Nerf dam, allow ZDPS, nice!

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Well, technically WD was not nerfed. A well known bug was simply fixed, Phantasms were never intended to be treated as pets.

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it was a fix that turned out to be a nerf. Does that sound better to you ?

Nerf or not, it’s irrelevant. I still don’t understand why people keep moaning about it. Mundu SB is still one of the most powerful builds in the game.

In the end the fix barely hurt the build. With some modifications the build is almost as strong as before.

And what modifications?

Sacred Harvester -> Voo’s Juicer
Mask of Jeram -> Aquila Cuirass
Enforcer -> Zei’s or Gogok or some other gem

Use your imagination. You won’t reach exactly the power level of the original build version but the overall power loss isn’t insane. The power loss is about 4-6 GR levels, it really isn’t build killing loss.

Losing Mask of Jeram benefit might feel huge but keep in mind that damage buff is additive with elemental damage.

Zei gem doesnt work properly with phantasms. Because for some reason they are still considered pets for zei. So the distance to the target is calculated from phantasms not wd itself. Tested by me and other wds already. There’s even a bug report on this forum on that issue.

That’s a clear bug but it has nothing to do whether Phantasms are considered pets or not. In any pet build for any class Zei’s buff is always calculated from the character, not from the pet.

Zei’s buff being calculated from the Phantasm is however an obvious bug. Gogok might be better choice then, buffs attack speed greatly and as far as I understand, SB should still benefit from attack speed.

For wizard’s hydras, fetishes zei is calculated from them not the player position.

Interesting, I’ve always thought it’s calculated from the character regardless of the damage source. Build guides typically insinuated it to be like that. Guess I’ve been relying on outdated information.