No main stat...(https://us.forums.blizzard.com/en/d3/t/dh-weapon-crafting-results-are-finally-in/10359)

No, as a strength I get too many instances of acquiring intel, etc… because it decided to randomly roll an opposite class secondary or primary…

So basically a smart loot update.

I think there is a fine line between mandatory loot hunting and fun loot hunting.

Is it fun to keep getting a unity missing a socket and a crit roll? That is just dumb considering the legendary gem is mandatory based on the design of the game. That is why every piece of gear should have the “mandatory” stats on it, and the other stats can then be optimized.

Some builds specialize in crit, while others specialize in CDR or Attack speed. So the loot hunt is still there.

My change simply removes the frustration of missing the “mandatory” aspect of the item, which is truly the socket.

I get where you are coming from, and it’s a nice improvement for something like Hellfire amulets. I just don’t think we need to go that far for everything. It’s a slippery slope towards making an already easy loot hunt too easy.

mmmm i love upgrading rares

I guess the honest question needs to be asked.

How often do you get a perfect rolled amulet or ring in a season?

I know on my end with limited time each season lately (75-100 hours max) I think I maybe got one item that had each stat roll I needed for my build.

Obviously RNG will impact this, but 75-100 hours and not getting at least a lower stat rolled item with the proper stats does not seem “easy” it comes off as “frustrating” because I have seen 30+ copies of this item!

Well, perfection is something to be striven for over time. It’s not “mandatory”. It’s a goal. Not having a perfectly rolled amulet won’t hold you back from anything.

Having socket, crit, crit or CDR, Attack Speed, Socket is mandatory for pushing, not a goal.

Min-Maxing would be having main stat verse elite damage or elemental damage.

Nicely done, and I can appreciate the time you spent doing that, but it was on the wrong item if you are only doing one. You should note that the property weighting on Rare items is different to Legendary or Set item. Witness the number of times you get a socket on the first roll on Rare items, whereas with Legendary or Set you might burn through all your mats without seeing one. The weighting is different. Thus, my plan of doing 50 each of sub 70 Rare and Set, and 70 Rare and Set.


Well, after checking, it seems that I’m going to have to spend some time clearing out my inventory in order to have room to craft these items. I literally don’t have a single square available.

But here’s what I’m going to do; I’m going to craft 50 each of the following items:

Bows
Sydyru Crust - Lv 70
Venomhusk - Lv 60
Longshot - Lv 20

Crossbows
Arcane Barb - Lv 70
Starspine - Lv 57

Hand Crossbows
Hallowed Condemnation - Lv 70 *Set item
BlitzBolter - Lv 70
Hallowed Judgment - Lv 60 *Set item
Deadeye - Lv 41

I would like to craft 100 of each of these, but I have neither the materials, nor the time, nor the willpower to do it. But these items will give me a good representative sample of both Legendary and Set DH weapons, with a level spread of 20 to 70.


Update: I actually went to the nonseasonal, non-hard-core side of all my accounts and crafted 50 each of nine legendary and set bows, crossbows, and hand crossbows. I’m currently collating the results.

I asked you to pick a specific item to test with…

You responded with…

And now that I crafted 90 of an item you deemed to be acceptable you come back with this…

I crafted 90 of the items you nominated and yet, somehow, I still picked the wrong thing to craft. :roll_eyes:

I’m done.

3 Likes

I don’t recall ever saying anything about crafting Rare bows.

I said that I only craft level 70 Rare bows looking for one with a socket, so that I can then reduce its level requirement and use it from as low as level 40 onwards. Rare bows almost always roll with dexterity, and unlike Legendary items, when rerolling a primary, a socket is almost always the first replacement offered.

Property weightings are different for Rare items than they are for Legendary and Set items.

Anyway, sorry about the confusion on this. What I meant below was that sub- level 70 Legendary and Set crafted bows are cheap, and so do those. I didn’t mean sub-level 70 or level 70 Rare bows. On any sample size the results are going to be substantially different.

Level 70 rare bows are part of “any bow or crossbow”.

So, once again, nominate a specific weapon. I don’t care if it’s a level 70 legendary, a sub-70 legendary or a sub-70 rare. Just pick one. Name it. Go on, I’m willing to craft 90 of them and record my results again.

You are looking for a binomial probability calculator. Simply put, the odds are incredibly small.

Google or See:

You’re very gracious. Let’s craft a Blitzbolter.

And I apologize for the miscommunication, but I wrongly assumed that since I was talking about crafted Legendary and Set bows and crossbows, “any” would be selected from that set of items. Sorry about that.

I admit I am a bit less industrious than you; I have only created my blank spreadsheet so far. I will write the formulas and insert graphs this weekend, then fill the data.

Okay, so I crafted 90 Blitzbolter hand crossbows…

-------------------------------------------------------------------
Craft	DEX	VIT	Craft	DEX	VIT	Craft	DEX	VIT
01	x		31	x	x	61		x
02	x		32	x	x	62		x
03	x		33	x	x	63	x	
04	x		34	x	x	64		x
05	x		35	x		65	x	x
06	x	x	36		x	66	x	x
07	x		37		x	67		x
08			38		x	68	x	
09	x		39	x	x	69	x	x
10	x	x	40	x	x	70	x	x
-------------------------------------------------------------------
11	x		41		x	71	x	x
12	x	x	42	x	x	72	x	
13		x	43	x		73		x
14	x		44	x		74		
15		x	45	x	x	75	x	
16			46			76	x	
17	x	x	47	x	x	77	x	x
18		x	48		x	78	x	x
19	x		49	x	x	79		x
20		x	50		x	80		x
-------------------------------------------------------------------
21	x	x	51		x	81	x	
22		x	52		x	82	x	
23		x	53		x	83	x	x
24		x	54			84	x	x
25			55	x	x	85	x	x
26	x		56	x	x	86	x	x
27	x	x	57	x		87		
28	x	x	58	x	x	88	x	
29		x	59	x	x	89		
30	x	x	60	x		90	x	
-------------------------------------------------------------------

DEX Only    = 24/90 = 26.67%
VIT Only    = 23/90 = 25.56%
DEX and VIT = 32/90 = 35.56%
DEX Present = 56/90 = 62.22%
VIT Present = 55/90 = 61.11%

You claimed there is a 1:8 ratio of main stat to vitality on crafted items.

If that was true, 10/90 items should have had DEX but there were 56.
If that was true, 80/90 items should have had VIT but there were 55.

Compare that to the results of crafting level 70 rare bows…

I’d say this pretty much blows your claim of a 1:8 ratio out of the water.

1 Like

Well done. We’ll see if your results are consistent as I craft 50 of 5 different bows.

Standby…


Update: actually ended up to be 50 of 9 different bows.

Altogether, I’ve already crafted 180 bows (90 rares, 90 legendaries) so I’m not sure why you think making 250 will be vastly different.

If your claim was true, the approximate results should have been…
20/180 with DEX
160/180 with VIT

The actual results were…
109/180 with DEX
104/180 with VIT

The DEX value varies by 445% from your 1:8 ratio claim.
The VIT value varies by 54% from your 1:8 ratio claim.

The results aren’t even remotely close to your claim.
Save yourself the time and materials.

So, about those results…

Are you suggesting that his results may fit probability/statistically with yours?

Waiting anxiously too.

My overall results from crafting 180 weapons were…
109/180 with DEX
104/180 with VIT

Even if none of the 250 of the weapons Stone crafts had DEX on them, that would leave the overall results as…
109/430 with DEX
354/430 with VIT

109/430 = 25.39%
354/430 = 82.35%

For his 1:8 ratio claim to be true, those should be 11.11% and 88.88%, so even if 100% of his 250 crafts are without main stat, he still doesn’t get to his 1:8 claim, with a pool of 430 tests.

It’ll take me a minute. I tend to be a little OCD, so I’m going far beyond where you went with the analysis of the crafts…

In the meantime, I’m sure everyone will have a great time talking about the upcoming WoW version of Diablo…


But I didn’t mean in this thread…