This is in no way to criticize the hard work, talent and effort put into this game.
So I’m giving it a go. There are a lot of bugs and glitches which are to be expected, but some of them may be due to my rig only having a GTX 870 and recording with OBS at the same time.
My intention is to get to Duriel and level my barbarian past clvl 30 in order to give Whirlwind a go. I want to see how it feels with the new animation. I suspect the change in animation will have a nuanced effect on the skill, hindering it’s damage dealing abilities. I figured I’d use Double Swing and Frenzy making it quicker for me to get to clvl 30, as well, it’ll give me an opportunity to get a feel for the three attack skills on the right skill tree, Double Throw included.
Where I’m At.
At this time I can bind hotkeys mouse wheel up and down as well as mouse 4, however I cannot allocate any skills to them. I bind my main attack to scroll wheel down, I bind Battle Cry to scroll wheel up and Leap/Teleport to mouse 4. As the game is now, I don’t have these hotkey features, which completely dismantles the way I’ve always played my barbarians.
The barbarian animations, personally, are not improvements. They slow and clunky. I’ve only unlocked Bash and Double Swing. Double Swing looks terrible. There is an animation delay or pause in each attack. It’s like they can’t figure out attack speed animation, and so are using a pause duration speed. I don’t know, it looks weird–ugly.
So far I am not liking a lot of the sounds. Hitting monsters, regardless of weapon type, has a new sound that is, squishy. The iconic D2 club-hitting-monster sound is gone and replaced with a sound that is not too far off from an organ being placed in the stash sound. It’s similar to vibrating your top lip off your teeth to make a fart sound. My barbarian, when he walks/runs, sounds as though his boots are full of water. Is it just me, or am I hearing D2 sounds being replaced with D3 sounds.
The art work, I don’t like it, it’s more PoE than it is D2. It’s too glossy. D2 2000 art work is all round far superior. The Legacy view of the game is nowhere near as crisp as D2 2000 using Glide.
To close the inventory screen using the button on the screen, one has to move the mouse all the way to the top right of the screen. Compare that to the Legacy game where the button is an inch from the stash. It might seem trivial, but it’s a big deal when picking up an item, identifying it, throwing it on the ground or keeping it, then closing the window. To close the inventory window I don’t use esc or the hotkey it’s bound to, my left fingers are hovering over 1234.
What I do like is being able to click items from inventory to the ground and stash. I’d like that feature brought to D2 2000. I also like the sound of the skeletons hitting the ground.