Paragon Cap Feedback

Hey heres my Paragon Cap Feedback

The Paragon Cap of 800 ist definitly too low. Having the Level experience in a Diablo game be less then 1 Day long is not great in my opinion.

I think nowadays you can get up to 3000 very easy.

I really like the new way to spend our Paragon points. Makes builds a lot more individual in terms of the Paragon Points. We just need the Armory to save our Paragon points to make things more comfortable.

I would increase the Cap to 3200. Like this you could spend 800 Points in each category and then Scale down every Point to half its value and let us put 400 points in each stat. Like this you can fully skill 2 points in each category and we get a good balanced Paragon cap.

8 Likes

Well, basically you are saying paragon cap should be 1600 (if we leave point appointment values as now).

I think 1600 appointable points would make a good mix of possibilities on the P-boards, and also achievable by most players - talking about SSF now.

Armory saving Paragon point distribution would be a nice addition though.

4 Likes

The most I would suggest is 1600. I’m not sure about most players, but I would not consider 3k+ “easily achievable.” Not only that, but you’re back to maxed out paragon stats again, completely defeating the purpose of the change.

6 Likes

I’ve never gotten to P3000 in any season. For some people it’s over a month of grinding.

I’ve played D3 for over 10 years in non-season. I’m still at P5100. I’m usually the lowest paragon WD in the non-season top 20.

I just want to compete on the leaderboards as soon as possible. I don’t want a complete time suck of two month of grinding in order to be competitive on the leaderboards.

4 Likes

1600 is fair I guess, especially for SSF crew. You cannot tell the SSF crew that they can easily get 3k in a season because that’s simply not true.

Maybe the solution is only SSF capped @ 1600

No cap for non-SSF since 4 man meta blasters will laugh at 1600 (or to be more accurate cry at it and quit the season).

Just because SSF exists now doesn’t mean you make the entire season only for SSFers which is what you’re doing with a 800 cap.

Btw no cap is the same as 3200, not quite sure why players aren’t understanding that. You can only allocate 200 in main stat and vitality now so any paragon after 3200 is essentially useless.

3 Likes

you say 3200 is good
he says 3500 is good
another says 2500 is good
somebody else says 3800 is good

Its never ending dude.
Stick to 800. If you have the skills, you get rank 1.
Dont ask for more paragons because even if 3000 is the number, everyone will be 3000 and you dont have an upper hand whatsoever.

Gear, Augments and main gem levels (aside from player skills) still affect the outcome
And dont use Turbohud anymore. Everyone knows you are a Thud boy.

5 Likes

I don’t throw my life away to grind D3 all the time. I play solo more than in a group. Maybe because I enjoy feeling like I actually worked to earn my paragon points. I literally have 1 friend I play with and without them I am solo. However I do feel that the point distribution on this paragon cap is No Bueno. I like the 50 limit on everything but vitality and main stat.
The nerfing of the movement speed means no one will ever use it. The limiting to 200 in all 4 categories means we are going to have all the “pro players” that look down their noses at us casual players and try to tell us how we should be playing meta and so on pumping all 200 into whatever will make them the strongest. Be it main stat, crit chance and damage maybe they will hit some recovery and resist. If they are trying to balance out the builds paragon stat wise they will always fail. 1600 with the continued limit to 50 in each aside from vitality and main stat, I feel, Is probably the best option.
For those of us that actually have a life. You know, we can only invest about 3 hours a day into a game at most, it is an achievable goal. For those pro players that will crybaby anything that might limit them in any way in the power creep, they can’t have those massively unbalanced builds. It will depend on the gear and talent. Which, face it, they will always be better than us “casual players” because we have lives outside of our computers.

1 Like

The Ideas with diminishing returns in Mainstat and vit would be the best aproach. The super hard grinders can get +1 Mainstat and the damage and surviveability still goes up. But difference between paragon 5000 and 1000 would be minuscule.

Thats where you are wrong. Toughness you gain from 4000 x 5 mainstat makes you so much tankier that you dont need to kite. When you dont need to kite, your damage immensely increase.

Kiting = damage loss…

3000 is way too high. If it takes months to reach, or potentially will never be reached by a casual player then it defeats the entire purpose of the cap.
<2000 at most is best.

1 Like

I would personally suggest 2,000 paragon cap.

2 Likes

id love to see it lowered to even just removed aka zero paragon but 800 is fine. Yes, I complete each season since playing the game to 100% and enjoy the game still but I like the low paragon ceiling, it adds a nice twist.

2 Likes

I would love to play both game modes, SSF and the normal seasonal mode. So a paragon cap of 1600 paragon points should be the sweet spot. Really no one wants to grind 2x 3200 paragon points. I guess most of the players will play both game modes at least. 400 points to spend on each of the 4 categories should be a good and valuable solution imho.
As an addition most of us players are not full-time streamers/content-creatores that have 24/7 time to play Diablo 3! That’s a fact.

SSF holds no interest to me, the only “upside” to it is the leader boards, which I don’t care about at all, and I’m sure I’m not the only one.

With north of 5000 paragons this season you play significantly more than the average though.

I just hope most people agree that, If they want to continue with the Paragon Cap idea after Season 29 they definitly need to really increase the cap, because with Season 30 we get the Altar of Rites and the old Season themes back in some kind of rotation. This gives the game such an insane power creep that most players with maybe 2 or 3 hours per day can easy reach Paragon 3000 in a few weeks and a D3 Season lasts for MONTHS!!!

1 Like

It’s not even clear that there will be a cap for next seasons. The focus of discussion should be only S29.

the problem isnt the number, its how fast we get there even solo

so raise it to 1k
and double/triple the amount of xp needed

I don’t see why SSF paragon has to be separate from non-SSF if there’s a cap on both. If the values are different then that makes sense.

It’s confirmed to work that way though right? I didn’t even check.

Because then a player could just rush to max paragon in group mode and then level up in SSF. This buys significant amounts of time. It really doesn’t matter if GR leaderboards are a marathon vs a sprint, especially considering a paragon cap.

SSF needs to be isolated from group for fairness.

1 Like

I guess that makes sense, especially if the cap is raised. I guess I don’t see paragon 800 as a big deal to not share it but if it was 1600 then obviously that would be unfair.