The same feedback each season it seems.
And each season, its seemingly ignored.
ActiBliz, you need to spend the time to go over the Proc Coefficents of skills.
Yes we know , it a ‘hidden’ stat, u dont like talking about ‘hidden’ stats, but that doesnt mean u set and forget. THEY MATTER !
They alone effect so many legendary on hit effects.
There are a number of Legendaries that are not used due to their ineffectiveness caused by proc coefficients (and internal CDs)
Lets name a few instances were proc coefficients break builds that have worked in the past or ‘should’ work but dont.
Inarius BoneTornado + Mirinae Teardrop gem:
It once worked, then it was nerfed. how ? Proc Coefficients.
RimeHeart:
Looks good on paper, doesnt work. Why ? Proc Coefficients
Manald Heal: Only works in 1 build which is now underpowered. Why ? Proc Coefficients
Pick any % chance on hit legendary effect, its affect negatively by Proc Coeficients.
Whilst you going over proc coefficients, spend the time to go over internal cooldowns of proc related legendaries.
Remember Shard of hate ? LoN Lightning WW barb with SoH, Internal CD reduced the damage output. And ofc since then powercreep has left it behind even more so.
Low Proc rates + Internal CD’s, Fix them.
You cant argue ‘balance’ anymore.
Powercreep has more than overtaken the original reason for nerfing builds by using Proc coefficients and interal CDs. In fact even if u ‘buff’ these hidden stats ur likely still going to need to buff the outright damage of the legendary effects.