Necromancer - Auto Final Embrace - Blood Golem Mvmt Skill

Summary

  • When Corpses appear, they automatically pull themselves towards the nearest enemy before exploding, in a 25 yards radius, dealing 50% increased damage (1575% weapon damage) and freezing all enemies caught in the explosion for 2 seconds. Corpse Explosion’s damage turns into Cold.
  • Nayr’s Black Death is useless in this build
  • Blood Golem is now a super movement skill

Frozen Skull - New Phylactery

The Bloody Mess rune of Corpse Explosion deals 50% increased damage, gains the effects of the Dead Cold and Final Embrace runes, and you gain an aura that automatically explodes Corpses within 60 yards.
NB: Applied before Devour, if possible
Frozen Skull: https://i.pinimg.com/564x/24/7f/ed/247fed9ff4ece7ec4faac66283bd96ea.jpg
Frozen creeping corpse: https://i.pinimg.com/564x/9a/d8/6c/9ad86c378246c85923fc63dbe350180e.jpg

Land of the Dead / Land of Plenty

Heals the Necromancer for 2% of maximum Life whenever they kill an enemy while Land of the Dead is active.
Life spending Corpse skills deal 50% increased damage, and their Life cost is reduced by 75%.

Golem Might - New Ring

Your Blood Golem is accessible at level 30, deals 3000% increased damage and its cooldown is reduced by 15 seconds, but it now costs 1% life and drains 1% of your maximum life every second.
NB : You can further reduce your Blood Golem cooldown with Golemskin Breeches and Commander of the Risen Dead so the Blood Golem cooldown will be equal to Blood Rush
NB: You can bet it at level 1

Moribund Coils - New Bracers

Your mortal flesh is shed along with your Blood Golem, and you reappear close to it. Your Blood Golem sheds 3 corpses every second, and you take 30% less damage while your Golem is alive.
NB: Moribund Gauntlets is not re-used because gloves do not pair well with Sets and Grasps of Essence. We need bracers.
Bracers: https://tinyurl.com/y9bcshhf

Intention

  • Offer some Quality of Life (auto-cast) through Final Embrace
  • Offer an alternative to LOD Poison Corpse Explosion through Freeze (Krysbin 300%, more defense) and Distance (Zei’s Stone of Vengeance, more defense). Nayr’s Black Death (600%) can be replaced by Reilena’s Shadowhook (150% to 300%).
  • Offer an alternative to Land of the Dead / Frozen Lands. Since you benefit from Dead Cold, you no longer need Frozen Lands and you can either use Trag’Oul’s Avatar to heal, or the new Land of the Dead / Land of Plenty to reduce by 75% the Life cost of your Corpse skills
  • Offer an improved corpse generator through Moribund Coils and Blood Golem
  • Transform Blood Golem into a movement skill (Double the distance of Blood Rush) through Moribund Coils
  • Help in early / mid game through Land of Plenty: Blood Golem deals 3000% increased damage
  • Offer 30% reduced damage through Moribund Coils and Golem

Side effects

  • Blood Lance will do 50% increased damage.
    It’s okay since it is weak VS Brittle Touch, even after a 50% buff.
  • Non-Corpse builds can use Devour to refill more Essence through Moribund Coils.
    It’s okay since it requires bracers, only 3 corpses are created per second (30 essence / second). Reaper’s Wraps is still more powerful (30 percent essence / globe).

Damage configurations

  • Pestilence: { Bloody Mess + Blood Lance } or { Bloody Mess + Brittle Touch }
  • Trag’Oul’s Avatar: { Bloody Mess + active Blood Golem } or { Blood Lance + active Blood Golem }
  • Inarius: { Bloody Mess + Blood Golem } or { Brittle Touch + Blood Golem }
  • LoD: { Bloody Mess + Blood Golem } or { Blood Lance + Blood Golem } or { Brittle Touch + Blood Golem }