As long as you have enough CDR for wrath of the berserker you’ll have extra crit.

Elemental damage is a **multiplicative damage modifier** , so if you have 1m damage and 20% physical damage, and you use a physical skill, you’ll do 1.2m damage ( `120% of 1m`

).

So in your case, you might have:

- 3.3m sheet dps.
- 40% Physical damage (on bracers & amulet).

And you’re looking to see if it’s worth gaining x%(whatever amulet without ele gives you) sheet DPS while losing 20% elemental damage.

Some percentage of your attacks will gain critical hit damage. This percentage is your crit chance (CC) and the damage is (1 + CD), where 1 is 100% of your base damage.

The remaining percentage of your attacks (1-CC) will do 1 damage. Let’s put these together:

CC * (1+CD) + (1-CC) * (1) =

= CC + CC * CD + 1 - CC

= CC*CD + 1

By expanding and cancelling, we get a much more elegant expression to calculate the effect crit chance and damage on our DPS. The resulting number is applied as a factor to our damage showing the average effect crit will have.

Example: we have 50% CC and 500% CD, what will 5% additional CC give us?

1+ 0.5*5 = 3.5 original crit factor

1+ 0.55*5= 3.75 new crit factor

3.75/3.5 = 1.07 take the ratio

Therefore, gaining 5% CC in this situation would give us 7% more DPS.

Don’t listen to icy veins or Diablofans guides, while they are generally good guidelines to get you started most often are outdated. Look at your leaderboards, browse around and see what’s actually effective. Find barbs without ele dmg on their neck in the top 500, hell even top 700. The ratio will be very skewed towards…drum rolllllllll ele dmg.