PTR 2.6.10 Has Ended!

Removal of Hard CC from Shadow Clones

This is good

Twisted Sword Change to include Raging Storm

This is very good, as well as capping the damage bonus at 5 Twisters.
Sounds like it is going to be a fun build.
Do the Twisters from Raging Storm now get even larger when they merge with additional Twisters?

The Etched Sigil change NOT being reverted

A lot of people do not like this change at all.

You did this because you wanted to get rid of Meteor Channelling / Bazooka Wizard., but this was not the best way to go about it.

A better way to get rid of Meteor Channelling / Bazooka without changing Etched Sigil to a Energy Twister only-item is to either…

  • move the Damage Bonus from the Nilfur’s Boast to a new 1-handed legendary item (and it is important that it is a one handed weapon. That way you couldn’t combine it with Etched Sigil, Deathwish, The Grand Vizier, and Nilfur’s Boast at the same time. Nilfur’s Boast being legendary boots instead of being a weapon or an offhand is making Meteor Channelling so powerful.

… or:

  • let Etched Sigil and Deathwish only buff channelling skills (or maybe the the damage increase t non-channelling skills is lower that to channelling skills).

Winter Flurry

There have been no updates to this one, but I just wanted to mention that there have been several threads on the PTR Forum of people stating that the don’t like the way in which this item and the Hydra builds are going, for various reasons.

Some people said that they didn’t like that you had also had to put Blizzard in the Hydra build, others didn’t like that Winter Flurry only buffs Hydra instead of all skills, etc…

I don’t wanna repeat everything that was said there, but just remind you that all of that feedback is still there.

Trodden Effigy & Manajuma’s Way

Sounds fun.

Uliana’s Strategem Set - Damage Reduction Buff

This is a good change. I always thought that the lack of defense was holding that set back.

If there could be another QoL improvement for that build, would it be possible that the Base Skill of Exploding Palm applies the DoT to the Primary Target +2 additional enemies within 15 Yards? That would make spreading the effect a bit faster.

Blade of the Tribes

Turning this from a Normal Affix into a Special Affix is very good since it now can be cubed, but there are also a few more items that could get this treatment, like Tzo Krins Gaze and a few others.

Edit: I just noticed that the damage buff got increased from 200 to 600-800%… that is a pretty large buff that is not displayed in the updated Blog Post.

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In regards to the other changes I can not say too much, because I am not too familiar with these builds (e.g. Invoker Crusader).

Overall I would say the changes are decent and they will probably solve a lot of issues pre-preemptivly that otherwise would have come up in the next season, so it definitely was the right decision to extend the PTR and delay the season a bit.

Also, communicating the changes by updating the Blog Post is a very good way to go about it. Thanks!

3 Likes

Damn Blizzard remove this stupid nerf on Etched sigil !

Looking forward to giving Leapquake and Zombie Bears another pass. Would have loved to see Etched Sigil addressed in a more meaningful way. There’s some excellent feedback out there, would be great if Blizzard directly addressed some of the community’s concerns in this area.

1 Like

So, those Crusader changes…
Prior to patch - Successful clear of GR131 in 14 minutes 27 seconds
After the patch - Failing to clear a GR125 in 18 minutes 21 seconds

Looks like my hero’s new ceiling is probably around GR123, i.e. an 8 GR nerf. I’m sure someone will be along shortly with a table to explain to me why this means I should now be having more fun.

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Hei man. Would love to see a frenzy buff because WW Rend Barb is still the strongest. Frenzy would be a new option to play with.

Cheers.

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We’ve been gathering feedback and reports on people getting kicked from the game and server related issues. To investigate this issue we will take down the PTR this evening until tomorrow (10/22). Will be posting here once we’re back live.

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I just noticed that the damage buff got increased from 200 to 600-800%… that is a pretty large buff that is not displayed in the updated Blog Post.

that is because the two seperate buffs the weapon had when it was seperated were multiplicative. if they just added them, it would be a nerf. and its already noncompetitive as it is

I’m just here waiting for some kinds of news about the Area Damage lag. It’s stupid how we are forced to take AD off in group play to avoid lag. Either code it differently where it doesnt cause lag or replace it with something else. It’s a really good souce of damage but players have to stray away from this to have a smoother gameplay…

Also can we please have a CoE icon next to our portraits when we have one on? Would be really nice to know party members elemental cycles more easily. Many players are using a cheating program for this feature, the one thats also a map hack. Would love to have this feature in the game rather than in a third-party program for the game.

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the dmg with Uliana EP build is also an issue. the dmg just isn’t there to be viable to use for solo progression. it was a fun build that hasn’t been used for solo progression in a long long time. since season 16!

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Why do crusaders need another strong single target killer when the class offers one of the strongest if not the strongest RGK in the game?

Also Uliana needs some love. The set is like what? One of the weakest right now in the entire game. The playstyle is nice, admitedly. Right now the damage is so low, it probably needs not only a set buff but another 1-2 items. At least buff the set or the damage multipliers.

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Why do you nerf Crusader? Is it really that bad for Crusaders to perform well in GR?

Hello? HELLLLLLLLLO? Is there anyone IN THERE?

But seriously, are you kidding? The build would have been clearing solo 150s on demand in Seasonal. Not one other build does that.

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How about non-seasonal? Clearing GR150 in the season is not special or never accurate to judge the build potency.

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I love the Uliana defence boost!

The A6I2 Bombardment build was overperforming in non-season. This was discovered before the seasonal buffs were even active on the PTR. It really deserved a serious nerf.

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Hello Venaliter, there are still no-seasonal players who don’t want to play a season, why should they suffer from the seasonal issues?
Players with 8000 Paragon do not take the measure, but players with 3000 - 4000 Paragon should be taken as a guideline!

Why do people think the A6I2 Bomb build was powerful because the seasonal theme? Didn’t they notice the seasonal theme didn’t exist on the first week of the PTR?

Leave out all over 7000 Paragon, how many players are there who can manage over 140?
4000 Paragos players hardly make it!

Other than AoV with a 4th slot / clones, you mean?

Hi Rich, sorry for the repeated comment but again I still need to ask you to buff the Barb’s LeapQuake build. It’s currently 15 lvl Grifts below the best one and one of the weakest build in the game. The updated Blades barely added any damage since we relied mostly on Earthquake damage so the Avalanche buff means nothing.
I suggest we both buff the Balde of the Tribles and the Gridle of Giants multipliers to 300-350% and add a 100% damage multiplier to the Lut Socks. The Lut Socks change will open the way to many other builds and even ZBarb.