It sucks for everyone else who don’t have a stable power boost but it is what it is. Either you play something else, or make use of your imagination. For some classes, draw backs from Season themes are more subtle; as in having to give away some defenses in Archives or having to include a dedicated skill for triggering the bonus of fourth Cube power. For some classes, it’s not and I guess Demon Hunter qualify under this.
Again, for Demon Hunters you could have tried Odyssey’s for 2.5x damage boost and grab Entangling Arrow on the Shades. For Archives, everyone on the same scale more or less; you lose tons of defenses from including two weapons or two jewelry slots on the Cube. Still, Odyssey’s can be a solid choice instead of listening to online guides and putting your trust on a 3x elemental damage boost of CoE every 12 seconds or so.
That’s the intended drawback, and you don’t have to lose your mobility or defensive buffs when you swap it for your primary attack; that sounds like an excuse to me. You can easily use GoD and UE with Entangling Arrow if you were to check Maxroll guides on it right now.
https://maxroll.gg/d3/guides/ue-multishot-demon-hunter-guide
https://maxroll.gg/d3/guides/god-ha-demon-hunter-guide
Any other build can easily incorporate it such as; Marauder, Natalya can replace their primary attacks. Only exclusion would be Shadow’s here, but they can include Marked for Death and Calamity or Leonine if they wish; increasing monster density for AD% is a technique as well.
Know that some themes are for promoting specific classes so developers can gather statistics and metrics from the player base. Bigger power sure attracts the larger player base by promoting it but it never arrives without any back draws. Those Season themes could be your least favorite, but it can force your hand to make you play something else.
If you really envy them, then you are not really playing the game for the fun of it.
I mean when you have an item at the core non-Season game and when this Season come up next time, they wouldn’t double down on this due concerns for performance. I know it handles well this season; just you won’t see legendary item AND Sanctified power stacking like Vigilante belt and Sanctified Fist of Heavens in this current Season.
You won’t have an item that spew projectiles around then push Sanctified Strafe on it to double the effect. I know we’re talking about theory but I reckon these will not stack or exist together if all.
That means if they bring this power to non-Season they have to come up with something new on the Sanctified theme. New introduction to a new Sanctified power has to be made and pushing this to the base power, could end up causing whole class to be tweaked all over. If Demon Hunter gains a huge power boost to its base power, then it should be treated in OTHER Seasonal themes as well.
Now, FoH Crusader specifically got this weird treatment because it’s not really fun to use, and perhaps underperforming, looking it got quite a few buffs along the recent years. When some feature is lighter to calculate, then those would be promoted so people can enjoy this game further at a large scale, your projectile spam won’t fit the bill to be included into base game, due foresights of interaction with other Seasons.
What does that even mean? 