Make Hammers Great Again

Overall, Seeker of the Light’s play mechanics work. It just needs a more defense and damage.

One issue is this max CDR solo build variant, is overly CDR dependent, your gear must have perfect 8% and 10% rolls in addition to the Enchantress’s 10% CDR ability. This poses a slight issue when you take the build into a public game, or rag-tag group, without a support char giving defenses to cover the 2 second drop of Akarat’s Champ.

The Simple Approach
Gabriel’s Vambraces: Add a 200% Blessed Hammer damage. Keep existing affix on there.
SotL 4pc: 50% → 75%

Blessed Hammer : 6.4 * 151 * 9 * 5 * 2 * 3.5 * 3 = 913,248x (~450T to first 3 targets)

The More Interesting Approach
SotL 4pc: 50% → 75%
SotL 6pc: Blessed Hammer: 30,000% and Falling Sword: 100,000%
Faithful Memory: Remove 10 target limit AND also boosts Falling Sword damage too
Cam’s Rebuttal: 300% damage

10 Targets Hit
Blessed Hammer: 6.4 * 301 * 9 * 5 * 2 * 3.5 = 606,816x (~300T to first 3 targets)
Falling Sword: 17 * 1001 * 9 = 153,153x (~150T to everything)

20 Targets Hit
Blessed Hammer: 6.4 * 301 * 17 * 5 * 2 * 3.5 = 1,146,208x (~566T to first 3 targets)
Falling Sword: 17 * 1001* 17 = 289,289x (~283T to everything)

Falling Sword will at least be worth its looooonnnng attack animation. The trash will disappear faster. If you don’t kill the elite in 10 seconds, it might be more advantageous to just move to the next trash pile.

20 Targets Hit
Pure Falling Sword w/ Cam’s Rebuttal: 17 * 1001 * 17 * 4 * 2 = 2,314,312x (~2.23Q total or 1.12Q per jump).

3 Likes