Just brainstorming here, but unless I get lucky, I’m not sure Twisters are the optimal strategy for the earliest possible GR75.
Potentially optimal as a fresh 70 though. Nice thing about doing 33 sources is you get either Winter Flurry or Etched Sigil with high probability. WInter Flurry is pretty useless for levelling, but for a fresh 70 you can either do Hydra or Twisters depending on which source you get.
Not sure Twisters are the fastest path to GR75 though, unless you get lucky. I’m going to do some minimum viable GR75 testing for Tal’s builds and I’ll report back.
But Tal’s can play any of Twisters, Hydras, and Frozen Orb.
Twisters has the most difficult gearing path I think. AND it has the least overlap with Hydras/Orbs. If you go the Hydra/Orb route, you can do both at the same time, and then branch off once you get closer to one or the other.
Twisters | ||
---|---|---|
Twisted Sword | 1 in 15 | upgrading rares |
Deathwish | 1 in 15 | upgrading rares |
Valthek’s | 1 in 7 | upgrading rares |
Ranslor’s | 1 in 10 | gambling |
Etched Sigil | 1 in 12 | gambling |
Note: Can only have 2 of the 3 weapons + the source. Twisted Sword has by far the biggest multiplier, so ideally that one is in the mix with one of Deathwish/Valthek’s. But GR75 should be possible with the Valthek’s + Deathwish instead of Twisted Sword. Ideally you probably just go swords tough, and target Twisted Sword + Deathwish and forget about Valthek’s entirely. One less item type to worry about.
Benefits: potential gearing jumpstart from level 33 source. Will gamble bracers after sources, so does double duty for getting Blood Bracers for a toughness boost, as Tal’s is squishy and I can’t count on getting a Karini/Arlyse in time to run GR75.
Downsides: swords are rare. There’s two you can target, so you go 2/15 on upgrades, but it’s still bad compared to the wand route with Hydras/Orbs.
Orbs | ||
---|---|---|
Unstable Scepter | 1 in 9.75 | upgrading rares |
Wizardspike | 1 in 3 | upgrading rares |
Triumvirate | 1 in 12 | gambling |
Benefits: fewest items required (3 instead of 4). Easiest upgrade rare multiplier, you get 1/3 on daggers. Biggest multiplier on source compared to Etched Sigil and Winter Flurry, so viable earlier if you get the Triumvirate. And going shards to sources + DBs to wands does double duty with Hydras, which would use the same strategy.
Downside: don’t get jumpstarted by a level 33 source (Triumvirate isn’t until 60).
Hydras | ||
---|---|---|
Serpent’s Sparker | 1 in 9.75 | upgrading rares |
Fragment of Destiny | 1 in 9.75 | upgrading rares |
Winter Flurry | 1 in 12 | gambling |
Magistrate | 1 in 7 wizard hats, 1 in 18 helms+wizard hats |
Benefits: requires two wands, so you go 2/9.75 on wand upgrades. Potential jumpstart on gearing path from level 33 source. And going shards to sources + DBs to wands does double duty with Orbs, which would use the same strategy.
Downside: helm pool is big with helms + wizard hats, so gambling for Magistrate isn’t ideal. Upgrading rares improves the odds, but DBs are extremely precious early season and are better saved for weapons unless you get lucky and get both wands right off the bat.
I think going Orbs is the most likely route. Benefit is the big overlap with slots (wand, source) for hydras, so you can target both. If you get an early Triumvirate at level 70, then it’s off to the races for Orbs. Pretty sure 6p Tal’s + Triumvirate + Wizardspike is a viable GR75 build even without Unstable Scepter, so if I gamble a Triumvirate I can upgrade daggers at 1/3 and then I should be GR75 viable.
I’ll do some minimum viable gear testing for GR75 to see what the minimum multipliers I can get away with for each build.
Some other thoughts: full solo seems like a possibly viable strategy with the follower updates. Cheat death at level 20 helps levelling on higher torments. Sage’s emanate also helps with gearing. Craft Sage’s at 70, wear it on yourself until you get your 6p done, then pass it to your follower for double DBs. Should significantly speed up early season SSF gearing.