Primal Legendary cannot equip more than 1

Well Blizzard should be more communicative about this… Super hard to get, then salvage then upgrade the legendary… Then see the message that ruined your day… Its just a game and soon end, so let people at least play and have fun with that damned ! :face_with_raised_eyebrow:

You were informed about this. The patch notes are meant to be read.

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Only one upgraded Primal Item may be worn at a time

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Hey, at least he did not report it as a bug :stuck_out_tongue:

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Also it’s super hard to research and read information.

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What part of this do you not comprehend? :point_down:

“We have also added a Primal Item recipe to Kanai’s Cube, allowing you to upgrade any non-crafted legendary item to a Primal Item for 100 Primordial Ashes. Only one upgraded Primal Item may be worn at a time and upgraded Primal Items do not retain the properties of the Legendary Item that was used. New affixes are rolled for all upgraded Primal Items.”

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You know what’s funny about this?

I have YET to make one this season. I keep getting Primal items I want to keep. But I haven’t had any drop now for a bit, as I had used up my luck shortly after getting double drops. 3x double drops within 400 overall. Yeah. Used up that luck. lol So I don’t have enough ashes yet to even make one upgrade! :stuck_out_tongue:

They have been clear about this since patch notes or possibly sooner. Perhaps you should read those.

Having that said, I do believe they should let go of that silly restriction. Just let us equip all slots with crafted primals…

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Agreed. It wouldn’t change much at all as the upgrade over regular ancients is very small anyway but it will make players feel better to see their pretty looking chars :slight_smile:

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Yep totally. Let’s have some fun before D4 6.6… Because after this date I am not sure to remember about Primal stuff … :rofl:

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I did finally craft my first primal tonight for my Wizard:

Her staff. I thought I would try out the top performing build according to Icy Veins.

Need to adjust to the playstyle of the build yet, and have to upgrade some pieces of gear, tweak it a bit, fill out the follower, but so far so good!

This took me less than a couple hours to gear, once I got her to 70. And that was going from having no wizard gear to now having a near stash tab full. Ran her up to GR80, but as is I can easily run her at 90 or more.

Game on.

Ok bravo !
Now just imagine all set legendary Primal ! :stuck_out_tongue_winking_eye:

People can comprehend that easily. The issue is that they didn’t see it due to it only being in the patch notes. During the testing of the current patch, it was suggested on the PTR forums that the Cube’s recipe page should have text on it that advises that only one primal made this way can be equipped per hero (and can’t be used on followers), because we knew that there’d be dozens of posts in the Bug Report forum about not being able to equip them. (This has proven to be the case, there’s loads of such bug report threads, and they all get told about what’s in the patch notes).

The issue isn’t the restriction, it’s that the player isn’t informed of the restriction in-game.

You know what’s even funnier? That the same people who always take the bait in troll threads took this bait too.

I’m dead serious, you could almost set your watch to it.

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a lot of people knew about the limit and hated it from day 1. Instead of adding so much power creep to the altar, we should have had no limit on primal legendaries.

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If you have not been having fun, why are you even playing the game? That is literally the goal of a game.

Lots of people play specific games and have no fun with it. They may do it for any of the following reasons:

  1. Their obsession won’t let them quit
  2. They insist on maintaining a position on a leaderboard under the illusion that Bards will be singing tales of that feat for ages to come
  3. It’s one of the only (or only) game(s) that their friends play
  4. Not able to afford anything new at the moment (may have even received the game as a gift)

Reading the comments from some gamers on many gaming forums, it can be surprising why they still even play the game in question. Some make it sound like they hate the game yet still play it.

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Agreed in full. I already made this point in another thread, but the general run-down of it is thus: You’re already sacrificing at least two Primals to make one. So you already had to have had the Primals to do that. You’re still “paying out,” so to speak, so it’s not “something for nothing.” Even with double Primals from the Altar, they’re rare for me. To fully outfit my character with even crafted Primals would take me longer than we have left in season.

There just wasn’t any reason to do that. They sure didn’t restrict upgraded rare-to-Legendary items, and those are far easier to make!

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I have written pages of criticism about my favorite game of all time, Avorion. It’s made by a German indie company called Boxelware and is the one game that’s topped the list for me in terms of playtime. I’ve played it more than modded Minecraft, Diablo II, Diablo III, and pretty much anything else combined. I believe I just passed 10,000 hours logged in it. Love that game to death.

But…because we love something doesn’t mean we don’t see problems with it. From 2.0 onward, there have been massive design choices engineered to directly interfere with the players’ natural progress, in an arbitrary and pointless way. There have been “balancing” choices which create more problems than they solve. I won’t get into it here, because it’s not the place to discuss other games, but I wanted to give an example here that answers your last point.

You don’t have to hate something to point out a way in which it can be made better. You don’t have to hate something to want to improve it and help make it the game you know it could be. I feel like there is a general misunderstanding about Diablo III; that the players who complain must hate the game because they’ve said something uncomplimentary about it. That’s not always true. Maybe they just disagree with the choices Blizzard have made for the direction it’s taken, but still really love the game’s general concept.

I’m one of them.