Leechmancers & Cursemancers

Woah! such a Necromancer army around the public games almost everyone in this season! and everbody really want to get more paragon so fast so they high paragon players sometimes dont too much care about other players builds, some of them uses really different builds with included “Frality” “Leech” and “Revive” a lot with full Vitality

Public games have always been about “you don’t have the right build? then go play solo.” And if you’re low gons, don’t expect to DPS no matter how many primals you have in your gear. Roll a support barb or DH and you’ll get plenty of games though not perhaps the loot you want. (I have no idea what 4p meta is this season, don’t shoot me.)

Are you complaining about having a build the high gons people don’t want? Or are you high gons and complaining about the randoms that come along with stuff they’ve rolled off Icy Veins or come up with because it killed a thing on T16 that one time? Or are you complaining about the unending train of necros in the Season of Necromancers?

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The audience of these old games in particular leads to that.
Analyse, derive path to optimum, execute strictly.

What goals can people have, when so many can reach 150?
Faster, and anything that supports that. Can’t control luck, but paragons.

It feels similar to WoW.
I didn’t raid since my small realm life in 2009-10, back when we maybe checked GearScore, unless we had a few trusted and good (euhm, pumper) guild members.

Today it’s composition, gear, logs, scoring, achievement, and all other sorts of profiling.
Someone even created a payware addon for that.
Minimise risk, maximise speed, xp & gold & loot per hour, etc.
Corporate type dad gamers. :slight_smile:

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