Not buying D4 now. Am I the only one?

First the unapologetic lack of updates for nearly the first year of WoW Shadowlands and shaming the paying customers for expecting them to put out work for a game that was costing a monthly fee… Yea they were going through internal turmoil… So if you’re not working on the game drop the monthly fee out of respect for people who have paid so much into your game up until this date. But lack of morality is why the lawsuit happened. Nice to see they are working to correct that aspect. But as we have seen with Diablo Immortal that morality in the financial department is milking fans for all they are worth. Literally in this respect.

I was on the fence about even continuing with Blizzard products due to shadowlands. I still had hopes for Diablo 4. I was even willing to give Diablo Immortal a chance but then seeing how the pay2win scam is in the game and that they expect people to drop $100,000+ on upgrading their character, because if you dont pay money you wont find loot, its that simple…

I just built a new PC and in the first time since 1997 there is not a single blizzard product on it. I have always had the bnet launcher installed since it came out, always had it loading on startup (until i quit wow in November 2021)

it feels weird having a company i used to literally live for, many times in my life blizzard games have been the only thing keeping me going… And now I’m disgusted to even consider playing anything made by them.

Honestly if this was their plan for Diablo Immortal from the start… They should have never announced or marketed the game to their normal audience. Just worked on it in secret and silently released it.

Between all the bad news stories of 2021 and them trying to repair their reputation releasing something this disgustingly anti consumer is just the straw that broke the camels back.

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I will judge D4 on its own merits. Of course, it feels less and less likely D4 will have any merits.

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If you believe what they said, you’ll certainly have at least one other person that does not buy Diablo IV, as they’ve already said they’ll never buy it (or any other Blizzard game, ever again).

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Until they buy 12 copies of it for they and all they puppets.

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That’s the only sane course of action. Never understood the reasoning behind pre purchase things years before release because the producer did something you liked at some point in the past.

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Yep, completely done with all things blizzard.

I really like Diablo so I’m hoping D4 isn’t a flop.

There are some things they could do that might stop me from playing it.

For example, if they use the same server model as Diablo Immortal and split people up so they’re essentially isolated into smaller oldschool MMO style servers, that would be something worthy of massive backlash and possibly just boycotting the game.

That model should have died with oldschool WoW. It doesn’t belong in any modern games, including MMOs. Even in Classic WoW, most of the people who wanted that system ended up swarming onto a small number of “mega servers” and wanting layering back because they realized not being able to play with anyone but a small set of players just isn’t actually a good model for an MMO. You can’t run the content you want when you want. You can’t join all of your friends (old or new) whenever you want because they’re split up over a number of servers. Many servers die out or become faction imbalanced, ruining the experience far more than the community was helped by having a bunch of smaller servers. New World had somewhat of an excuse to still try it because their game revolved around this open world PvP territory control system, but even in that game the model causes massive problems and just wasn’t worth it IMO. It was one of the big factors in the massive drop in players after release. You couldn’t even participate in most of what little content the game had at launch on some servers because of population and faction balance issues.

Guild Wars 2 did it best in terms of MMOs (after they swapped to their mega server model). In an ARPG, even an MMOARPG, the underlying server structure should be completely invisible to the player and not something you ever have to think about at all.

If the game had a lot of P2W store elements, particularly in what I would assume is a buy to play game, that would also be a deal breaker for many players including me.

We all know you’re gonna buy it. You just want attention. If you were really not going to buy it, you just wouldn’t.

No need to announce it, you’d just do it.

But it’s just the attention you want.

So, here ya go!

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Personally, I hope they have an opt-out from the multiplayer system entirely. I don’t play Diablo to be an MMO; I like immersing myself in the dark fantasy of Sanctuary and randomly running into other players makes that difficult for me.

I know it probably won’t happen and my choices will be to get over it or not play but forced multiplayer will be a big point against it for me.

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Yes please.

And agreed, the forced multiplayer is one of the closest things to a dealbreaker for me in D4 so far.

For genuine dealbreakers, the game would probably have to 1) go P2W, 2) have gear scaling in endgame; as in, in Key dungeon 1 you find Gear+1, in Key dungeon 2 you find the exact same gear as gear+2 etc. It was shortly hinted at in the original announcement for D4, but hasnt been mentioned since, so hopefully it isnt the case.
Other than those it is more about the sum of bad stuff reaching a breaking point.

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I won’t be buying D4.

I enjoy Endless paragon leveling too much and I don’t like being capped in the amount of power I can achieve.

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Ill judge D4 for what it is, I personally dont think it will affect the game, We already know they will have a MTX shop with cosmetics and said they wont sell power (Did immortal say those words? idk)

If they plan to make D4 p2w then im sure we would see similar systems implented into wow soon and they would force a diablo 2 resurrected + mode thats p2w or something in my mind.

Diablo 4 will sell copies for what it is and im sure from what ive seen so far we on the right track, other than itemization , I hate big numbers and crit chance crit damage on every single item making anything without it obsolete.

I couldnt bring myself to play through immortal for the lore personally, but diablo 4 i will no doubt.

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almost every post you make now is referencing me. What happened to the truce? I’ve held up my side, but i’m not going to keep letting you take shots at me. Breaking your word? Your choice, but i wanted it to be clear it was your choice, not mine.

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I don’t expect them to give us an offline mode despite how many people want one, but I hope they at least don’t push the MMO side of it too hard.

I also completely agree that they shouldn’t go with the shared world/random people walking by system as the only option, even if it is online only. I feel like it massively detracts from the entire concept of a Diablo game. The world seems less dark and scary if there’s a bunch of other randoms running around going about their business. If I’m not in a group with you, I don’t want to see you walking around in a Diablo game.

Oh well, here we go. Skelos’ time machine is breaking things again.

Beta registration for D4 apparently went up. Increasing the odds of it being on Microsofts game conference sunday. Alternatively, Blizzard are desperately trying to take some attention away from D:I.

I don’t expect a completely offline mode but I’d be ok with the same setup D3 has (even if it is annoying when your ISP and/or Blizz’s servers flake out). I can ignore the chatbox; I just don’t want to deal with random people running around ruining my zen.

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Calling it now, D4 may or may not have pay to win, but it will very likely have mtx cosmetic loot boxes. Gotta keep that roulette wheel money printer going, “Hey kid, first hits free”. Way past time all the gaming companies implementing this type of unethical business model get hauled up in front of congress, heavily fined for their horrible business practices, and regulated back to just providing a piece of gaming software for a set cost, and not a digital roulette wheel.

Wyatt Cheng did say that there was no way to buy or upgrade gear with money, which I guess it technically true, but at the same time pretty damn dishonest.

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Yeah… After playing a fair bit of Immortal I have to say I’m even less enthusiastic about the whole shared overworld system. I can’t say I’m having much fun running around trying to find a spot that isn’t already being farmed by others… and even when I do find myself a spot, it’s only a matter of time before someone stumbles across it and I feel like I’m competing over spawns.

I imagine it’s a safe bet that there will be layering system of sorts where only a certain threshold of people can be on any given map at a time, but even then I foresee issues. Knowing the modern gaming ecosystem the best spots for grinding are going to be figured out super quickly and it’ll just be a case of everyone having to compete over them. Similar to yourself I prefer to go solo the vast majority of my time playing and just knowing I’m likely going to have a harder time doing any kind of overworld grinding at my own pace thanks to having to share spawns with others is a bit of a mood killer.

I’m just going to wait and see.