Mana Globes in D4

It is not that you cant handle more than 6 skills, it is that you should not be allowed to handle more than 6 skills (though again, I think the cap should be higher, like 7-8 skills).
Restrictions pushes toward creativity, and getting the best out of your characters strengths and weaknesses. If you can get everything, the game become pointless imo.

I disagree, I feel like if the skills are used correctly, you have a way around monsters by using all the tools. D2 had a lot of tools, and a lot of the time, were required to go solo when starting out. Finding items making them better, makes the game easier. We will have to disagree on this.

We are getting off topic here though.

The resource required to use skills should feel like it is mandatory though, it should feel meaningful. Ways to regenerate it, or obtain it through items should be implemented into D4.

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Agreed. Pretty much every A-RPG ever has failed at making resources meningful in end-game. Still hoping to see one succeed.

To spam in Diablo 3 you have to press the button repeatedly, in Diablo 2 you press it once. Heck you can hold right click and cycle through skills while you continue to hold right click, i.e. orb and ice bolt or orb and static. It’s actually a lot less button pressing for more casts.

Or as a druid or barb you can do the same thing, feral, fury, feral, sage, bear, feral, fury, one click between skills used as many times as you like. More fine tuning available and then you can spam more than one skill.

I disagree, with more options you have more choices and ways to overcome obstacles.

If I could only use 6 skills in Diablo 2 the game would probably suck. I get to use as many as I want and there are a ton of possibilities of things I could do. You can come up with some clever things with that many ways to play.

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LOL!

20 characters…

i disagree on D2 action “bars” being better
but i would want new games to have more slots
you should be limited by skillpoints and not by skill slots

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No bars please, this isn’t PoE or WoW despite Blizz putting WoW developers in place as game directors over and over. Maybe that’s why Diablo 3 is so bad and D4 looks like a replica. WoW developers like to play WoW; screw that, this is Diablo.

I like WoW too but I prefer Diablo 2 and Diablo 3 is like WoW enough already. Cooldowns, character size, action bars, legendaries, lvl 60, did my Diablo 2 hero get lost in Azeroth?

its not about what comes from where
its about what it does for the player and the game
and D2 action system simply added an extra step for the player selecting a skill before being able to use it and that system was just replaced in every other game for a reason

Actually it’s 2x more convenient and reduces total user inputs. Once you select the skill you just right click or continue to hold right click instead of needing to press the button multiple times or holding onto a button on your keyboard.

How is holding a button on your keyboard any different from holding right click? Heck, you can easily get a mouse with 6 keys if you dont like touching your keyboard.

With a lot of skills you can attack move instead of doing each independently, it’s really convenient and a QoL upgrade. Also, if your hand is holding a button on your keyboard it’s going to be hard to use pots.

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thats a question of gameplay
newer games wanted you to use different skills in combination to be effective
not select something for a specific activity (clearing a dungeon, porting through a map) and then nonstop spaming that skill
so as soon as you want to use different skills in a short period of time, its extra steps

Huh, no it’s not. I press orb and then right click, if I don’t need to move I can then press ice bolt while continuing to hold click and continuing to alternate. When I’m ready to move or tele I just release right click and do that. I don’t think a ton of people would be playing D2 20 years later if the gameplay wasn’t very good.

In diablo 3 you wouldn’t even be able to spam except for whatever is on your right click and left click. I can do it with as many abilities as I want.

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it is very good
but the simple fact that you have to remember or check which button you adjusted which skill to is outdated
you can easily have a “hold to spam” option in an action bar system
i think you dont even understand your own problem and you are projecting it onto something that you see and try to compare

Not very hard to do, I use the same mapped keys for all of my heros. Forgetting the button has never been a problem and if it is just look at what you keyed it to lol.

its outdated
easy as that
its the simple choice of “showing players which button does which action” or not showing them
and every sane game developer chooses to show them

That’s your argument huh? So basically you don’t have an argument and need to reach for the trusted d3 trope cop out. nice man.

Can’t win so just call it outdated, smart strategy. Well at least it isn’t made for a console.

the argument is that seeing what you do is always better than blind pressing
thats like hiding the potions on the belt and saying “yea, you gonna remember soon enough”
if you can show people, you show them

I would argue that having the ability to have as many skills as you want, being able to spam whatever you want, the convenience of rmb action/move and not having to look at an action bars outweighs the negatives.

It’s fine if we disagree.

What do you mean by that ?

Well, if you have more than one finger on your left hand you can drink the potion while spamming your attack… And how is it easier in D2 where you still have to press a key each time you need to swap skills ?

I really don’t get why you hate skillbar so much. It’s there litteraly for every ARPG since, at least, Titan Quest. Torchlight 1&2, PoE, Grim Dawn… there’s a reason for that ! D2 may still be the best of them but it has nothing to do with the way it handled shortcuts.