New Monk Set Lashing Tail Kick concept

-Head
-Shoulders
-Legs
-Neck
-Hands
-Torso

+2 Set bonus
-Hitting with Lashing Tail Kick gain 10% damage reduction, 10% attack speed, 10% movement speed each stack up to 5 times for 5 seconds.
+4 Set bonus
-Reduce spirit cost of Lashing Tail Kick by 50%, Lashing Tail Kick area of damage is double.
+6 Set bonus
-When Lashing Tail Kick is at max stack (5) 5 of your clones are summon, each of them have a different runes of Lashing Tail Kick that attack enemies randomly around you. All of your damage dealt is increase by 10000%.

+Monk New Legendary Bracer
-Enemies take 500-600% increase damage from your Lashing Tail Kick for 5 seconds after you hit them with a blind, Freeze or stun.

+Monk New Legendary Shoulder
-Critical hit with Lashing Tail Kick release a ring of fire balls that deal 5000% of your weapon damage within 30 Yards around you. Each enemy hit by your fire balls reduce your damage taken by 5% and increase your damage by 5% up to 30% for 10 seconds.

+Monk New Legendary Weapon
-Fire Skill increase 10-20% damage.
-You gain Lashing Tail Kick stack every second and increase its damage by 600%-750%.

Thank you for reading.
From ZombieFrog A MONK FAN.

I think we should have something “new” for the monk. With LTK in the senses still like a GenMonk when we are in the middle of the mobs.

It would be better if there was a greater emphasis on the last (cold) LTK rune. If there was a good interaction with Rabid Strike, we could have a really cool effect on the screen, several rays from the sky falling on all the mobs at the same time causing a stormy effect.