----------------------------------------------------------------
2021.08.09 19:09:26.083235000	>>> Resurrected BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2021.08.09 19:09:27.446639800	>>> Resurrected GamesListener::_OnGameChannelJoined channelId=type: 1 host { label: 3923354740 epoch: 1628554167 } id: 154
2021.08.09 19:09:28.827116900	>>> Resurrected OnGamePlayerJoined gameAccount={ 15878509,D3,98 }
2021.08.09 19:09:29.105135700	Initializing client world a3dun_hub_keep...
2021.08.09 19:09:29.727950400	>>> Resurrected BnetParty::Games_GameSessionNowInProgressEvent::SetMemberAttribute_GameId game_id { mmGuid: 867009084322339386 gsGuid: 16849602929349719604 gameId: 61 }
2021.08.09 19:09:30.873343800	[Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 2
2021.08.09 19:09:34.350055400	Disabling loading screen for 1, 0
2021.08.09 19:10:04.961979600	Initializing client world X1_LR_Level_01...
2021.08.09 19:10:04.963591400	Enabling loading screen for 4, 4
2021.08.09 19:10:04.974110800	Disposing UI for World
2021.08.09 19:10:05.025457100	Disabling loading screen for 1, 4
2021.08.09 19:10:06.272473700	Disabling loading screen for 2, 4
2021.08.09 19:10:06.272700600	Disabling loading screen for 4, 0
2021.08.09 19:10:16.189922200	FMOD sound ready after 38.18 ms
2021.08.09 19:10:16.483665900	FMOD sound ready after 24.34 ms
2021.08.09 19:10:17.132303300	FMOD sound ready after 29.41 ms
2021.08.09 19:10:17.440479700	FMOD sound ready after 22.19 ms
2021.08.09 19:10:22.012561900	FMOD sound ready after 25.03 ms
2021.08.09 19:10:22.058933000	FMOD sound ready after 45.55 ms
2021.08.09 19:10:24.515694000	FMOD sound ready after 38.96 ms
2021.08.09 19:10:24.546667700	FMOD sound ready after 30.05 ms
2021.08.09 19:10:24.825545900	FMOD sound ready after 23.13 ms
2021.08.09 19:10:25.135730500	FMOD sound ready after 24.17 ms
2021.08.09 19:10:25.446454700	FMOD sound ready after 18.05 ms
2021.08.09 19:10:26.078205500	FMOD sound ready after 19.29 ms
2021.08.09 19:10:27.266662500	FMOD sound ready after 22.00 ms
2021.08.09 19:10:32.725867400	FMOD sound ready after 26.16 ms
2021.08.09 19:10:32.756676200	FMOD sound ready after 29.59 ms
2021.08.09 19:10:33.035458200	FMOD sound ready after 22.13 ms
2021.08.09 19:10:33.066322900	FMOD sound ready after 29.84 ms
2021.08.09 19:10:33.343254100	FMOD sound ready after 24.69 ms
2021.08.09 19:10:33.650884500	FMOD sound ready after 26.67 ms
2021.08.09 19:10:33.681695900	FMOD sound ready after 1.59 ms
2021.08.09 19:10:33.976588000	FMOD sound ready after 17.55 ms
2021.08.09 19:10:34.022401200	FMOD sound ready after 20.13 ms
2021.08.09 19:10:34.300135100	FMOD sound ready after 31.96 ms
2021.08.09 19:10:34.625641500	FMOD sound ready after 40.09 ms
2021.08.09 19:10:34.656785600	FMOD sound ready after 19.20 ms
2021.08.09 19:10:34.919755700	FMOD sound ready after 18.36 ms
2021.08.09 19:10:35.570891200	FMOD sound ready after 26.66 ms
2021.08.09 19:10:35.616764200	FMOD sound ready after 18.69 ms
2021.08.09 19:10:36.205188500	FMOD sound ready after 18.98 ms
2021.08.09 19:10:36.235745000	FMOD sound ready after 7.56 ms
2021.08.09 19:10:36.527829000	FMOD sound ready after 25.73 ms
2021.08.09 19:10:36.558784600	FMOD sound ready after 17.00 ms
2021.08.09 19:10:36.837628600	FMOD sound ready after 22.99 ms
2021.08.09 19:10:37.486400600	FMOD sound ready after 27.33 ms
2021.08.09 19:10:38.717550300	FMOD sound ready after 39.47 ms
2021.08.09 19:10:39.039199000	FMOD sound ready after 37.84 ms
2021.08.09 19:10:39.070080600	FMOD sound ready after 29.84 ms
2021.08.09 19:10:39.659252100	FMOD sound ready after 17.92 ms
2021.08.09 19:10:39.999327800	FMOD sound ready after 40.53 ms
2021.08.09 19:10:40.030076300	FMOD sound ready after 29.69 ms
2021.08.09 19:10:58.985337700	FMOD sound ready after 24.46 ms
2021.08.09 19:10:59.295004900	FMOD sound ready after 27.41 ms
2021.08.09 19:11:07.632515000	FMOD sound ready after 26.34 ms
2021.08.09 19:11:07.663527800	FMOD sound ready after 30.52 ms
2021.08.09 19:11:07.957121500	FMOD sound ready after 17.97 ms
2021.08.09 19:11:08.002903500	FMOD sound ready after 44.65 ms
2021.08.09 19:11:15.262736900	FMOD sound ready after 24.29 ms
2021.08.09 19:11:30.847509200	[Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
2021.08.09 19:11:31.248050900	FMOD sound ready after 26.37 ms
2021.08.09 19:11:31.279262900	FMOD sound ready after 15.25 ms
2021.08.09 19:11:31.572698200	FMOD sound ready after 39.59 ms
2021.08.09 19:11:31.602520700	FMOD sound ready after 11.29 ms
2021.08.09 19:11:31.864172800	FMOD sound ready after 20.72 ms
2021.08.09 19:11:37.019972100	FMOD sound ready after 27.94 ms
2021.08.09 19:11:37.050531100	FMOD sound ready after 29.71 ms
2021.08.09 19:11:37.330710100	FMOD sound ready after 27.05 ms
2021.08.09 19:11:37.360622400	FMOD sound ready after 28.82 ms
2021.08.09 19:11:37.652469000	FMOD sound ready after 39.74 ms
2021.08.09 19:11:37.683635000	FMOD sound ready after 30.56 ms
2021.08.09 19:11:37.964996400	FMOD sound ready after 28.02 ms
2021.08.09 19:11:37.996993700	FMOD sound ready after 30.81 ms
2021.08.09 19:11:38.292275700	FMOD sound ready after 28.87 ms
2021.08.09 19:11:38.323000600	FMOD sound ready after 29.54 ms
2021.08.09 19:11:38.572376600	FMOD sound ready after 15.30 ms
2021.08.09 19:11:38.604248800	FMOD sound ready after 30.87 ms
2021.08.09 19:11:38.915005400	FMOD sound ready after 28.82 ms
2021.08.09 19:11:38.945874300	FMOD sound ready after 29.86 ms
2021.08.09 19:11:39.243115900	FMOD sound ready after 37.70 ms
2021.08.09 19:11:39.273996400	FMOD sound ready after 29.83 ms
2021.08.09 19:11:39.539711100	FMOD sound ready after 22.19 ms
2021.08.09 19:11:39.571763800	FMOD sound ready after 31.08 ms
2021.08.09 19:11:39.884473900	FMOD sound ready after 28.80 ms
2021.08.09 19:11:39.916596300	FMOD sound ready after 30.71 ms
2021.08.09 19:11:40.196680300	FMOD sound ready after 19.55 ms
2021.08.09 19:11:40.227556500	FMOD sound ready after 29.63 ms
2021.08.09 19:11:40.523390500	FMOD sound ready after 27.53 ms
2021.08.09 19:11:40.554466300	FMOD sound ready after 30.59 ms
2021.08.09 19:11:40.836491700	FMOD sound ready after 21.10 ms
2021.08.09 19:11:40.883212500	FMOD sound ready after 45.63 ms
2021.08.09 19:11:41.146624100	FMOD sound ready after 14.92 ms
2021.08.09 19:11:42.003436900	FMOD sound ready after 22.11 ms
2021.08.09 19:11:47.493039600	FMOD sound ready after 22.03 ms
2021.08.09 19:11:50.004504100	FMOD sound ready after 21.36 ms
2021.08.09 19:11:50.331188100	FMOD sound ready after 16.12 ms
2021.08.09 19:11:50.645353800	FMOD sound ready after 20.69 ms
2021.08.09 19:12:13.671669200	Enabling loading screen for 4, 4
2021.08.09 19:12:13.672496500	Initializing client world X1_LR_Level_02...
2021.08.09 19:12:13.675598500	Enabling loading screen for 4, 4
2021.08.09 19:12:13.677866600	Disposing UI for World
2021.08.09 19:12:13.705501800	Disabling loading screen for 1, 4
2021.08.09 19:12:14.534243000	Disabling loading screen for 2, 4
2021.08.09 19:12:14.534419900	Disabling loading screen for 4, 0
2021.08.09 19:12:15.735973600	********** Main-thread blocking-read outside of loading screen:
	Frame: 6369 - Blocking read: 9.20 ms (thread: 0)
2021.08.09 19:12:20.192548900	********** Main-thread blocking-read outside of loading screen:
	Frame: 6529 - Blocking read: 5.72 ms (thread: 0)
2021.08.09 19:12:31.073148800	********** Main-thread blocking-read outside of loading screen:
	Frame: 6946 - Blocking read: 5.05 ms (thread: 0)
2021.08.09 19:12:45.861173300	FMOD sound ready after 17.63 ms
2021.08.09 19:12:45.891993000	FMOD sound ready after 29.35 ms
2021.08.09 19:12:49.328094600	FMOD sound ready after 21.14 ms
2021.08.09 19:12:49.358730500	FMOD sound ready after 11.58 ms
2021.08.09 19:12:50.085551500	FMOD sound ready after 17.29 ms
2021.08.09 19:12:51.931155400	FMOD sound ready after 36.08 ms
2021.08.09 19:12:51.961998100	FMOD sound ready after 29.64 ms
2021.08.09 19:12:52.581444900	FMOD sound ready after 17.19 ms
2021.08.09 19:12:52.890235800	FMOD sound ready after 26.96 ms
2021.08.09 19:12:54.466513000	FMOD sound ready after 37.42 ms
2021.08.09 19:13:06.204670800	FMOD sound ready after 27.37 ms
2021.08.09 19:13:07.014377400	FMOD sound ready after 22.31 ms
2021.08.09 19:13:09.647221500	FMOD sound ready after 15.77 ms
2021.08.09 19:13:09.692965200	FMOD sound ready after 32.60 ms
2021.08.09 19:13:10.588153900	FMOD sound ready after 21.81 ms
2021.08.09 19:13:10.917242900	FMOD sound ready after 17.75 ms
2021.08.09 19:13:11.043465900	FMOD Error sound not ready in 105.46 ms
2021.08.09 19:13:11.154126600	FMOD Error sound not ready in 109.70 ms
2021.08.09 19:13:11.263799200	FMOD Error sound not ready in 108.70 ms
2021.08.09 19:13:11.405958400	FMOD sound ready after 41.79 ms
2021.08.09 19:13:11.562950100	FMOD sound ready after 32.14 ms
2021.08.09 19:13:11.594925200	FMOD sound ready after 30.69 ms
2021.08.09 19:13:11.657385800	FMOD sound ready after 29.08 ms
2021.08.09 19:13:18.684313400	FMOD sound ready after 23.85 ms
2021.08.09 19:13:18.731419800	FMOD sound ready after 20.47 ms
2021.08.09 19:13:21.232249900	FMOD sound ready after 25.00 ms
2021.08.09 19:13:21.557390900	FMOD sound ready after 33.18 ms
2021.08.09 19:13:21.852094500	FMOD sound ready after 19.21 ms
2021.08.09 19:13:22.162734200	FMOD sound ready after 23.31 ms
2021.08.09 19:13:22.471434000	FMOD sound ready after 18.46 ms
2021.08.09 19:13:24.977808100	FMOD sound ready after 26.46 ms
2021.08.09 19:13:25.008676600	FMOD sound ready after 29.71 ms
2021.08.09 19:13:30.849967300	[Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
2021.08.09 19:13:47.029695700	FMOD sound ready after 27.32 ms
2021.08.09 19:13:47.060595500	FMOD sound ready after 29.80 ms
2021.08.09 19:13:47.322970500	FMOD sound ready after 15.71 ms
2021.08.09 19:13:48.022225000	FMOD sound ready after 24.23 ms
2021.08.09 19:13:49.167303100	FMOD sound ready after 21.23 ms
2021.08.09 19:14:03.654347400	FMOD sound ready after 22.86 ms
2021.08.09 19:14:03.684207900	FMOD sound ready after 18.63 ms
2021.08.09 19:14:03.716201700	FMOD sound ready after 30.86 ms
2021.08.09 19:14:06.544695100	FMOD sound ready after 36.87 ms
2021.08.09 19:14:06.575690600	FMOD sound ready after 29.70 ms
2021.08.09 19:14:06.622147800	FMOD sound ready after 19.55 ms
2021.08.09 19:14:08.953405800	FMOD sound ready after 27.54 ms
2021.08.09 19:14:09.261541800	FMOD sound ready after 21.48 ms
2021.08.09 19:14:14.892982700	Enabling loading screen for 4, 4
2021.08.09 19:14:14.893421700	Initializing client world X1_LR_Level_03...
2021.08.09 19:14:14.895002500	Enabling loading screen for 4, 4
2021.08.09 19:14:14.896007700	Disposing UI for World
2021.08.09 19:14:14.915013900	Disabling loading screen for 1, 4
2021.08.09 19:14:15.886733200	Disabling loading screen for 2, 4
2021.08.09 19:14:15.886968000	Disabling loading screen for 4, 0
2021.08.09 19:14:31.743781300	FMOD sound ready after 40.87 ms
2021.08.09 19:14:31.774755500	FMOD sound ready after 29.66 ms
2021.08.09 19:14:32.053171500	FMOD sound ready after 25.21 ms
2021.08.09 19:14:32.084103500	FMOD sound ready after 30.53 ms
2021.08.09 19:14:32.364275600	FMOD sound ready after 22.71 ms
2021.08.09 19:14:32.394138200	FMOD sound ready after 28.71 ms
2021.08.09 19:14:32.688905500	FMOD sound ready after 38.35 ms
2021.08.09 19:14:32.720805300	FMOD sound ready after 30.73 ms
2021.08.09 19:14:32.983677100	FMOD sound ready after 17.66 ms
2021.08.09 19:14:33.015519300	FMOD sound ready after 30.66 ms
2021.08.09 19:14:33.325191500	FMOD sound ready after 28.39 ms
2021.08.09 19:14:33.355045500	FMOD sound ready after 28.76 ms
2021.08.09 19:14:33.616006100	FMOD sound ready after 12.04 ms
2021.08.09 19:14:33.646923300	FMOD sound ready after 29.68 ms
2021.08.09 19:14:33.941555100	FMOD sound ready after 15.61 ms
2021.08.09 19:14:33.973603900	FMOD sound ready after 30.81 ms
2021.08.09 19:14:34.250428700	FMOD sound ready after 23.20 ms
2021.08.09 19:14:34.558156500	FMOD sound ready after 18.45 ms
2021.08.09 19:14:34.576381100	********** Main-thread blocking-read outside of loading screen:
	Frame: 11557 - Blocking read: 10.15 ms (thread: 0)
2021.08.09 19:14:34.959556100	FMOD Error sound not ready in 113.01 ms
2021.08.09 19:14:35.069237800	FMOD Error sound not ready in 108.62 ms
2021.08.09 19:14:35.176473000	FMOD Error sound not ready in 106.11 ms
2021.08.09 19:14:35.223406300	FMOD sound ready after 29.89 ms
2021.08.09 19:14:35.332971100	FMOD sound ready after 27.50 ms
2021.08.09 19:14:35.363580900	FMOD sound ready after 1.28 ms
2021.08.09 19:14:35.520098000	FMOD sound ready after 24.90 ms
2021.08.09 19:14:35.831683600	FMOD sound ready after 19.05 ms
2021.08.09 19:14:36.250536500	FMOD Error sound not ready in 111.16 ms
2021.08.09 19:14:36.361565800	FMOD Error sound not ready in 109.96 ms
2021.08.09 19:14:36.471020400	FMOD Error sound not ready in 108.37 ms
2021.08.09 19:14:36.533361800	FMOD sound ready after 46.93 ms
2021.08.09 19:14:36.626144300	FMOD sound ready after 20.86 ms
2021.08.09 19:14:36.795394900	FMOD sound ready after 17.78 ms
2021.08.09 19:14:37.152181500	FMOD sound ready after 45.43 ms
2021.08.09 19:14:37.184074400	FMOD sound ready after 30.87 ms
2021.08.09 19:14:41.889102100	>>> Resurrected BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2021.08.09 19:14:41.889981700	>>> Resurrected BnetParty::SetJoinPermissionPreviousToClose token=2 new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2021.08.09 19:14:41.890667700	>>> Resurrected BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2021.08.09 19:14:42.043021400	>>> Resurrected BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2021.08.09 19:14:42.786177300	>>> Resurrected BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2021.08.09 19:14:42.786422300	>>> Resurrected BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2021.08.09 19:14:42.925432300	>>> Resurrected BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2021.08.09 19:14:54.979109200	FMOD sound ready after 22.69 ms
2021.08.09 19:14:55.009961100	FMOD sound ready after 29.50 ms
2021.08.09 19:14:55.272702600	FMOD sound ready after 32.15 ms
2021.08.09 19:14:55.302703400	FMOD sound ready after 28.79 ms
2021.08.09 19:14:55.595051700	FMOD sound ready after 19.40 ms
2021.08.09 19:14:55.625871000	FMOD sound ready after 29.67 ms
2021.08.09 19:14:55.887974000	FMOD sound ready after 15.31 ms
2021.08.09 19:14:55.919081000	FMOD sound ready after 30.19 ms
2021.08.09 19:14:56.194921100	FMOD sound ready after 19.45 ms
2021.08.09 19:14:56.505178500	FMOD sound ready after 21.98 ms
2021.08.09 19:14:56.552845500	FMOD sound ready after 47.02 ms
2021.08.09 19:14:56.819221200	FMOD sound ready after 20.06 ms
2021.08.09 19:14:57.451174000	FMOD sound ready after 26.92 ms
2021.08.09 19:14:58.116766100	FMOD sound ready after 38.85 ms
2021.08.09 19:14:58.423032500	FMOD sound ready after 20.98 ms
2021.08.09 19:14:58.764054000	FMOD sound ready after 29.32 ms
2021.08.09 19:14:59.057300800	FMOD sound ready after 28.15 ms
2021.08.09 19:14:59.377082600	FMOD sound ready after 27.55 ms
2021.08.09 19:14:59.698776600	FMOD sound ready after 23.32 ms
2021.08.09 19:15:00.349972500	FMOD sound ready after 19.96 ms
2021.08.09 19:15:00.979735600	FMOD sound ready after 37.23 ms
2021.08.09 19:15:01.262141700	FMOD sound ready after 15.41 ms
2021.08.09 19:15:01.887347800	FMOD sound ready after 26.49 ms
2021.08.09 19:15:06.434206300	FMOD sound ready after 20.39 ms
2021.08.09 19:15:06.730020900	FMOD sound ready after 15.35 ms
2021.08.09 19:15:07.059727700	FMOD sound ready after 31.32 ms
2021.08.09 19:15:08.468054100	FMOD sound ready after 19.41 ms
2021.08.09 19:15:08.514696100	FMOD sound ready after 21.97 ms
2021.08.09 19:15:08.798146800	FMOD sound ready after 30.00 ms
2021.08.09 19:15:09.124010100	FMOD sound ready after 29.83 ms
2021.08.09 19:15:09.419050600	FMOD sound ready after 18.41 ms
2021.08.09 19:15:09.746190800	FMOD sound ready after 17.67 ms
2021.08.09 19:15:09.776700300	FMOD sound ready after 7.08 ms
2021.08.09 19:15:10.056430200	FMOD sound ready after 20.50 ms
2021.08.09 19:15:10.103401900	FMOD sound ready after 27.89 ms
2021.08.09 19:15:10.386249100	FMOD sound ready after 18.04 ms
2021.08.09 19:15:10.696852300	FMOD sound ready after 19.21 ms
2021.08.09 19:15:11.004954500	FMOD sound ready after 33.34 ms
2021.08.09 19:15:11.312166800	FMOD sound ready after 21.84 ms
2021.08.09 19:15:11.358109800	FMOD sound ready after 34.03 ms
2021.08.09 19:15:11.620845700	FMOD sound ready after 22.47 ms
2021.08.09 19:15:11.667180500	FMOD sound ready after 28.80 ms
2021.08.09 19:15:12.251186400	FMOD sound ready after 29.25 ms
2021.08.09 19:15:28.482697300	FMOD sound ready after 24.25 ms
2021.08.09 19:15:28.513597600	FMOD sound ready after 29.70 ms
2021.08.09 19:15:28.791861000	FMOD sound ready after 17.35 ms
2021.08.09 19:15:28.822797700	FMOD sound ready after 29.88 ms
2021.08.09 19:15:30.865094300	[Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
2021.08.09 19:15:30.972606400	FMOD sound ready after 20.68 ms
2021.08.09 19:15:31.280875400	FMOD sound ready after 21.65 ms
2021.08.09 19:15:31.623927500	FMOD sound ready after 32.26 ms
2021.08.09 19:15:31.918240900	FMOD sound ready after 16.60 ms
2021.08.09 19:15:32.557327500	FMOD sound ready after 42.63 ms
2021.08.09 19:15:32.852724600	FMOD sound ready after 17.03 ms
2021.08.09 19:15:33.475289100	FMOD sound ready after 18.85 ms
2021.08.09 19:15:33.802632700	FMOD sound ready after 18.88 ms
2021.08.09 19:15:34.351217700	FMOD sound ready after 28.38 ms
2021.08.09 19:15:35.969250400	FMOD sound ready after 18.57 ms
2021.08.09 19:15:36.001238400	FMOD sound ready after 31.29 ms
2021.08.09 19:15:36.281749100	FMOD sound ready after 18.07 ms
2021.08.09 19:15:36.313561500	FMOD sound ready after 30.68 ms
2021.08.09 19:15:36.592883900	FMOD sound ready after 25.18 ms
2021.08.09 19:15:36.904705000	FMOD sound ready after 18.83 ms
2021.08.09 19:15:36.936470300	FMOD sound ready after 30.61 ms
2021.08.09 19:15:49.255152900	FMOD sound ready after 20.17 ms
2021.08.09 19:15:49.286299800	FMOD sound ready after 30.29 ms
2021.08.09 19:15:49.566012600	FMOD sound ready after 27.32 ms
2021.08.09 19:15:49.597795700	FMOD sound ready after 30.54 ms
2021.08.09 19:16:05.770901100	FMOD sound ready after 16.69 ms
2021.08.09 19:16:05.816936000	FMOD sound ready after 21.56 ms
2021.08.09 19:16:05.849188700	FMOD sound ready after 31.47 ms
2021.08.09 19:16:06.096617200	FMOD sound ready after 19.87 ms
2021.08.09 19:16:06.158034200	FMOD sound ready after 39.77 ms
2021.08.09 19:16:06.421857000	FMOD sound ready after 18.35 ms
2021.08.09 19:16:06.452424700	FMOD sound ready after 8.43 ms
2021.08.09 19:16:06.484098900	FMOD sound ready after 30.71 ms
2021.08.09 19:16:06.749845100	FMOD sound ready after 22.54 ms
2021.08.09 19:16:06.794733800	FMOD sound ready after 24.54 ms
2021.08.09 19:16:07.106926100	FMOD sound ready after 17.92 ms
2021.08.09 19:16:07.357647800	FMOD sound ready after 17.10 ms
2021.08.09 19:16:07.420605700	FMOD sound ready after 21.79 ms
2021.08.09 19:16:07.671972400	FMOD sound ready after 20.13 ms
2021.08.09 19:16:07.732766800	FMOD sound ready after 23.38 ms
2021.08.09 19:16:07.997044300	FMOD sound ready after 39.57 ms
2021.08.09 19:16:08.059875900	FMOD sound ready after 30.40 ms
2021.08.09 19:16:08.294821000	FMOD sound ready after 27.73 ms
2021.08.09 19:16:08.358879000	FMOD sound ready after 28.70 ms
2021.08.09 19:16:08.620471900	FMOD sound ready after 23.23 ms
2021.08.09 19:16:09.259804900	FMOD sound ready after 17.49 ms
2021.08.09 19:16:12.479851800	FMOD Error sound not ready in 105.93 ms
2021.08.09 19:16:12.588485500	FMOD Error sound not ready in 107.70 ms
2021.08.09 19:16:12.696916000	FMOD Error sound not ready in 107.81 ms
2021.08.09 19:16:12.915631200	FMOD Error sound not ready in 111.72 ms
2021.08.09 19:16:13.023940300	FMOD Error sound not ready in 107.79 ms
2021.08.09 19:16:13.070220100	FMOD sound ready after 45.67 ms
2021.08.09 19:16:14.471791500	>>> Resurrected BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2021.08.09 19:16:14.472618700	>>> Resurrected BnetParty::SetJoinPermissionPreviousToClose token=3 new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2021.08.09 19:16:14.473324700	>>> Resurrected BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2021.08.09 19:16:14.638644500	>>> Resurrected BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2021.08.09 19:16:17.354012300	>>> Resurrected BnetParty::LeaveGameByMyself currentGameId=game_id { mmGuid: 867009084322339386 gsGuid: 16849602929349719604 gameId: 61 }
2021.08.09 19:16:17.354672800	>>> Resurrected SendGameServerMessage_StartLeaveGameCountdown eContext=0
2021.08.09 19:16:17.355128200	>>> Resurrected BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2021.08.09 19:16:17.355462900	>>> Resurrected BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2021.08.09 19:16:17.411752700	>>> Resurrected Party::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=2
2021.08.09 19:16:17.585128500	>>> Resurrected BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2021.08.09 19:16:17.648357000	>>> Resurrected BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2021.08.09 19:16:27.647467300	>>> Resurrected SendGameServerMessage_FinishLeaveGame_RequestExitNow 
2021.08.09 19:16:27.648318000	>>> Resurrected Party::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=2
2021.08.09 19:16:27.732076600	>>> Resurrected Quit game reason=0
2021.08.09 19:16:27.757164600	GameDisposeGames()
2021.08.09 19:16:27.757695500	ENDING GAME
2021.08.09 19:16:27.761598700	Disposing UI for World
2021.08.09 19:16:27.766818700	Client Disposed world.
2021.08.09 19:16:27.941945400	>>> Resurrected OnGameLeft
2021.08.09 19:16:27.950829200	ClientSocket Disconnect
2021.08.09 19:16:27.983318600	>>> Resurrected BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId
2021.08.09 19:16:27.983539900	>>> Resurrected BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2021.08.09 19:16:27.983715600	>>> Resurrected BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2021.08.09 19:16:28.986523000	SendCustom hero:Resurrected id:0 attribute { name: "Version" value { string_value: "2.7.1.77337" } } attribute { name: "CustomMessageId" value { int_value: 0 } } attribute { name: "CustomMessage" value { message_value: "\n\014\rmI\362\000\0253D\000\000\030b\020\376\350\305\005" } } attribute { name: "CustomMessageDestination" value { uint_value: 0 } } count:0
2021.08.09 19:16:28.995373900	Disposing UI root!
2021.08.09 19:16:29.042162900	Client Disposed world.
2021.08.09 19:16:29.042354100	Client Disposed world.
2021.08.09 19:16:29.042510900	Client Disposed world.
2021.08.09 19:16:29.165517900	STARTING Menu
2021.08.09 19:16:29.165717700	CGameGlobalsInit()
2021.08.09 19:16:29.165885800	CGameGlobals::Init()
2021.08.09 19:16:29.166067000	Disabling loading screen for 31, 0
2021.08.09 19:16:29.218103300	SNOPreload::InitializeForGame submit required SNOs in 51733us
2021.08.09 19:16:29.800055200	SNOPreload::InitializeForGame in 633696us
2021.08.09 19:16:30.018933800	********** Main-thread blocking-read outside of loading screen:
	Frame: 15758 - Blocking read: 8.70 ms (thread: 0)
2021.08.09 19:16:30.057251200	Setting depth texture, fmt = 30
2021.08.09 19:16:30.059461200	PostFXGfxInit() success
2021.08.09 19:16:30.060339300	SubObjectGfxInit() 1
2021.08.09 19:16:30.076910800	Initializing client world BattleNet_Act4Screen...
2021.08.09 19:16:30.459759100	>>* UIBattlenet_Campaign_OnOpen(): Enabling Battle.net UI campaign buttons
2021.08.09 19:16:30.459963200	>>* UIBattlenet_Campaign_EnableButtons()
2021.08.09 19:16:30.460124400	>>* UIBattlenet_Campaign_EnableButtons(): buttons enabled == '1'
2021.08.09 19:16:30.460263200	>>* UIBattlenet_Campaign_EnableButtons(): Refreshing buttons
2021.08.09 19:16:30.460404500	>>* sRefreshButtons()
2021.08.09 19:16:30.460549300	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:16:30.460682400	>>* sUpdatePlayGameButton()
2021.08.09 19:16:30.460819800	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:16:30.460986100	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.09 19:16:30.461115900	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.09 19:16:30.461245100	>>* sSetPlayGameButtonText()
2021.08.09 19:16:30.461409800	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:16:30.461542200	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:16:30.509280700	>>* sSetPlayGameButtonText()
2021.08.09 19:16:30.509464700	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:16:30.572672600	********** Main-thread blocking-read outside of loading screen:
	Frame: 15758 - Blocking read: 10.48 ms (thread: 0)
2021.08.09 19:16:30.760095500	********** Main-thread blocking-read outside of loading screen:
	Frame: 15758 - Blocking read: 5.29 ms (thread: 0)
2021.08.09 19:16:30.765504200	>>* sMyPartyMembersUpdated(): Refreshing buttons
2021.08.09 19:16:30.765671600	>>* sRefreshButtons()
2021.08.09 19:16:30.765813500	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:16:30.765943600	>>* sUpdatePlayGameButton()
2021.08.09 19:16:30.766082600	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:16:30.766238700	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.09 19:16:30.766371100	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.09 19:16:30.766494700	>>* sSetPlayGameButtonText()
2021.08.09 19:16:30.766630300	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:16:30.766753500	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:16:30.907638300	>>> Resurrected BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2021.08.09 19:16:30.939478100	>>* sCampaign_PartyInGameUpdatedEvent(): Refreshing buttons
2021.08.09 19:16:30.940167200	>>* sRefreshButtons()
2021.08.09 19:16:30.940899000	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:16:30.941608200	>>* sUpdatePlayGameButton()
2021.08.09 19:16:30.942169100	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:16:30.942801100	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.09 19:16:30.943319200	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.09 19:16:30.943829300	>>* sSetPlayGameButtonText()
2021.08.09 19:16:30.944353600	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:16:30.944840700	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:16:30.945784600	>>* sCampaign_PartyInGameUpdatedEvent(): Refreshing buttons
2021.08.09 19:16:30.946292400	>>* sRefreshButtons()
2021.08.09 19:16:30.947040500	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:16:30.947626700	>>* sUpdatePlayGameButton()
2021.08.09 19:16:30.948190000	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:16:30.948819400	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.09 19:16:30.949338500	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.09 19:16:30.949826100	>>* sSetPlayGameButtonText()
2021.08.09 19:16:30.950366800	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:16:30.950853300	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:16:31.168614900	>>* sMyPartyMembersUpdated(): Refreshing buttons
2021.08.09 19:16:31.169432900	>>* sRefreshButtons()
2021.08.09 19:16:31.170122200	>>* sRefreshButtons(): updating play game button.
2021.08.09 19:16:31.170706100	>>* sUpdatePlayGameButton()
2021.08.09 19:16:31.171290200	>>* UIBattlenet_Campaign_DetermineJoinGamePermission()
2021.08.09 19:16:31.171944700	>>* UIBattlenet_Campaign_DetermineJoinGamePermission(): can play (2)
2021.08.09 19:16:31.172478500	>>* sUpdatePlayGameButton(): Setting PlayGameButton enabled to TRUE.
2021.08.09 19:16:31.173004000	>>* sSetPlayGameButtonText()
2021.08.09 19:16:31.173566400	>>* sSetPlayGameButtonText(): Setting PlayGameButton text to 'Start Game'
2021.08.09 19:16:31.174087500	>>* sRefreshButtons(): play game button updated.
2021.08.09 19:16:32.744381700	[Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
2021.08.09 19:16:36.597015300	GameDisposeGames()
2021.08.09 19:16:36.597209600	ENDING GAME
2021.08.09 19:16:36.597964100	Disposing UI for World
2021.08.09 19:16:36.599136000	Client Disposed world.
2021.08.09 19:16:36.681490700	>>> Resurrected OnGameLeft
2021.08.09 19:16:36.720774700	>>> Resurrected OnlineService::BnetService::LogoutSynchronously
2021.08.09 19:16:36.723090300	Disposing UI root!
2021.08.09 19:16:36.893742200	Disposing sound subsystem...
2021.08.09 19:16:36.893963900	Start SoundPlatform::Dispose()
2021.08.09 19:16:36.894132100	StopOVTStream
2021.08.09 19:16:36.897290700	- Releasing DSP effects
2021.08.09 19:16:36.897509100	- Releasing FMOD System
2021.08.09 19:16:36.979152500	Finish SoundPlatform::Dispose()
2021.08.09 19:16:36.983920400	Closing Direct3D11 window.
2021.08.09 19:16:36.998299200	de activate app 0 iconic 0
2021.08.09 19:16:37.004348800	Disposing graphics subsystem...
2021.08.09 19:16:37.004785600	Closing Direct3D11 window.
2021.08.09 19:16:37.004999500	Releasing the D3D base context.
2021.08.09 19:16:37.049834000	Releasing D3D device.
2021.08.09 19:16:37.165329300	Releasing DXGI factory.
2021.08.09 19:16:37.165556600	DXGI Factory released.
2021.08.09 19:16:37.246376600	>>> Resurrected ===== Battle.net BnetService : Shutdown =====
2021.08.09 19:16:37.246815200	>>> Settings::ResetGameAccountSettings
2021.08.09 19:16:38.009048500	===== Battle.net Client Service Shutdown =====
2021.08.09 19:16:38.015137900	[Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
2021.08.09 19:16:38.414769600	SNOFilesDispose()
2021.08.09 19:16:38.479557500	SNOFilesAsyncDispose()
2021.08.09 19:16:38.671964700	WinSock cleaned up successfully!

There were several micro freezes in the run before I decided to quit.

you’re so close. 110 ms freezes (more like little jerks) and never more than 2 in a row.,…

Phase 3 ~100ms FMOD Error sound not ready - micro freezes Starting line # 1669

Whirlwind Barb PTR GR120

Whirlwind Barb PTR GR120 D3Debug.txt

Phase 3 ~100ms FMOD Error sound not ready - micro freezes Starting line # 848

Whirlwind Barb PTR GR110 Freeze #2

Whirlwind Barb PTR GR110 D3Debug.txt

Getting the same 100ms mini freeze others are. So close to fixed! Great job so far.
D3Debug - Inna Monk in Greater Rift
D3Debug - Whirlwind Barb in Greater Rift
D3Debug - Whirlwind Barb in Greater Rift #2
D3Debug - Roland Crusader in Greater Rift
Settings

Phase 3 ~100ms FMOD Error sound not ready - micro freezes - line # 967 & 2049

Monk Tempest Rush with Patterns of Justice

Two GR110’s back to back

Monk Tempest Rush PTR GR110 D3Debug.txt

Phase 3 ~100ms FMOD Error sound not ready - micro freezes - multiple freezes

Firebirds Wizard

Can’t run with Convention of Elements on at all have to remove before playing or game micro freezes all the time!

Firebirds Wizard PTR GR110 D3Debug.txt

Phase 3 about 100ms FMOD sound ready several micro freezes.

Tal Rasha build Wizzard
Conventions of Elements is always on…

Much better then Phase 2 (link must be copied to browser)
https://pastebin.com/embed_iframe/ji9cCiCp

yes, same here.
a lot of FMOD errors now, but all in the range 100ms to 120ms. No hard freezes.
Even Hardcore is playable now.

Make a hotfix, let us ALL test this.
Now!

hi, your log says you are running Windows 7/64.
???
Make the step to Windows 11! take your W7 key and all will be fine.
:sunglasses:

@Boing, that would only be true if the computer has either TPM 2.0 or the firmware version of it. Along with a CPU that is on the list of CPUs that can handle Windows 11. Plus AFAIK Windows 11 isn’t out till the end of the year.

1 Like

Phase 3 results

PTR_d3debug_8-9@1700_to_8-10@0330.txt
https://drive.google.com/file/d/1cX7qJjlJN_DqC6-YiCO95NW7OBvwEkDs/view?usp=sharing

WinMTR_long_capture_8-9_to-8-10.txt
https://drive.google.com/file/d/1LQ8C2_P6JBvU-WhukdAnQuKiAGxPnx4I/view?usp=sharing

D3PrefsPTR.txt
https://drive.google.com/file/d/15_nhyR7q4Sk2mElFtMiEMIcOVTLsGzdc/view?usp=sharing
I changed my channels from 16->32 and mode from mono->stereo sometime during today’s test.

  • Logged continuously for ~10 hours

  • “FMOD sound ready in” 3ms - 80ms

  • I noticed the sound stack appears to have reinitialized itself a couple of times in d3debug after message: Releasing FMOD sound with incorrect open state and loading screen disabled. In full disclosure, I had two clients open, the live US client had it’s sound disabled and the PTR client did not. Also made the above mentioned changes to my settings. Did not see this in round 2 despite the same setup.

  • ae1-br02-eqla1.as57976.net continues to barf latency >1000ms occasionally (worst sample in period 4718ms). Client performance suffered during the spike I watched happen firsthand around ~2:20am, but did not disconnect

  • Minor but non-zero packetloss today. Lost 1-2 out of 50,000. Lost 5 to above device (0.01%).

  • PTR client stayed connected for ~10 hours without a disconnect

  • …but so did a live US client, so I can’t offer any conclusions.

  • I did a few rifts without major issues, but spent most of the day background monitoring in town since my worst issues seem to be independent of what I’m doing.

Beside your statements (all right ofc.)
Who is running W7 in this days?
W7, W8,w8.1 and early W10 up to 1909 never had any problems with freezes.

If your pc can TPMf AND uses Secure Boot then W11.
22000.120 is in beta now and works very good for me.
Even an old Notebook with 4GB RAM runs well!. Intel TPMf active.

Good log!
Im afraid, Blizzard dont looks at Google Drive logs. There was a statement early somewhere about that.

Your errors:
same here, mostly if i take a USB Dolby Device as Sound Output.
But the fact: NOT ONE freeze here!