I had this suggestion on the old forums long, long ago, but I’ll remake it here.
We have a very wide variety of legendary gems, but highly limited number of actual gems used in the meta now. What’s more, the presence of legendary gems somewhat limits gearing and rerolling decisions since you absolutely have to have 3 jewelry sockets.
So, here’s my ideas to help abate this stifling meta.
1: Cube gains a new tab for Legendary gems, all Legendary gems are moved here.
2: You gain additional legendary gem slots via GR progression - I’m thinking 1 slot baseline, and then an additional slot for every 15 GR lvls you’ve done solo, giving players 6-10 gem slots to play around with.
3: With Gems being in the cube, you no longer have to track which character has which gem, you can just pick and choose.
4: With Gems being in the cube, Urshi’s and Augmenting would have to be a bit different. While increasing the lvl of your gem would remain the same, Augmenting could be done directly at Urshi - You can pick and choose from all ancients in your inventory and equipped, and directly upgrade them, rather then having to continually farm all forms of gems (Both colored and legendary).
5: With everyone having access to so many different gem slots, Blizz can once again add new gems without having to pigeonhole the gems into a specific build for them to be used.
Some minor changes…
Gem of Ease - Amount of XP gained doubled, since you can no longer equip them in both weapons. Getting the gem to 25 allows ALL gear to be usable by a lvl 1 character, rather then just the weapon.
Red Soulstone - No longer equipped on the helm, but having it in the cube still changes your head appearance. Also no longer stuns you, instead prevents you from using abilities for the short duration of time.
Here are some “bland” suggestions for additional Legendary Gems, since I’m not much of a designer overall.
1: Might of Diablo - Legendary gem that gives +500 strength, +25 strength per lvl. Lvl 25 bonus causes your amount of strength to ALSO be applied to dex and int.
2: Wisdom of Mephisto - Legendary Gem that gives +500 int, +25 int per lvl. Lvl 25 bonus causes int to be applied to dex and str.
3: Cunning of Baal - Eh, you know, just with Dex instead.
4: Hell’s Tenacity - +1k Vitality, +50 vit/lvl. Lvl 25 doubles HP.