It’s amazing to me

That people are all the sudden painting Blizz out in a bad light because they made a mobile version of Diablo with micro transactions.

Where were you people when I was playing mobile games 10+ years ago with micro transactions in them??

Didn’t hear much then. So why the uproar now?

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No one cares if Blizzard makes money from the mobile market. Just not put Diablo there.

Diablo brand has to be the flagship that delivers high end PC gaming experience featuring the newest AI and procedural technologies, not a mobile parody.

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I think it goes both ways. I think people despise the fact that Diablo would stoop to the mobile market menu for micro transactions. I think people can’t stand it and it drives them nuts.

Diablo and Blizz is far from creating anything high end these days. Which I think is another major part of the problem.

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So…you don’t want Blizzard to expand their IP into new markets.

Check.

(Oh…what you want is available as D4, not DI)

Edit : they really should have taken a page from Final Fantasy and have a unique naming convention like Crystal Chronicles does. Diablo:xxxx doesn’t work.

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Let’s judge D4 gameplay after it is out. Game’s visuals are top end.

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This post / topic is in no relation to d4. I’m not judging d4 at all.

Not in the top-down aRPG sense. Make an FPS/adventure spin-off with the Diablo story instead.

My predictions: Blizzard will make an FPS Diablo game for the VR gaming medium.

Reskin COD doesn’t make sense.

Uproar will always occur with technological changes.

  • Ford F150/Mustang goes from ICE to EV
  • Diablo goes from Desktop to Mobile
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Because apparently, those people treated Blizzard like some kind of deity that can’t do wrong or a bastion of hope in the gaming world. If they fall, the gaming world is doomed. :rofl:

If some random game company that is not Blizzard took Diablo Immortal and rename it Tiablo Immortal, no one here will bat an eye on it. In fact, maybe Activision will get away if Diablo Immortal is their property instead of Blizzard.

I mean Nintendo got away with their first 1 billion mobile game 5 days ago.

https://kotaku.com/fire-emblem-heroes-profits-revenue-nintendo-billion-app-1849134777

:rofl:

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When the amount of money for the micro transaction is not really micro but costing as much as a car/truck… it would be unusual if no one make noise.

We have been criticizing it for those 10+ years.
Maybe you just weren’t listening?

If you specifically mean you didn’t see people talk about it on this Diablo forum before now… well, it is named Diablo forum for a reason. It was not exactly the right place to talk about this problem before. Although it has happened. There was some talk about Lost Ark for example.

Also this. All MTX is bad, but P2W and predatory gambling is obviously much worse.

I’m lvl 38 and have yet to see these ludacris predatory p2w transactions. And even / if / when I do, i won’t buy them. It’s called self control.

:man_shrugging:t3:

I don’t like that the company is doing it, but I feel the community is being over dramatic as usual with this whole “ ahhh I can’t help it must spend money on micro transactions cause it’s so predatory ahhh”.

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I was playing Diablo III on PC which was buy-to-play.

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D3 has survived 10 years and not once has any MTX ever been required in fact people did it of their own volition and lets not forget WoW has been kicking it since 04 and again ingame purchases were NOT mandatory in their case either

people dont become fans because of how much a game offers ingame shop items they do it because they want to enjoy the game

The problem is the term “microtransaction”. MTX has long ago abandoned the concept that it was supposed to be nickles and dimes. Hell, I play a word puzzle game that gleefully tries to sell me $40 dollar boosts for about an hour of easy mode. During the weekend tourneys you could easily blow thru $500. Games like Candy Crush showed the industry that you could sell endorphin hits for $5, $10, $20 or more and the addicts… er, players… would gladly fork over the money.

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I believe the better question is: Why were you playing mobile games with micro transactions 10+ years ago? You’d think you learned your lesson by now. That’s on you!

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candy crush had MTX ever since day one but if people didnt buy them they didnt gimp your game play in order to strong arm you into making purchases

DI however if you dont buy the power ups they purposely ensure you will be weaker than those that did

the whole point of an ingame shop is supposed to nudge you into buying but in DIs case they apply an arm bar technique

The first Diablo game in the series that has the worst monetization system of any mobile game. The metacritic reviews have the worst user score of all time.

Youtube content creators and streamers have quit the game. Maxroll has removed its Immortal branch. All because of the predatory pay to win features of the game.

Immortal makes Lost Ark and Genshin Impact look like saints.

Name me any game that takes in the hundreds of thousands of dollars to get the full experience of the game. Six figure payment to fully experience a game is only if you are lucky. If you are unlucky it could climb to seven figures. That is more money than the majority of us will ever make in our lifetime. So it is for the super rich to experience. Or someone that is sponsored by someone with more money than they know what to do with it.

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Isn’t that the definition of an idiot? :rofl: