Some people like the primal items and some people hate it.
People like that the current iteration does not create power creed and thus not a necessary item. A good rolled ancient item is as good as any Primal.
However, some people hate it because it is so rare, but yet it does not provide any significant benefit over ancient.
Diablo 4 introduces something similar to primal called mythic item. According to the developer, both items should have a similar rarity.
Mythic items can roll up to 4 legendary affixes. However, each character can only equip 1 and only 1 mythic item.
Do you think that it is a good idea?
How about let us try it out in season 22. Instead, of primal, Mythic item will start dropping after you clear GR 70.
I know that the itemization of diablo 3 and diablo 4 is different. It may also introduce a major power creep in the game.
But does this really rare and difficult to roll item worth it? And what form should it take? Should all the stat and legendary have ranged in a Mythic item? That means you want an item with a good roll on affix, legendary effect, and legendary range.
Besides, if each character can only use 1 mythic item, how would it feel when u already got a godly item for your build.
Besides, the developer said that for items in diablo 4. The less rare item like normal legendaries is freely tradable, ancient items will be limited trade, and mythic trade will not be tradable. Should we also try that out?
I think RMAH sounds really good on paper, but it has an unknown psychology effect after it was implemented. The effect ruins the game and leaves a bad impression on the game name. Maybe we should use diablo3 to test a certain aspect of diablo 4.
Testing out the core drop system will not ruin the freshness of diablo 4. However, if the new system is bad again, it may have ruin diablo 4.
So let try it out.