Nerf Thread on General

It does not matter what my particular views are on game balance as these decisions are controlled by Blizzard. I am willing to express my views as I encourage others to do the same. On this issue, my views align well with the Matthew Cederquist, the game producer.

Matthew Cederquist acknowledged that their max GR target is GR 141 for 10K paragon player and wrote:

"Hey,

I haven’t chimed in to this thread in a while but i want to make sure everyone understands.

In the blog post we’ll be presenting, it’ll go over the specifics of how we balance and hopefully answer many questions.

Some have already deduced through multiple threads and replies how we envision our balance.

  • Classes that are 1-2 GRs above or below our projected max GR is good.
  • Classes that are 3-4 GRs above or below our projected max GR is the grey area where we could potentially look at it to make some adjustments. Whether that be through numbers tweaking, items, or whatever other means.
  • Classes that are 5 GRs above or below our projected max GR is not good and we would aim to balance them in the near future.

So, if you’re looking at Crusader…we can all look at them and say, “Good Day! Have your fun for now!”, but…more likely than not, they’ll come down a bit next patch."

Here is the link that shows the quote in blue.

I want to highlight the fact that he wrote: “i want to make sure everyone understands.”

He is trying to be transparent and let everyone know their thoughts on game balance. It is perfectly acceptable to disagree with him. I agree with him on this issue.

I want to highlight the fact that he wrote: “Some have already deduced through multiple threads and replies how we envision our balance.”

Many of us deduced his/Blizzard’s current ideas on game balance, because he has made multiple posts in multiple threads about this topic. His posts have been abundantly clear and reiterated over and over again. A blog post is forthcoming.

Wouldn’t it be great if all classes were within 4 GRs of each other?
Is it bad if one class outperforms another by 10 GRs?

On Dec. 11, Matthew posted about the AoV set