I’m totally with you here, season 21 will give me time to play the different sets and think about what I’d like on rebalances for sets. I will probably spend more time on forums than in game tbh
I’d be totally fine if they said they were committing to a COMPLETE rebalance over three seasons, prioritizing the worst sets first, then slowly adding new items and adjusting old ones to get a final balance calibrated, and more than this to make the gameplay genuinely NEW or at least fresh
totally agree here, and it seems the most practical way that such a thing would be handled
IMHO I think we have way too much attention paid to select class/builds then buffing a lot of the 35 sets that are never played a lot on the leaderboards. A lot of those could be tweaked. But in the same order there are builds over used here that are constantly stronger than the rest, hence a lot of them should see some small nerfs. In the end I want to see weapons that are usually cast aside either reworked or aligned to a particular build like the God DH set has happening with 2.6.9 patch.
So much in this game is useless, including sets, change it up.
I used to feel really sensitive and generally pessimistic over the direction of Diablo 3. However, once I allowed the realization of money, business priorities, and the fact that there is more to life than my precious everything … that I just cant stress over this anymore.
My perspective and how i cope with this is something of the following:
this game is in maintenance
in maintenance we still get new sets and updates
the above two, and that its happening concurrently, is actually good!
the uproar of fans, i hope and believe, is sending shocks to HQ to take this more seriously. Sure we dont gross the most money but damn do we make noise. it’s kinda like being a nurse. haha nevermind.
I wouldn’t put too much hope or hype for S22. I have observed Blizzard and D3 for years. They do not have a track record to do a thorough balancing across items and skills and runes. They are just doing very minimal adjustment not to break things but lack the courage to revamp and innovate.
I have seen many arpg that can do better than D3 when it comes to item and skill balancing, introducing new items and skills - though not always perfect but they have tried. Path of Exile, Grim Dawn, even indie games such as Chronicon. Blizzard is known for being very conservative and try to please the majority. This lack of courage of course backfires ended up upsetting the majority. In the end, what’s there to lose? Do we still have a massive D3 player base? I think not.
Well, if we are to assume this game is indeed in maintenance then by relativity to my expectations at this point, seasonal buffs is innovative to me. I dont think they need to innovate beyond this, and rather, completely blow us out of the water in D4.
Imo, “pvp subzone” and the fact that it made a mention is mad flattering to me. Let’s hope they walk the walk. I was never under the impression that aarpgs were hard to pvp balance … but i hear it’s a thing. Let’s see.
That’s where the problem lies. The low expectation from some of the D3 community. A good innovation doesn’t mean a big change. Even a small change can make a big difference. They need to do more than season theme. While I am happy that we have different themes, it is not making too much of a difference. For example, in S21, I would rather they put in more effort to make both new sets fun and strong. S21 season theme is kind of lame.
There is a point where they have to draw the line on to what caliber they want their game to achieve. I think it is clear that the line was drawn some time ago. I think seasonal buffs are innovative because we havent seen it in other D games. The more I’m blown away by D4, at this point, the better. I’m getting older, I need more assertion in the future of Diablo given what I think was super duper bad PR on this extension of the franchise.
Well, I do that to an extent. My point is if you’re going to make 2 sets then those two should be coming in with a lot of power and functionality around it (see WD, Crus). I get at the time those two classes needed help the most, and now it’s DH, but I’ve never enjoyed DH so I thought okay I’m fine with 2nd best new set, but that’s not even close to what it is. It’s like 12th at best? By the end of the season there won’t be one clear for the new set in the leaderboards, guaranteed. It will be all LoD Scythe / LoD CE / LoD mages / maybe a few Pestilence clears. That’s not a successful debut.
The attitude shouldn’t be ‘oh well we’ll fix it next season with rebalance’. If it comes in OP let it be OP or your set is deemed a failure. At no point was the necro set even remotely close to being OP, that’s my issue. I’m a wizard main btw, they’re in a sad state now but you don’t see me rolling one out of pity.
Coupled with the terrible season theme and they definitely missed the mark this season. If playerbase is up this season you can thank the virus and not the actual fun factor.
Go get em ATVI
This sounds about right. But still, there is hope that rebalancing over time will become more the pace of D3 maintenance going forward.
It seems like general class balancing would boost the power of unused sets to adjust to current trendsetting meta levels. if WW barb, HF sader, nugu WD, and GoD Dh are the pinnacle for now, then other sets will likely see significant improvment in a rebalance. Otherwise, “rebalance” isnt really a proper term.