(I’ve read some maxroll guides, but they target folks who a) know stuff already and b) got itamzz already (and c) use terms that don’t mean anything to me yet), so not particularly useful (yet).)
So I have played through the storyline / campaign setting. I’m lvl 70 by now. Gotten the cube as well. Located the altar (and followed maxroll’s guide regarding the 2nd node - and 'ed really hard afterwards since I’m lvl 70 already) (and for your reading pleasure: I also 'ed when I noticed that I had to use a much higher gem since I hadn’t kept a flawless one. A few hundred thousand gold down the drain )
If I understand things correctly, there are basically 2 things I could do in adventure mode: Bounties and rifts.
According to guides, I should do rifts now and ignore bounties?!
By the way, is there an easy way to jump between the 5 maps of the 5 acts? Or do you always need to zoom out? Some turn page feature or some such. Next page. Anything.
The official d3 site had something about one of the 5 acts being “featured” and marked and when you do all bounties of that act, the feature will jump to another act. But I don’t see anything special on the 5 maps. Unfortunately, the official d3 site gives me error messages so I can’t link to it.
So those bounties are marked with explanation marks - what are the red Diablo heads for? And then there is a key marker as well - what is that?
Sorry for this wall of text.
EDIT: official site working again:
Whenever you enter Adventure Mode, one random act will offer an extra cache of rewards—this act will be marked with a “BONUS” tag on the world map. Completing a Bonus act will move the bonus effect to another act.