Perma cc immune is for builds to use stone gauntlets where it can be worn. Most set builds can’t fit ice climbers and not all sets enjoy multiple 80% defense. I agree 100% that crowd control immune is bad. I believe this node warrants a nerf and ice climbers can made a new emanate item. Sure some would object not to be frozen is bad, but let’s think of other Players like zuni and squishier sets who doesn’t have imbued set defenses and no 80% DR items. At least you can still be vortexed into arcane.
Illusionary is a QoL item. Rarely physical collusion and positioning is a problem for pro player. Removing it surely eases differenty by a bit but not over other altar powers. Empower is way more broken than passability and warrants a complete removal if the goal is keeping the game less challenging.
Goal is to rely less of bounties whether solo or group and source mats from visions. Therefore 2x bounties should be removed but illusory type node should remain since we no longer wants to target farm obsolete bounty for its item power. There avarice, RoRG should move onto altar nodes replacing some direct dmg nodes or obsolete nodes such as 2x Db, 2x bounty or various 5% dmg node.