Legacy of Dream maximum bonus?

Anyone know what the ultimate bonus for the Legacy of Dreams legendary gem will be at max rank (99?) with 13 ancient legendary items equipped?

In order for it to be of any use beyond the midgame, I assume it will have to be pretty high if you have to give up the use of any Greenie abilities…

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+750% damage per ancient item, same as LON.

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The only real problem with LoD is that it takes a full 99 ranks to reach that level, well above when players will find viable LoN ring-based gear for their builds. It should have been capped at Rank 49 (50 ranks counting Rank 0 as the first level). Having to get near GR 100 to flesh the gem out is nuts, especially for solo players.

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At 3.75% at level 0 and multiplicative increase per level, at lvl 99 Legendary bonus will sit at 375% per item equipped. Ancient/Primal will double this, so 750% damage increase per item equipped.

Given the fact that you will have to sacrifice a Legendary Gem slot to use Legacy of Dreams, that will definitely create damage loss.

Unless, that is, Legacy of Dreams will be able to go into weapon socket, in the same way that Gem of Ease does…

You got that a bit confused there mate.

Atm, you need to sacrifice 2 ring slots to use LoN. This is a FAR greater damage AND toughness loss then 1 single legendary gem.

To be exact, putting LoN into the weapon slot would result in a somewhat higher damage loss then putting it into a legendary gem slot.

ATM, ALL LoN builds will swap over to LoD gem. Every single one of them. In order for a legendary gem to NOT be worth 2 rings, you would need roughly rank 400 in a single gem to beat it. Which will likely never be obtainable.

Also, to other posters, yes, you WOULD need gem rank 99 to obtain the FULL benefit of the LoD gem.

But, keep in mind that the difference between gem rank 50 and gem rank 99 is actually a mere 5 GR difference, since going from rank 50->rank 99 is only a 2x damage increase overall. (Much higher toughness boost though)

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That depends what build/use you have in mind. I’ve already done my math re my aim. There is nothing confused about it.

Removing the LoN rings from the game and continuing the season 17 theme into non-season was the way to go. For my build idea, LoD in weapon slot is stronger than in jewelry slot, so that would be my option B. It would be great to have that path open at least, whether you choose to pursue it or not. As is, I have only option C to work with.

No drama, ultimately, but imo, 3.76% should be LoD’s bonus and double that for Ancients.

… 3.76%? I’m going to assume that you meant 3.75% there.

Also, you may as well ask for LoD to have been a helmet slot, or even any slot period, so you can instead sacrifice a very, very minor stat boost for LoD.

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I emphatically refute your hypothesis, especially as a solo player.

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I emphatically agree with his hypothesis, especially as a solo player.

why do people want everything to be so easy? I mean you can rank up your gem to 99 within 2 days of the season start. A max lv of 49 is the same as giving it for free. Guess you think primals are to rare also? Diablo is a loot and grind game and it should stay that way.

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I guess I am in the minority that I think the game is basically pretty easy as is. I complete my season journey in about a week in around ~25 hours of play. IDK why people that want everything handed to them even bother to play the game? Boggles the mind

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The problem here isn’t really about whether maxing LoD is easy or not. One can easily max it using class set based build. But what’s the incentive to use LoD then?

If one plays LoD based build from the start, then maxing LoD becomes toilsome. I still wouldn’t say it’s difficult, just requires considerably more effort.

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You forget you gain 2 Ring Slots. CoE for example is one item that basically already trumps a lot of the Legendary Gem strengths. So as stated, pretty much every LoN build will swap over to this gem to gain the ring slots. Some “Might” stay with the rings if they already use CoE in the cube and have terrible options otherwise but most will end up switching. They gem doesn’t need a special slot and equipping it in a weapon if that was a thing would be a damage loss as the crit gem is a very very strong gem in the weapon.

And its FINE at 100 ranks. Remember that UNLIKE the Set Rings, this ALSO affects normal legendaries as well at half power. So it will help just fine pushing the higher GR’s to get to the 90’s where you can reasonably rank the gem to 100. Remember you don’t need to clear GR100 to get to rank 100, only to have a good chance. You can be in the 90’s and still get it to 100.

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so is maxing any gem necessary for a build to perform at it’s peak. LoD provides MORE bonus than the set did in that it works with regular legendaries you dont even need ancients to start getting extra power.
So if anything it works earlier than most other gems and the LoN buff itself.

wtf is that argument?

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In my opinion, this is how the gem should look like:

Legacy of Dreams [Legendary Gem] [Unique Equipped] [MAX RANK 50]
While you do not benefit from any set bonus, every legendary item you have equipped increases your damage by 25% [ +7.0 % per gem rank ] and reduces all damage taken by 2%.
Level 25:
This effect is doubled for ancient items.

I will not go so far and suggest that this gem should go into non-jewelry sockets, because it would invalidate Legacy of Nightmares even further. If they did that, they have to change the ring set bonus into something different because it will become obsolete by design. Now, don’t get me wrong, I would be fine with this. In fact, it could and should be done, but it’s too late for that in the patch for S18…

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yea… and also no one will have a full ancient set for those rings to do anything… this gem starts working with non ancients

its actually the best gem to get if the free set isnt worth going for.

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Actually, you can easily max it by just using the gem itself.

Again, keep in mind that the ACTUAL difference between Rank 50 and rank 99 is… 2x damage. That’s it.

In other words, compared to a rank 50 LoD, you’ll only be able to progress a mere 5 GRs getting it to rank 99 from 50.

You’ll only progress 10 GRs going from rank 50, NO ancients, to rank 99, FULL ancients. While that’s quite a bit, it’s not too much.

LoD works as a MOST excellent progression system for players.

I, personally, will be using it for S18 until I can get a full Invoker’s build again, considering that Crusaders get Akkhans set next season, and even a lvl 10 LoD handily beats Akkhans these days.

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With LoD, you gain LoN bonus, 2x ring slots and sacrifice one legendary gem slot … the missing legendary gem will limit a previous crafted Season17 builds by a bit (affecting either toughness or damage) when pushing GRs. It is however, an excellent addition to build options and negates the need for the LoN ring set. The ability to add Unity into the LoD mix is a godsend for solo players.

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Perhaps a vocal minority, but plenty of people are actually glad that the LoN season buff was made into a gem in the first place. And plenty more don’t care that the LoD gem isn’t a guaranteed first gem drop in season 18.

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